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== Prosperity ==
== Prosperity ==
Each settlement has a level of Prosperity, which starts at 1. Once sufficient buildings and pieces have been constructed the Prosperity level can be increased.
Each settlement has a level of Prosperity, which starts at 1. Once sufficient buildings and pieces have been constructed the Prosperity level can be increased, which unlocks new buildings and increase Military Cap by 5.
 
* Prosperity level II requires a Barracks and 50 points. Upgrading costs 360 Oxygen, 195 Wood and 45 Stone.
Prosperity level II requires a Barracks and 50 points. Upgrading costs 360 Oxygen, 195 Wood and 45 Stone.
* Prosperity level III requires a Masonry Guild and 250 points. Upgrading costs 540 Oxygen, 285 Wood, 120 Stone and 35 Minerals.
 
* Prosperity level IV requires a Bomber's Workshop and 400 points. Upgrading costs 990 Oxygen, 420 Wood, 285 Stone and 70 Minerals.
Prosperity level III requires a Masonry Guild and 250 points. Upgrading costs 540 Oxygen, 285 Wood, 120 Stone and 35 Minerals.
 
Prosperity level IV requires a Bomber's Workshop and 400 points. Upgrading costs 990 Oxygen, 420 Wood, 285 Stone and 70 Minerals.

Revision as of 14:51, 3 August 2024

The world has been covered by a strange Mist. Dense patches of it are not passable.

Both units and buildings will recover health outside combat.

Prosperity

Each settlement has a level of Prosperity, which starts at 1. Once sufficient buildings and pieces have been constructed the Prosperity level can be increased, which unlocks new buildings and increase Military Cap by 5.

  • Prosperity level II requires a Barracks and 50 points. Upgrading costs 360 Oxygen, 195 Wood and 45 Stone.
  • Prosperity level III requires a Masonry Guild and 250 points. Upgrading costs 540 Oxygen, 285 Wood, 120 Stone and 35 Minerals.
  • Prosperity level IV requires a Bomber's Workshop and 400 points. Upgrading costs 990 Oxygen, 420 Wood, 285 Stone and 70 Minerals.