Game modes: Difference between revisions

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The world has been covered by a strange Mist. Dense patches of it are not passable.
== Game modes ==
 
Cataclismo features four game modes:
Both units and buildings will recover health outside combat.
# '''Campaign''' is the game's main story. Units, pieces and buildings are unlocked as the campaign progresses through missions and the Book of Insight is available.
# '''Skirmish''' contains two missions that last 4 nights each: Forgotten Glade and The Torrents. Everything starts unlocked.
# '''Endless mode''' features procedurally-generated maps of the chosen terrain. Only the most basic things start available, and everything else has to be unlocked using points. Progressively harder waves of enemies appear each night, with each wave granting a point.
# '''Sandbox mode''' allows all buildings and units to be placed instantly and for free.


== Prosperity ==
== Prosperity ==

Revision as of 23:16, 3 August 2024

Game modes

Cataclismo features four game modes:

  1. Campaign is the game's main story. Units, pieces and buildings are unlocked as the campaign progresses through missions and the Book of Insight is available.
  2. Skirmish contains two missions that last 4 nights each: Forgotten Glade and The Torrents. Everything starts unlocked.
  3. Endless mode features procedurally-generated maps of the chosen terrain. Only the most basic things start available, and everything else has to be unlocked using points. Progressively harder waves of enemies appear each night, with each wave granting a point.
  4. Sandbox mode allows all buildings and units to be placed instantly and for free.

Prosperity

Each settlement has a level of Prosperity, which starts at 1. Once sufficient buildings and pieces have been constructed the Prosperity level can be increased, which unlocks new buildings and increase Military Cap by 5.

  • Prosperity level II requires a Barracks and 50 points. Upgrading costs 360 Oxygen, 195 Wood and 45 Stone.
  • Prosperity level III requires a Masonry Guild and 250 points. Upgrading costs 540 Oxygen, 285 Wood, 120 Stone and 35 Minerals.
  • Prosperity level IV requires a Bomber's Workshop and 400 points. Upgrading costs 990 Oxygen, 420 Wood, 285 Stone and 70 Minerals.