Game modes: Difference between revisions
From Cataclismo Official Wiki
No edit summary |
No edit summary |
||
Line 6: | Line 6: | ||
Different troops will fight better at different heights: | Different troops will fight better at different heights: | ||
* '''Low-ground''' units | * '''Low-ground''' units get increased splash damage when at 4 meters or less above their target | ||
* '''Hough-ground''' units | * '''Hough-ground''' units have increased critical chance when at 5 meters or more above their target |
Revision as of 16:20, 1 August 2024
All humans fight from distance. Hovering over a human will display its range.
Each troop has its own role, strengths and weaknesses.
- Lobbers have more health and a range of 7 tiles
- Bowmen has less health and a range of 9 tiles
Different troops will fight better at different heights:
- Low-ground units get increased splash damage when at 4 meters or less above their target
- Hough-ground units have increased critical chance when at 5 meters or more above their target