Units: Difference between revisions

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Line 28: Line 28:
| I
| I
| 2
| 2
| [[File:Oxygen.png|25px]] 45 Oxygen<br>[[File:Wood.png|25px]] 60 Wood<br>[[File:Minerals.png|25px]] 1 Minerals<br>[[File:Citizens.png|25px]] 1 Citizens
| [[File:Oxygen.png|25px]] 45<br>[[File:Wood.png|25px]] 60<br>[[File:Minerals.png|25px]] 1<br>[[File:Citizens.png|25px]] 1
| [[File:Barracks.png|40px]] Barracks
| [[File:Barracks.png|40px]] Barracks
|  
|  
Line 39: Line 39:
| I
| I
| 2
| 2
| [[File:Oxygen.png|25px]] 60 Oxygen<br>[[File:Wood.png|25px]] 60 Wood<br>[[File:Minerals.png|25px]] 4 Minerals<br>[[File:Citizens.png|25px]] 2 Citizens
| [[File:Oxygen.png|25px]] 60<br>[[File:Wood.png|25px]] 60<br>[[File:Minerals.png|25px]] 4<br>[[File:Citizens.png|25px]] 2
| [[File:Barracks.png|40px]] Barracks
| [[File:Barracks.png|40px]] Barracks
|  
|  
Line 50: Line 50:
| II
| II
| 3
| 3
| [[File:Oxygen.png|25px]] 60 Oxygen<br>[[File:Wood.png|25px]] 90 Wood<br>[[File:Minerals.png|25px]] 6 Minerals<br>[[File:Citizens.png|25px]] 2 Citizens
| [[File:Oxygen.png|25px]] 60<br>[[File:Wood.png|25px]] 90<br>[[File:Minerals.png|25px]] 6<br>[[File:Citizens.png|25px]] 2
| [[File:Barracks.png|40px]] Barracks
| [[File:Barracks.png|40px]] Barracks
| Attacks slow down horrors
| Attacks slow down horrors
Line 61: Line 61:
| III
| III
| 5
| 5
| [[File:Oxygen.png|25px]] 90 Oxygen<br>[[File:Wood.png|25px]] 15 Wood<br>[[File:Minerals.png|25px]] 15 Minerals<br>[[File:Citizens.png|25px]] 3 Citizens<br>[[File:Mistfuel.png|25px]] 2 Mistfuel
| [[File:Oxygen.png|25px]] 90<br>[[File:Wood.png|25px]] 15<br>[[File:Minerals.png|25px]] 15<br>[[File:Citizens.png|25px]] 3<br>[[File:Mistfuel.png|25px]] 2
| [[File:Bomber's Workshop.png|40px]] Bomber's Workshop
| [[File:Bomber's Workshop.png|40px]] Bomber's Workshop
|  
|  
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| IV
| IV
| 10
| 10
| [[File:Oxygen.png|25px]] 180 Oxygen<br>[[File:Wood.png|25px]] 90 Wood<br>[[File:Minerals.png|25px]] 40 Minerals<br>[[File:Citizens.png|25px]] 3 Citizens<br>[[File:Mistfuel.png|25px]] 2 Mistfuel
| [[File:Oxygen.png|25px]] 180<br>[[File:Wood.png|25px]] 90<br>[[File:Minerals.png|25px]] 40<br>[[File:Citizens.png|25px]] 3<br>[[File:Mistfuel.png|25px]] 2
| [[File:Bomber's Workshop.png|40px]] Bomber's Workshop
| [[File:Bomber's Workshop.png|40px]] Bomber's Workshop
| Attacks hit all horrors in a long line
| Attacks hit all horrors in a long line
Line 83: Line 83:
| IV
| IV
| 10
| 10
| [[File:Oxygen.png|25px]] 90 Oxygen<br>[[File:Wood.png|25px]] 150 Wood<br>[[File:Minerals.png|25px]] 10 Minerals<br>[[File:Citizens.png|25px]] 2 Citizens
| [[File:Oxygen.png|25px]] 90<br>[[File:Wood.png|25px]] 150<br>[[File:Minerals.png|25px]] 10<br>[[File:Citizens.png|25px]] 2
| [[File:Elite's Quarters.png|40px]] Elite's Quarters
| [[File:Elite's Quarters.png|40px]] Elite's Quarters
|  
|  
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| IV
| IV
| Skirmish<br>Endless<br>Sandbox
| Skirmish<br>Endless<br>Sandbox
| [[File:Oxygen.png|25px]] 180 Oxygen<br>[[File:Wood.png|25px]] 135 Wood<br>[[File:Minerals.png|25px]] 25 Minerals<br>[[File:Citizens.png|25px]] 2 Citizens
| [[File:Oxygen.png|25px]] 180<br>[[File:Wood.png|25px]] 135<br>[[File:Minerals.png|25px]] 25<br>[[File:Citizens.png|25px]] 2
| [[File:Elite's Quarters.png|40px]] Elite's Quarters
| [[File:Elite's Quarters.png|40px]] Elite's Quarters
| At low height attacks multiple enemies<br>At high height uses a single powerful attack
| At low height attacks multiple enemies<br>At high height uses a single powerful attack
|}
|}

