Campaign: Difference between revisions
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[[File:War Table.png|thumb|300px|The War Table]] | |||
There are four mission types in the campaign: | |||
* '''Tutorial''' missions teach how to play the game. | |||
* '''City building''' missions use resources, building, prosperity and day-night cycle mechanics. Your objective is to survive all the nights. Iris is playable and if she dies she resurrects at the citadel after a short time. | |||
* '''Expedition''' missions give you a limited number of units to complete the objectives. Pieces are available in limited numbers based on caches salvaged on the map. Iris is playable and if she dies the mission fails. | |||
* '''Tower defense''' missions limited number of units and pieces are available in a limited number given at the beginning of the mission. The objective is to kill all horrors before they reach and destroy the stronghold on the opposite end of the map and there is also an optional objective to kill all horrors before they reach and destroy the ancient beacon in the middle of the map. Night can only be triggered manually. Iris is not playable. | |||
{| class="wikitable" | {| class="wikitable" | ||
! width=1% | Mission | ! width=1% | Mission | ||
! width=1% | Type | ! width=1% | Type | ||
! | ! Terrain | ||
! Nights | ! Nights | ||
! Main objectives | ! Main objectives | ||
! Optional objectives | ! Optional objectives | ||
! | ! Introduced unit | ||
|- | |- | ||
| '''Chapter 1<br>A Herald's Message''' | | '''Chapter 1<br>A Herald's Message''' | ||
Line 14: | Line 20: | ||
| Tutorial: Basics<br>Keep the Herald alive<br>Deliver the message | | Tutorial: Basics<br>Keep the Herald alive<br>Deliver the message | ||
| | | | ||
| | | | ||
|- | |- | ||
| '''Chapter 2<br>The Sola Gate''' | | '''Chapter 2<br>The Sola Gate''' | ||
Line 22: | Line 28: | ||
| Tutorial: Building defenses<br>Don't let the Sola Gate fall<br>Keep Lady Iris alive | | Tutorial: Building defenses<br>Don't let the Sola Gate fall<br>Keep Lady Iris alive | ||
| | | | ||
| | | [[File:IrisPortrait.png|25px]] Iris<br>[[File:ArcherPortrait.png|25px]] Bowman<br>[[File:BowlerPortrait.png|25px]] Lobber | ||
|- | |- | ||
| '''Chapter 3<br>The Forest Garrison''' | | '''Chapter 3<br>The Forest Garrison''' | ||
Line 30: | Line 36: | ||
| Tutorial: Settlement economy<br>Defend the Citadel at all costs | | Tutorial: Settlement economy<br>Defend the Citadel at all costs | ||
| | | | ||
| | | | ||
|- | |- | ||
| '''Chapter 4<br>A Fearful Frontier''' | | '''Chapter 4<br>A Fearful Frontier''' | ||
Line 38: | Line 44: | ||
| Hunt down a Broodnest<br>Defend the Citadel at all costs | | Hunt down a Broodnest<br>Defend the Citadel at all costs | ||
| Destroy Broodnests<br>Seek greater Prosperity for your settlement | | Destroy Broodnests<br>Seek greater Prosperity for your settlement | ||
| | | [[File:RetiariusPortrait.png|25px]] Captor | ||
|- | |- | ||
| '''Chapter 5<br>Lost Pages''' | | '''Chapter 5<br>Lost Pages''' | ||
Line 46: | Line 52: | ||
| Explore the nearby ruins | | Explore the nearby ruins | ||
| | | | ||
| | | | ||
|- | |- | ||
| '''Chapter 6<br>Mistfuel Firepower''' | | '''Chapter 6<br>Mistfuel Firepower''' | ||
Line 54: | Line 60: | ||
| Defend the Citadel at all costs | | Defend the Citadel at all costs | ||
| Establish a Bomber's Workshop<br>Pick up a Lost Page | | Establish a Bomber's Workshop<br>Pick up a Lost Page | ||
| | | [[File:CannoneerPortrait.png|25px]] Cannoneer | ||
|- | |- | ||
| '''Chapter 7<br>A Convenient Chasm''' | | '''Chapter 7<br>A Convenient Chasm''' | ||
Line 62: | Line 68: | ||
| Defend the Shrine from horrors | | Defend the Shrine from horrors | ||
| Protect an Ancient Beacon from all attacks | | Protect an Ancient Beacon from all attacks | ||
| '' | | | ||
|- | |||
| '''Chapter 8<br>Downpour''' | |||
| Expedition | |||
| Wetlands | |||
| 1 | |||
| Face the Sirena in the downpour<br>Find the recruit troops<br>Pick up a Lost Page | |||
| Pick up a Lost Page | |||
| [[File:ScoutPortrait.png|25px]] Hunter | |||
|- | |||
| '''Chapter 9<br>Home and Heartache''' | |||
| Expedition | |||
| Hogar | |||
| 0 | |||
| Reach the city walls | |||
| | |||
| | |||
|- | |||
| '''Chapter 10<br>The Defense of Hogar''' | |||
| City building | |||
| Hogar | |||
| 3 | |||
| Don't let the Sola Gate fall | |||
| Build quarries | |||
| [[File:BallistaPortrait.png|25px]] Ballista | |||
|} | |} |
Latest revision as of 11:17, 5 August 2024
There are four mission types in the campaign:
- Tutorial missions teach how to play the game.
- City building missions use resources, building, prosperity and day-night cycle mechanics. Your objective is to survive all the nights. Iris is playable and if she dies she resurrects at the citadel after a short time.
- Expedition missions give you a limited number of units to complete the objectives. Pieces are available in limited numbers based on caches salvaged on the map. Iris is playable and if she dies the mission fails.
- Tower defense missions limited number of units and pieces are available in a limited number given at the beginning of the mission. The objective is to kill all horrors before they reach and destroy the stronghold on the opposite end of the map and there is also an optional objective to kill all horrors before they reach and destroy the ancient beacon in the middle of the map. Night can only be triggered manually. Iris is not playable.