Campaign: Difference between revisions
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(Created page with "== Chapter 1: A Herald's Message == Description: ''Iris, I send a Herald to recall you posthaste. He's young but capable. Come home. - Rectora Elena.'' Location: Outskirts Objectives: * Tutorial: Basics * Keep the Herald alive * Deliver the message == Chapter 2: The Sola Gate == Description: ''Iris, we expect a swarm any moment. The city gates need your talents once more. - Rectora Elena.'' Location: Hogar Objectives: * Tutorial: Building defenses * Don't let the S...") |
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[[File:War Table.png|thumb|300px|The War Table]] | |||
There are four mission types in the campaign: | |||
* '''Tutorial''' missions teach how to play the game. | |||
* '''City building''' missions use resources, building, prosperity and day-night cycle mechanics. Your objective is to survive all the nights. Iris is playable and if she dies she resurrects at the citadel after a short time. | |||
* '''Expedition''' missions give you a limited number of units to complete the objectives. Pieces are available in limited numbers based on caches salvaged on the map. Iris is playable and if she dies the mission fails. | |||
* '''Tower defense''' missions limited number of units and pieces are available in a limited number given at the beginning of the mission. The objective is to kill all horrors before they reach and destroy the stronghold on the opposite end of the map and there is also an optional objective to kill all horrors before they reach and destroy the ancient beacon in the middle of the map. Night can only be triggered manually. Iris is not playable. | |||
{| class="wikitable" | |||
! width=1% | Mission | |||
! width=1% | Type | |||
! Terrain | |||
! Nights | |||
! Main objectives | |||
! Optional objectives | |||
! Introduced unit | |||
|- | |||
| '''Chapter 1<br>A Herald's Message''' | |||
| Tutorial | |||
| Outskirts | |||
| 0 | |||
| Tutorial: Basics<br>Keep the Herald alive<br>Deliver the message | |||
| | |||
| | |||
|- | |||
| '''Chapter 2<br>The Sola Gate''' | |||
| Tutorial | |||
| Hogar | |||
| 2 | |||
| Tutorial: Building defenses<br>Don't let the Sola Gate fall<br>Keep Lady Iris alive | |||
| | |||
| [[File:IrisPortrait.png|25px]] Iris<br>[[File:ArcherPortrait.png|25px]] Bowman<br>[[File:BowlerPortrait.png|25px]] Lobber | |||
|- | |||
| '''Chapter 3<br>The Forest Garrison''' | |||
| Tutorial | |||
| Outskirts | |||
| 2 | |||
| Tutorial: Settlement economy<br>Defend the Citadel at all costs | |||
| | |||
| | |||
|- | |||
| '''Chapter 4<br>A Fearful Frontier''' | |||
| City building | |||
| Highlands | |||
| 3 | |||
| Hunt down a Broodnest<br>Defend the Citadel at all costs | |||
| Destroy Broodnests<br>Seek greater Prosperity for your settlement | |||
| [[File:RetiariusPortrait.png|25px]] Captor | |||
|- | |||
| '''Chapter 5<br>Lost Pages''' | |||
| Expedition | |||
| Highlands | |||
| 0 | |||
| Explore the nearby ruins | |||
| | |||
| | |||
|- | |||
| '''Chapter 6<br>Mistfuel Firepower''' | |||
| City building | |||
| Highlands | |||
| 3 | |||
| Defend the Citadel at all costs | |||
| Establish a Bomber's Workshop<br>Pick up a Lost Page | |||
| [[File:CannoneerPortrait.png|25px]] Cannoneer | |||
|- | |||
| '''Chapter 7<br>A Convenient Chasm''' | |||
| Tower defense | |||
| Highlands | |||
| 2 | |||
| Defend the Shrine from horrors | |||
| Protect an Ancient Beacon from all attacks | |||
| | |||
|- | |||
| '''Chapter 8<br>Downpour''' | |||
| Expedition | |||
| Wetlands | |||
| 1 | |||
| Face the Sirena in the downpour<br>Find the recruit troops<br>Pick up a Lost Page | |||
| Pick up a Lost Page | |||
| [[File:ScoutPortrait.png|25px]] Hunter | |||
|- | |||
| '''Chapter 9<br>Home and Heartache''' | |||
| Expedition | |||
| Hogar | |||
| 0 | |||
| Reach the city walls | |||
| | |||
| | |||
|- | |||
| '''Chapter 10<br>The Defense of Hogar''' | |||
| City building | |||
| Hogar | |||
| 3 | |||
| Don't let the Sola Gate fall | |||
| Build quarries | |||
| [[File:BallistaPortrait.png|25px]] Ballista | |||
|} |
Latest revision as of 11:17, 5 August 2024
There are four mission types in the campaign:
- Tutorial missions teach how to play the game.
- City building missions use resources, building, prosperity and day-night cycle mechanics. Your objective is to survive all the nights. Iris is playable and if she dies she resurrects at the citadel after a short time.
- Expedition missions give you a limited number of units to complete the objectives. Pieces are available in limited numbers based on caches salvaged on the map. Iris is playable and if she dies the mission fails.
- Tower defense missions limited number of units and pieces are available in a limited number given at the beginning of the mission. The objective is to kill all horrors before they reach and destroy the stronghold on the opposite end of the map and there is also an optional objective to kill all horrors before they reach and destroy the ancient beacon in the middle of the map. Night can only be triggered manually. Iris is not playable.