Horrors: Difference between revisions
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{| class="wikitable" | {| class="wikitable" | ||
! Horror | ! Horror | ||
! Health | |||
! Damage | ! Damage | ||
! Attack Cooldown | ! Attack Cooldown | ||
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! Notes | ! Notes | ||
|- | |- | ||
| [[File:AlbinoVerminPortrait.png|50px]] '''Opal Vermin: The Swarmer''' || 2 || 1.25 || Slow || 1 || | | [[File:AlbinoVerminPortrait.png|50px]] '''Opal Vermin: The Swarmer''' || 6 (Story)<br>15 (Easy)<br>30 (Normal)<br>45 (Hard)<br>60 (Extreme) || 2 || 1.25 || Slow || 1 || | ||
|- | |- | ||
| [[File:AlbinoSpiderPortrait.png|50px]] '''Opal Fury: The Sprinter''' || 5 || 0.9 || Fast || 5 || | | [[File:AlbinoSpiderPortrait.png|50px]] '''Opal Fury: The Sprinter''' || 12 (Story)<br>30 (Easy)<br>60 (Normal)<br>90 (Hard)<br>120 (Extreme) || 5 || 0.9 || Fast || 5 || | ||
|- | |- | ||
| [[File:AlbinoMatrioskaPortrait.png|50px]] '''Opal Centaur: The Wrecker''' || 5 || 1.5 || Normal || 15 || Splits into 2-4 Vermin when killed<br>Does more damage to walls | | [[File:AlbinoMatrioskaPortrait.png|50px]] '''Opal Centaur: The Wrecker''' || 20 (Story)<br>50 (Easy)<br>100 (Normal)<br>150 (Hard)<br>200 (Extreme) || 5 || 1.5 || Normal || 15 || Splits into 2-4 Vermin when killed<br>Does more damage to walls | ||
|- | |- | ||
| [[File:AlbinoSpawnerPortrait.png|50px]] '''Opal Abomination: The Breeder''' || 0 || 14 || Slow || 10 || Attack creates 9 Vermin | | [[File:AlbinoSpawnerPortrait.png|50px]] '''Opal Abomination: The Breeder''' || 90 (Story)<br>225 (Easy)<br>450 (Normal)<br>675 (Hard)<br>720 (Extreme) || 0 || 14 || Slow || 10 || Attack creates 9 Vermin | ||
|- | |- | ||
| [[File:AlbinoExplosivePortrait.png|50px]] '''Opal Blister: The Detonator''' || 30 || 1 || Normal || 5 || Explodes and damages all units around<br>Cannot move when about to explode | | [[File:AlbinoExplosivePortrait.png|50px]] '''Opal Blister: The Detonator''' || 48 (Story)<br>120 (Easy)<br>240 (Normal)<br>360 (Hard)<br>480 (Extreme) || 30 || 1 || Normal || 5 || Explodes and damages all units around<br>Cannot move when about to explode | ||
|} | |} |
Revision as of 23:10, 4 August 2024
Every night swarms of horrors will attack the settlement. Every night before the attack red arrows will show the directions of the attacking swarms and a curved bar on top will show the remaining time until they attack. Hovering over the attack direction arrow will list the attacking units. After surviving the first night the horrors will know about the settlement and individual ones can attack during the day as well.
Some maps have Broodnests, which prevent building near them and spawn additional horrors during the final night. Broodnests will also spawn horrors if attacked and come in three sizes.
The health of horrors depends on the game difficulty.
In Sandbox mode Opal versions of of horrors may be spawned. The Opal versions have the same stats but come with an Enamel skin that blocks a number of hits and regenerates.