Campaign: Difference between revisions

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(Created page with "== Chapter 1: A Herald's Message == Description: ''Iris, I send a Herald to recall you posthaste. He's young but capable. Come home. - Rectora Elena.'' Location: Outskirts Objectives: * Tutorial: Basics * Keep the Herald alive * Deliver the message == Chapter 2: The Sola Gate == Description: ''Iris, we expect a swarm any moment. The city gates need your talents once more. - Rectora Elena.'' Location: Hogar Objectives: * Tutorial: Building defenses * Don't let the S...")
 
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== Chapter 1: A Herald's Message ==
[[File:War Table.png|thumb|300px|The War Table]]
Description: ''Iris, I send a Herald to recall you posthaste. He's young but capable. Come home. - Rectora Elena.''
There are four mission types in the campaign:
 
* '''Tutorial''' missions teach how to play the game.
Location: Outskirts
* '''City building''' missions use resources, building, prosperity and day-night cycle mechanics. Your objective is to survive all the nights. Iris is playable and if she dies she resurrects at the citadel after a short time.
 
* '''Expedition''' missions give you a limited number of units to complete the objectives. Pieces are available in limited numbers based on caches salvaged on the map. Iris is playable and if she dies the mission fails.
Objectives:
* '''Tower defense''' missions limited number of units and pieces are available in a limited number given at the beginning of the mission.  The objective is to kill all horrors before they reach and destroy the stronghold on the opposite end of the map and there is also an optional objective to kill all horrors before they reach and destroy the ancient beacon in the middle of the map. Night can only be triggered manually. Iris is not playable.
* Tutorial: Basics
{| class="wikitable"
* Keep the Herald alive
! width=1% | Mission
* Deliver the message
! width=1% | Type
 
! Terrain
== Chapter 2: The Sola Gate ==
! Nights
 
! Main objectives
Description: ''Iris, we expect a swarm any moment. The city gates need your talents once more. - Rectora Elena.''
! Optional objectives
 
! Introduced unit
Location: Hogar
|-
 
| '''Chapter 1<br>A Herald's Message'''
Objectives:
| Tutorial
* Tutorial: Building defenses
| Outskirts
* Don't let the Sola Gate fall
| 0
* Keep Lady Iris alive
| Tutorial: Basics<br>Keep the Herald alive<br>Deliver the message
 
|
== Chapter 3: The Forest Garrison ==
|
 
|-
Description: ''Iris, still no word from our forest garrison. Go. If the worst has happened, rebuild. - Rectora Elena.''
| '''Chapter 2<br>The Sola Gate'''
 
| Tutorial
Location: Outskirts
| Hogar
 
| 2
Objectives:
| Tutorial: Building defenses<br>Don't let the Sola Gate fall<br>Keep Lady Iris alive
* Tutorial: Settlement economy
|
* Defend the Citadel at all costs
| [[File:IrisPortrait.png|25px]] Iris<br>[[File:ArcherPortrait.png|25px]] Bowman<br>[[File:BowlerPortrait.png|25px]] Lobber
 
|-
== Chapter 4: A Fearful Frontier ==
| '''Chapter 3<br>The Forest Garrison'''
 
| Tutorial
Description: ''Find a strong place to root this Expedition, Overseer. Seize horror land if you must. - Rectora Elena.''
| Outskirts
 
| 2
Location: Highlands
| Tutorial: Settlement economy<br>Defend the Citadel at all costs
 
|
Main objectives:
|
* Hunt down a broodnest
|-
* Defend the Citadel at all costs
| '''Chapter 4<br>A Fearful Frontier'''
 
| City building
Optional objectives:
| Highlands
* Destroy broodnests
| 3
* Seek greater Prosperity for your settlement
| Hunt down a Broodnest<br>Defend the Citadel at all costs
| Destroy Broodnests<br>Seek greater Prosperity for your settlement
| [[File:RetiariusPortrait.png|25px]] Captor
|-
| '''Chapter 5<br>Lost Pages'''
| Expedition
| Highlands
| 0
| Explore the nearby ruins
|
|
|-
| '''Chapter 6<br>Mistfuel Firepower'''
| City building
| Highlands
| 3
| Defend the Citadel at all costs
| Establish a Bomber's Workshop<br>Pick up a Lost Page
| [[File:CannoneerPortrait.png|25px]] Cannoneer
|-
| '''Chapter 7<br>A Convenient Chasm'''
| Tower defense
| Highlands
| 2
| Defend the Shrine from horrors
| Protect an Ancient Beacon from all attacks
|
|-
| '''Chapter 8<br>Downpour'''
| Expedition
| Wetlands
| 1
| Face the Sirena in the downpour<br>Find the recruit troops<br>Pick up a Lost Page
| Pick up a Lost Page
| [[File:ScoutPortrait.png|25px]] Hunter
|-
| '''Chapter 9<br>Home and Heartache'''
| Expedition
| Hogar
| 0
| Reach the city walls
|
|
|-
| '''Chapter 10<br>The Defense of Hogar'''
| City building
| Hogar
| 3
| Don't let the Sola Gate fall
| Build quarries
| [[File:BallistaPortrait.png|25px]] Ballista
|}

Latest revision as of 11:17, 5 August 2024

The War Table

There are four mission types in the campaign:

  • Tutorial missions teach how to play the game.
  • City building missions use resources, building, prosperity and day-night cycle mechanics. Your objective is to survive all the nights. Iris is playable and if she dies she resurrects at the citadel after a short time.
  • Expedition missions give you a limited number of units to complete the objectives. Pieces are available in limited numbers based on caches salvaged on the map. Iris is playable and if she dies the mission fails.
  • Tower defense missions limited number of units and pieces are available in a limited number given at the beginning of the mission. The objective is to kill all horrors before they reach and destroy the stronghold on the opposite end of the map and there is also an optional objective to kill all horrors before they reach and destroy the ancient beacon in the middle of the map. Night can only be triggered manually. Iris is not playable.
Mission Type Terrain Nights Main objectives Optional objectives Introduced unit
Chapter 1
A Herald's Message
Tutorial Outskirts 0 Tutorial: Basics
Keep the Herald alive
Deliver the message
Chapter 2
The Sola Gate
Tutorial Hogar 2 Tutorial: Building defenses
Don't let the Sola Gate fall
Keep Lady Iris alive
IrisPortrait.png Iris
ArcherPortrait.png Bowman
BowlerPortrait.png Lobber
Chapter 3
The Forest Garrison
Tutorial Outskirts 2 Tutorial: Settlement economy
Defend the Citadel at all costs
Chapter 4
A Fearful Frontier
City building Highlands 3 Hunt down a Broodnest
Defend the Citadel at all costs
Destroy Broodnests
Seek greater Prosperity for your settlement
RetiariusPortrait.png Captor
Chapter 5
Lost Pages
Expedition Highlands 0 Explore the nearby ruins
Chapter 6
Mistfuel Firepower
City building Highlands 3 Defend the Citadel at all costs Establish a Bomber's Workshop
Pick up a Lost Page
CannoneerPortrait.png Cannoneer
Chapter 7
A Convenient Chasm
Tower defense Highlands 2 Defend the Shrine from horrors Protect an Ancient Beacon from all attacks
Chapter 8
Downpour
Expedition Wetlands 1 Face the Sirena in the downpour
Find the recruit troops
Pick up a Lost Page
Pick up a Lost Page ScoutPortrait.png Hunter
Chapter 9
Home and Heartache
Expedition Hogar 0 Reach the city walls
Chapter 10
The Defense of Hogar
City building Hogar 3 Don't let the Sola Gate fall Build quarries BallistaPortrait.png Ballista