Game modes
The world has been covered by a strange Mist. Dense patches of it are not passable.
Horrors are attracted to human settlements and attack frequently. Swarms attack every night but scattered horrors can also sometimes attack in daylight. Every night before the attack a red arrow will show the direction of the attacking swarm and a curved bar on top will show the remaining time until they attack. Hovering over the attack direction arrow will list the attacking units.
Your Citadel is your settlement's heart. It must not fall. It stores natural resources like Wood, which you will need to rebuild your fortress. Buildings have to be placed within the Citadel's territory. Pieces can be built outside those limits.
Wood is the foundation of a settlement's economy.
Unit types
All humans fight from distance. Hovering over a human will display its range.
Each troop has its own role, strengths and weaknesses.
- Lobbers have more health and a range of 7 tiles
- Bowmen has less health and a range of 9 tiles
Different troops will fight better at different heights:
- Low-ground units get increased splash damage when at 4 meters or less above their target
- Hough-ground units have increased critical chance when at 5 meters or more above their target
Buildings
Resource Gathering: When the menu is selected sources of wood will be highlighted on the map.
- Raw Materials
- Sawmill: creates workers that gather Wood from nearby sources. Workers carry materials to the Citadel or a Warehouse. The more Wood is in its surroundings, the more will be gathered. Each Sawmill needs trees around to work properly. Max. Production: 15 Wood/min. Cost: 75 Oxygen. Maintenance: 30 Oxygen/min. Time: 35 seconds.
Missions
Chapter 1: A Herald's Message
Location: Outskirts
Description: Iris, I send a Herald to recall you posthaste. He's young but capable. Come home. - Rectora Elena.
- Tutorial: Basics
- Keep the Herald alive
- Deliver the message
Chapter 2: The Sola Gate
Location: Hogar
Description: Iris, we expect a swarm any moment. The city gates need your talents once more. - Rectora Elena.
- Tutorial: Building defenses
- Don't let the Sola Gate fall
- Keep Lady Iris alive
Chapter 3: The Forest Garrison
Location: Outskirts
Description: Iris, still no word from our forest garrison. Go. If the worst has happened, rebuild. - Rectora Elena.
- Tutorial: Settlement economy
- Defend the Citadel at all costs