Improvements: Difference between revisions

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| 42 Seconds
| 42 Seconds
| Citadel
| Citadel
| II
|-
| '''Weighted Net'''
| + 2 Horrors hit by Captor attacks
| [[File:Oxygen.png|25px]] 360 Oxygen<br>[[File:Wood.png|25px]] 45 Wood<br>[[File:Minerals.png|25px]] 20 Minerals
| 42 Seconds
| Barracks
| II
| II
|}
|}

Revision as of 14:26, 3 August 2024

Upgrades are purchased from various buildings to give permanent bonuses for the current mission.

Upgrade Effects Cost Time Building Prosperity Level
Basic Dormitory +5 Military Capacity Oxygen.png 180 Oxygen
Wood.png 25 Wood
Minerals.png 5 Minerals
42 Seconds Citadel I
Leather Bow Grip +4 Bowman Damage Oxygen.png 180 Oxygen
Wood.png 25 Wood
Minerals.png 5 Minerals
24 Seconds Barracks I
Leather Gauntlets Increased Lobber Health Oxygen.png 180 Oxygen
Wood.png 25 Wood
Minerals.png 5 Minerals
24 Seconds Barracks I
Intense Training +3 Range and Line of Sight for all Barracks units Oxygen.png 180 Oxygen
Wood.png 25 Wood
Minerals.png 10 Minerals
24 Seconds Barracks I
Advanced Bunkhouse +5 Military Capacity Oxygen.png 360 Oxygen
Wood.png 45 Wood
Minerals.png 20 Minerals
Stone.png 120 Stone
42 Seconds Citadel II
Weighted Net + 2 Horrors hit by Captor attacks Oxygen.png 360 Oxygen
Wood.png 45 Wood
Minerals.png 20 Minerals
42 Seconds Barracks II