Revision as of 20:44, 4 August 2024

The unit controls panel

All units fight from distance and hovering over a human will display its range. Each unit has its own preferred height compared to the enemy and will receive increased bonuses when attacking from their preferred height. The amount of health units have depends on game difficulty.

The number of units that can be trained is limited by the Military Capacity, which starts at 10 and is increased at the Citadel. A rally point can be set by selected by selecting a building that produces units and right-clicking where newly recruited units should move.

All units have an Oxygen maintenance cost that scales with the game difficulty. Units received as reinforcements during a mission do not have maintenance. The time it takes to train a unit also scales with game difficulty.

Each unit has one upgrade in the building they're recruited from and one skill in the Book of Insight.

During all missions except tower defense Iris will be playable as a special unit. Iris can gain various passive and active skills via the Book of Insight. If she is killed on City Building missions she resurrects at the Citadel after a short time. If she is killed on Expedition mission the mission fails.

Unit Attack Size Height Speed Prosperity Unlock chapter Cost Recruited at Notes
Bowman
ArcherPortrait.png
Damage: 12
Area: 1
Cooldown: 2.8
Range: 11
1 High (5m) Normal I 2 Oxygen.png 45
Wood.png 60
Minerals.png 1
Citizens.png 1
Barracks.png Barracks
Lobber
BowlerPortrait.png
Damage: 8
Area: 2
Cooldown: 2.8
Range: 7
1 Low (0-4m) Normal I 2 Oxygen.png 60
Wood.png 60
Minerals.png 4
Citizens.png 2
Barracks.png Barracks
Captor
RetiariusPortrait.png
Damage: 4
Area: 2
Cooldown: 2.8
Range: 7
1 Low (0-4m) Normal II 3 Oxygen.png 60
Wood.png 90
Minerals.png 6
Citizens.png 2
Barracks.png Barracks Attacks slow down horrors
Cannoneer
CannoneerPortrait.png
Damage: 20
Area: 9
Cooldown: 4.5
Range: 11
2 Low (0-4m) Slow III 5 Oxygen.png 90
Wood.png 15
Minerals.png 15
Citizens.png 3
Mistfuel.png 2
Bomber's Workshop.png Bomber's Workshop
Ballista
BallistaPortrait.png
Damage: 32
Area: Line
Cooldown: 4
Range: 16
2 High (5m) Slow IV 10 Oxygen.png 180
Wood.png 90
Minerals.png 40
Citizens.png 3
Mistfuel.png 2
Bomber's Workshop.png Bomber's Workshop Attacks hit all horrors in a long line
Hunter
ScoutPortrait.png
Damage: 40
Area: 1
Cooldown: 4.8
Range: 16
1 Very High (10m) Fast IV 10 Oxygen.png 90
Wood.png 150
Minerals.png 10
Citizens.png 2
Elite's Quarters.png Elite's Quarters
Partisan
CrusaderPortrait.png
Damage: 80
Area: 1
Cooldown: 3.25
Range: 11
1 Any Slow IV Skirmish
Endless
Sandbox
Oxygen.png 180
Wood.png 135
Minerals.png 25
Citizens.png 2
Elite's Quarters.png Elite's Quarters At low height attacks multiple enemies
At high height uses a single powerful attack