Prosperity: Difference between revisions
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| [[File:RetiariusPortrait.png|30px]] Captor | | [[File:RetiariusPortrait.png|30px]] Captor | ||
| [[File:Masonry Guild.png|25px]] Masonry Guild<br>[[File:Air Trader.png|25px]] Air Trader<br>[[File:Homestead.png|25px]] Homestead<br>[[File:Home Extension.png|25px]] Home Extension | | [[File:Masonry Guild.png|25px]] Masonry Guild<br>[[File:Air Trader.png|25px]] Air Trader<br>[[File:Homestead.png|25px]] Homestead<br>[[File:Home Extension.png|25px]] Home Extension | ||
| All Windows<br>Fire Arrows<br>Throwing Poison<br>Mounted Fire Arrows ( | | All Windows<br>Fire Arrows<br>Throwing Poison<br>Mounted Fire Arrows (needs skill)<br>Mounted Poison (needs skill) | ||
| Advanced Bunkhouse<br>Weighted Net<br>Improved Masonry<br>Mistfuel Lanterns<br>Crosscut Saws<br>Steel Pickaxes | | Advanced Bunkhouse<br>Weighted Net<br>Improved Masonry<br>Mistfuel Lanterns<br>Crosscut Saws<br>Steel Pickaxes | ||
|- | |- | ||
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| [[File:BallistaPortrait.png|30px]] Ballista<br>[[File:ScoutPortrait.png|30px]] Hunter<br>[[File:CrusaderPortrait.png|30px]] Partisan<br>(Skirmish only) | | [[File:BallistaPortrait.png|30px]] Ballista<br>[[File:ScoutPortrait.png|30px]] Hunter<br>[[File:CrusaderPortrait.png|30px]] Partisan<br>(Skirmish only) | ||
| [[File:Elite's Quarters.png|25px]] Elite's Quarters<br>[[File:Master Warehouse.png|25px]] Master Warehouse<br>[[File:Intake Duct.png|25px]] Intake Duct | | [[File:Elite's Quarters.png|25px]] Elite's Quarters<br>[[File:Master Warehouse.png|25px]] Master Warehouse<br>[[File:Intake Duct.png|25px]] Intake Duct | ||
| Decoy<br>Tactician's Nook<br>Grand Banner<br>Hell Arrows<br>Hell Poison<br>Hell Spark<br>Mounted Hell Arrows ( | | Decoy<br>Tactician's Nook<br>Grand Banner<br>Hell Arrows<br>Hell Poison<br>Hell Spark<br>Mounted Hell Arrows (needs skill)<br>Mounted Hell Poison (needs skill) | ||
| Extended Lodgings<br>Masterful Masonry<br>Ballistae Overhaul<br>Mineral Conveyors<br>Wax-Treated Hoods | | Extended Lodgings<br>Masterful Masonry<br>Ballistae Overhaul<br>Mineral Conveyors<br>Wax-Treated Hoods | ||
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Revision as of 07:53, 4 August 2024
Campaign and Skirmish missions have a Prosperity level, which starts at I. Once sufficient buildings and pieces have been constructed the Prosperity level can be increased, which unlocks new units, pieces, buildings and upgrades and increase Military Cap by 5.