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Improvements
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Revision as of 17:01, 3 August 2024 by
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Improvements are purchased from various buildings to give permanent bonuses for the current mission.
Improvement
Effects
Cost
Time
Building
Prosperity Level
Basic Dormitory
+5 Military Capacity
180 Oxygen
25 Wood
5 Minerals
42 Seconds
Citadel
I
Leather Bow Grip
+4 Bowman Damage
180 Oxygen
25 Wood
5 Minerals
24 Seconds
Barracks
I
Leather Gauntlets
+40 Lobber Health
180 Oxygen
25 Wood
5 Minerals
24 Seconds
Barracks
I
Intense Training
+3 Range and Line of Sight for all Barracks units
180 Oxygen
25 Wood
10 Minerals
24 Seconds
Barracks
I
Advanced Bunkhouse
+5 Military Capacity
360 Oxygen
45 Wood
20 Minerals
120 Stone
42 Seconds
Citadel
II
Weighted Net
+ 2 Horrors hit by Captor attacks
360 Oxygen
45 Wood
20 Minerals
42 Seconds
Barracks
II
Improved Masonry
+20% Toughness Health Bonus
540 Oxygen
30 Minerals
150 Stone
33 Seconds
Masonry Guild
II
Mistfuel Lanterns
Increases the sight radius of buildings
360 Oxygen
45 Wood
20 Minerals
120 Stone
33 Seconds
Masonry Guild
II
Crosscut Saws
Increases Wood harvesting rate
225 Oxygen
18 Wood
5 Minerals
24 Seconds
Warehouse
Master Warehouse
II
Steel Pickaxes
Increases Stone harvesting rate
135 Oxygen
45 Wood
20 Minerals
24 Seconds
Warehouse
Master Warehouse
II
Large Sleeping Quarters
+10 Military Capacity
810 Oxygen
70 Wood
40 Minerals
240 Stone
42 Seconds
Citadel
III
Reinforced Traps
15 Trap Health
810 Oxygen
70 Wood
60 Minerals
240 Stone
42 Seconds
Masonry Guild
III
Expert Masonry
+20% Toughness Health Bonus
720 Oxygen
50 Minerals
315 Stone
42 Seconds
Masonry Guild
III
Refined Powder
Increases the Cannoneer attack area-of-effect
360 Oxygen
45 Wood
20 Minerals
33 Seconds
Bomber's Workshop
III
Mechanized Pickaxes
Increases Stone harvesting rate
315 Oxygen
90 Wood
35 Minerals
60 Stone
33 Seconds
Warehouse
Master Warehouse
III
Mineral Trollies
Increases Minerals harvesting rate
540 Oxygen
60 Wood
10 Minerals
180 Stone
33 Seconds
Warehouse
Master Warehouse
III
Two-Man Saws
Increases Wood harvesting rate
400 Oxygen
30 Wood
10 Minerals
180 Stone
33 Seconds
Warehouse
Master Warehouse
III
Double-Filter Masks
-10% Unit Maintenance
180 Oxygen
25 Wood
10 Minerals
24 Seconds
Air Silo
III
Triple-Filter Masks
-10% Unit Maintenance
360 Oxygen
45 Wood
20 Minerals
120 Stone
33 Seconds
Air Silo
III
Extended Lodgings
+10 Military Capacity
810 Oxygen
70 Wood
40 Minerals
240 Stone
42 Seconds
Citadel
IV
Masterful Masonry
+20% Toughness Health Bonus
990 Oxygen
75 Minerals
675 Stone
45 Seconds
Masonry Guild
IV
Ballistae Overhaul
Increases the Ballista attack area-of-effect
810 Oxygen
70 Wood
40 Minerals
42 Seconds
Bomber's Workshop
IV
Mineral Conveyors
Increases Minerals harvesting rate
900 Oxygen
120 Wood
15 Minerals
300 Stone
42 Seconds
Warehouse
Master Warehouse
IV
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