Improvements: Difference between revisions

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| '''Improved Masonry'''
| '''Improved Masonry'''
| +20% Toughness effect
| +20% Toughness health bonus
| [[File:Oxygen.png|25px]] 540 Oxygen<br>[[File:Minerals.png|25px]] 30 Minerals<br>[[File:Stone.png|25px]] 150 Stone
| [[File:Oxygen.png|25px]] 540 Oxygen<br>[[File:Minerals.png|25px]] 30 Minerals<br>[[File:Stone.png|25px]] 150 Stone
| 33 Seconds
| 33 Seconds

Revision as of 14:48, 3 August 2024

Upgrades are purchased from various buildings to give permanent bonuses for the current mission.

Upgrade Effects Cost Time Building Prosperity Level
Basic Dormitory +5 Military Capacity Oxygen.png 180 Oxygen
Wood.png 25 Wood
Minerals.png 5 Minerals
42 Seconds Citadel I
Leather Bow Grip +4 Bowman Damage Oxygen.png 180 Oxygen
Wood.png 25 Wood
Minerals.png 5 Minerals
24 Seconds Barracks I
Leather Gauntlets Increased Lobber Health Oxygen.png 180 Oxygen
Wood.png 25 Wood
Minerals.png 5 Minerals
24 Seconds Barracks I
Intense Training +3 Range and Line of Sight for all Barracks units Oxygen.png 180 Oxygen
Wood.png 25 Wood
Minerals.png 10 Minerals
24 Seconds Barracks I
Advanced Bunkhouse +5 Military Capacity Oxygen.png 360 Oxygen
Wood.png 45 Wood
Minerals.png 20 Minerals
Stone.png 120 Stone
42 Seconds Citadel II
Weighted Net + 2 Horrors hit by Captor attacks Oxygen.png 360 Oxygen
Wood.png 45 Wood
Minerals.png 20 Minerals
42 Seconds Barracks II
Improved Masonry +20% Toughness health bonus Oxygen.png 540 Oxygen
Minerals.png 30 Minerals
Stone.png 150 Stone
33 Seconds Masonry Guild II