Game modes: Difference between revisions

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! [[File:Minerals.png|25px]]
! [[File:Minerals.png|25px]]
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| II || Barracks || 50 || 360 || 195 || 45 || 0
| II || [[File:Barracks.png|25px]] Barracks || 50 || 360 || 195 || 45 || 0
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| III || Masonry Guild || 250 || 540 || 285 || 120 || 35
| III || [[File:Masonry Guild.png|25px]] Masonry Guild || 250 || 540 || 285 || 120 || 35
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| IV || Bomber's Workshop || 400 || 990 || 420 || 285 || 70
| IV || [[File:Bomber's Workshop.png|25px]] Bomber's Workshop || 400 || 990 || 420 || 285 || 70
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Revision as of 07:10, 4 August 2024

Game modes

Cataclismo features four game modes:

  1. Campaign is the game's main story. Units, pieces and buildings are unlocked as the campaign progresses through missions and the Book of Insight is available.
  2. Skirmish contains two missions that last 4 nights each: Forgotten Glade and The Torrents. Everything starts unlocked.
  3. Endless mode features procedurally-generated maps of the chosen terrain. Only the most basic things start available, and everything else has to be unlocked using points. Progressively harder waves of enemies appear each night, with each wave granting a point.
  4. Sandbox mode allows all buildings and units to be placed instantly and for free.

Prosperity

Each settlement has a level of Prosperity, which starts at I. Once sufficient buildings and pieces have been constructed the Prosperity level can be increased, which unlocks new buildings and increase Military Cap by 5.

Level Requirements Upgrade costs
Building Points Oxygen.png Wood.png Stone.png Minerals.png
II Barracks.png Barracks 50 360 195 45 0
III Masonry Guild.png Masonry Guild 250 540 285 120 35
IV Bomber's Workshop.png Bomber's Workshop 400 990 420 285 70