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Both units and buildings will recover health outside combat.
Both units and buildings will recover health outside combat.
== Book of Insight ==
The Book of Insight is accessible between campaign missions. In it you can spend Insight to gain new abilities, unlock new pieces and improve the Citadel. Purchased skills can be refunded at any point.
'''Citadel''' skills improve the citadel.
{| class="wikitable"
! Skill
! Effect
! Type
! Expedition Level
|-
| '''Perla Escape'''
| Iris automatically teleports to the Citadel when her health is low
| Passive
| I
|-
| '''Headquarters Defense'''
| Generates a field of damage that hurts all Horrors near the Citadel
| Active
| I
|-
| '''Reinforced Stonework'''
| Citadel gains +250 health
| Passive
| II
|-
| '''Mistleap'''
| Teleports all units in the arte's field to the Citadel
| Active
| III
|}
'''Units''' skills improve the attacks of one the units.
{| class="wikitable"
! Skill
! Effect
! Expedition Level
|-
| '''Bowman: Menelaus Shot'''
| Bowman attacks 3 horrors at once.
| I
|-
| '''Lobber: Powder Ball'''
| Lobber attacks hit a larger area
| I
|-
| '''Captor: Pearl Web'''
| Captor attacks stun horrors
| II
|-
| '''Cannoneer: Volatile Cannonball'''
| Cannoneer attacks hit a larger area
| II
|-
| '''Ballista: Cluster Bomb'''
| Ballista attacks hit a larger area
| III
|-
| '''Hunter: Execution'''
| Hunter attacks instantly kill low-health enemies
| III
|}
'''Pieces''' skills unlock new pieces.
{| class="wikitable"
! Skill
! Unlocked pieces
! Expedition Level
|-
| '''Advanced Stone Pieces'''
| Stone Rampart, Stone Arches and 1x3 Stone Brick<br>Mounted Fire Arrows, Mounted Poison, Mounted Hell Arrows and Mounted Hell Poison specialist boosts
| I
|-
| '''Advanced Wood Pieces I'''
| Wood Scaffold and 1x3 Stone Strut<br>Mounted Banner and Grand Mounted Banner general boosts
| II
|-
| '''Advanced Wood Pieces II'''
| Claw Trap
| III
|}
'''Iris''' skills improve Iris' capabilities. Unlike other skills they come in mutually-exclusive groups.
{| class="wikitable"
! Skill
! Effect
! Type
! Expedition Level
|-
| '''Perla Attack'''
| Iris gains a basic attack
| Passive
| I
|}


== Prosperity ==
== Prosperity ==

Revision as of 12:56, 3 August 2024

The world has been covered by a strange Mist. Dense patches of it are not passable.

Both units and buildings will recover health outside combat.

Prosperity

Each settlement has a level of Prosperity, which starts at 1. Once sufficient buildings and pieces have been constructed the Prosperity level can be increased.

Prosperity level II requires a Barracks and 50 points. Upgrading costs 360 Oxygen, 195 Wood and 45 Stone.

Prosperity level III requires a Masonry Guild and 250 points. Upgrading costs 540 Oxygen, 285 Wood, 120 Stone and 35 Minerals.

Prosperity level IV requires a Bomber's Workshop and 400 points. Upgrading costs 990 Oxygen, 420 Wood, 285 Stone and 70 Minerals.