Game modes: Difference between revisions
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The Book of Insight is accessible between campaign missions. In it you can spend Insight to gain new abilities, unlock new pieces and improve the Citadel. Purchased skills can be refunded at any point. | The Book of Insight is accessible between campaign missions. In it you can spend Insight to gain new abilities, unlock new pieces and improve the Citadel. Purchased skills can be refunded at any point. | ||
'''Citadel skills''' | '''Citadel skills''' improve the citadel. | ||
{| class="wikitable" | {| class="wikitable" | ||
! Skill | ! Skill | ||
! Effect | ! Effect | ||
! Type | ! Type | ||
! Level | ! Expedition Level | ||
|- | |- | ||
| '''Perla Escape''' | | '''Perla Escape''' | ||
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|} | |} | ||
'''Units skills''' | '''Units skills''' improve the units. All of them are passive abilities. | ||
{| class="wikitable" | |||
! Skill | |||
! Effect | |||
! Expedition Level | |||
|- | |||
| '''Bowman: Menelaus Shot''' | |||
| Bowman attacks 3 horrors at once. | |||
| I | |||
|- | |||
| '''Lobber: Powder Ball''' | |||
| Lobber attacks have increased area damage | |||
| I | |||
|- | |||
| '''Captor: Pearl Web''' | |||
| Captor attacks stun horrors | |||
| II | |||
|- | |||
| '''Cannoneer: Volatile Cannonball''' | |||
| Cannoneer attacks have increased area damage | |||
| II | |||
|- | |||
| '''Ballista: Cluster Bomb''' | |||
|} | |||
== Prosperity == | == Prosperity == |
Revision as of 11:05, 3 August 2024
The world has been covered by a strange Mist. Dense patches of it are not passable.
Both units and buildings will recover health outside combat.
Book of Insight
The Book of Insight is accessible between campaign missions. In it you can spend Insight to gain new abilities, unlock new pieces and improve the Citadel. Purchased skills can be refunded at any point.
Citadel skills improve the citadel.
Skill | Effect | Type | Expedition Level |
---|---|---|---|
Perla Escape | Iris automatically teleports to the Citadel when her health is low | Passive | I |
Headquarters Defense | Generates a field of damage that hurts all Horrors near the Citadel | Active | I |
Reinforced Stonework | Citadel gains +250 health | Passive | II |
Mistleap | Teleports all units in the arte's field to the Citadel | Active | III |
Units skills improve the units. All of them are passive abilities.
Skill | Effect | Expedition Level |
---|---|---|
Bowman: Menelaus Shot | Bowman attacks 3 horrors at once. | I |
Lobber: Powder Ball | Lobber attacks have increased area damage | I |
Captor: Pearl Web | Captor attacks stun horrors | II |
Cannoneer: Volatile Cannonball | Cannoneer attacks have increased area damage | II |
Ballista: Cluster Bomb |
Prosperity
Each settlement has a level of Prosperity, which starts at 1. Once sufficient buildings and pieces have been constructed the Prosperity level can be increased.
Prosperity level II requires a Barracks and 50 points. Upgrading costs 360 Oxygen, 195 Wood and 45 Stone.
Prosperity level III requires a Masonry Guild and 250 points. Upgrading costs 540 Oxygen, 285 Wood, 120 Stone and 35 Minerals.
Prosperity level IV requires a Bomber's Workshop and 400 points. Upgrading costs 990 Oxygen, 420 Wood, 285 Stone and 70 Minerals.