Game modes: Difference between revisions
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All humans fight from distance. Hovering over a human will display its range. Each troop has its own role, strengths and weaknesses. | All humans fight from distance. Hovering over a human will display its range. | ||
Each troop has its own role, strengths and weaknesses. | |||
* '''Lobbers''' have more health and a range of 7 tiles | * '''Lobbers''' have more health and a range of 7 tiles | ||
* '''Bowmen''' has less health and a range of 9 tiles | * '''Bowmen''' has less health and a range of 9 tiles | ||
Different troops will fight better at different heights: | |||
* '''Low-ground''' units are effective against targets at similar heights to them | |||
* '''Hough-ground''' units are effective against targets at lower heights than them |
Revision as of 16:17, 1 August 2024
All humans fight from distance. Hovering over a human will display its range.
Each troop has its own role, strengths and weaknesses.
- Lobbers have more health and a range of 7 tiles
- Bowmen has less health and a range of 9 tiles
Different troops will fight better at different heights:
- Low-ground units are effective against targets at similar heights to them
- Hough-ground units are effective against targets at lower heights than them