Ships: Difference between revisions
From Breachway Official Wiki
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| [[File:Art FlakEq HeatedClip c.png|25px]] Relentless || 20% chance to return an attack card from Cooldown Pile to hand when attacking || Included in the Marauder ship | | [[File:Art FlakEq HeatedClip c.png|25px]] Relentless || 20% chance to return an attack card from Cooldown Pile to hand when attacking || Included in the Marauder ship | ||
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| [[File:Art Railgun Overflow c.png|25px]] Overflow || Add 1 Battery Surge card to hand for every 12 Energy spent || Included in the Lancer ship | |||
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| [[File:Art Quirk RadiantCore.png|25px]] Radiant Core || Gain 1 resource when dispersing heat points equal to Reactor Power +3 || Included in the Firebrand ship | |||
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| [[File:Art Perk Savings.png|25px]] Savings || Start with +40 Credits || Finish the Prologue | | [[File:Art Perk Savings.png|25px]] Savings || Start with +40 Credits || Finish the Prologue |
Revision as of 06:38, 28 September 2024
Perks
Perks can be selected at startup and give a permanent bonus to the ship. Each ship can have up to 4 perks. The first perk comes included with the ship. Unlocking the second perk slot requires unlocking 1 perk, unlocking the third perk slot requires unlocking 5 perks and unlocking the fourth perk slot requires unlocking 10 perks. Progress towards unlocking perks is saved between runs.