Game modes: Difference between revisions

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The Book of Insight is accessible between campaign missions. In it you can spend Insight to gain new abilities, unlock new pieces and improve the Citadel. Purchased skills can be refunded at any point.
The Book of Insight is accessible between campaign missions. In it you can spend Insight to gain new abilities, unlock new pieces and improve the Citadel. Purchased skills can be refunded at any point.


'''Citadel skills''' improve the citadel.
'''Citadel''' skills improve the citadel.
{| class="wikitable"
{| class="wikitable"
! Skill
! Skill
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|}
|}


'''Units skills''' improve the units. All of them are passive abilities.
'''Units''' skills improve the attacks of one the units.
{| class="wikitable"
{| class="wikitable"
! Skill
! Skill
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|-
|-
| '''Lobber: Powder Ball'''
| '''Lobber: Powder Ball'''
| Lobber attacks have increased area damage
| Lobber attacks hit a larger area
| I
| I
|-
|-
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|-
|-
| '''Cannoneer: Volatile Cannonball'''
| '''Cannoneer: Volatile Cannonball'''
| Cannoneer attacks have increased area damage
| Cannoneer attacks hit a larger area
| II
| II
|-
|-
| '''Ballista: Cluster Bomb'''
| '''Ballista: Cluster Bomb'''
| Ballista attacks hit a larger area
| III
|-
| '''Hunter: Execution'''
| Hunter attacks instantly kill low-health enemies
| III
|}
'''Pieces''' skills unlock new pieces.
{| class="wikitable"
! Skill
! Effect
! Expedition Level
|-
| '''Advanced Stone Pieces'''
|}
|}



Revision as of 11:26, 3 August 2024

The world has been covered by a strange Mist. Dense patches of it are not passable.

Both units and buildings will recover health outside combat.

Book of Insight

The Book of Insight is accessible between campaign missions. In it you can spend Insight to gain new abilities, unlock new pieces and improve the Citadel. Purchased skills can be refunded at any point.

Citadel skills improve the citadel.

Skill Effect Type Expedition Level
Perla Escape Iris automatically teleports to the Citadel when her health is low Passive I
Headquarters Defense Generates a field of damage that hurts all Horrors near the Citadel Active I
Reinforced Stonework Citadel gains +250 health Passive II
Mistleap Teleports all units in the arte's field to the Citadel Active III

Units skills improve the attacks of one the units.

Skill Effect Expedition Level
Bowman: Menelaus Shot Bowman attacks 3 horrors at once. I
Lobber: Powder Ball Lobber attacks hit a larger area I
Captor: Pearl Web Captor attacks stun horrors II
Cannoneer: Volatile Cannonball Cannoneer attacks hit a larger area II
Ballista: Cluster Bomb Ballista attacks hit a larger area III
Hunter: Execution Hunter attacks instantly kill low-health enemies III

Pieces skills unlock new pieces.

Skill Effect Expedition Level
Advanced Stone Pieces

Prosperity

Each settlement has a level of Prosperity, which starts at 1. Once sufficient buildings and pieces have been constructed the Prosperity level can be increased.

Prosperity level II requires a Barracks and 50 points. Upgrading costs 360 Oxygen, 195 Wood and 45 Stone.

Prosperity level III requires a Masonry Guild and 250 points. Upgrading costs 540 Oxygen, 285 Wood, 120 Stone and 35 Minerals.

Prosperity level IV requires a Bomber's Workshop and 400 points. Upgrading costs 990 Oxygen, 420 Wood, 285 Stone and 70 Minerals.