Bosses: Difference between revisions

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At the end of each map there is a boss that has to be defeated to proceed to the next system. If the boss' faction is allied with the boss fight can be avoided in favor of an elite enemy fight.
Bosses are located at the end of each map and have to be defeated to proceed to the next system.
{| class="wikitable"
{| class="wikitable"
! Boss
! width=1% | Boss
! Chapter
! Chapter
! Hull
! Hull
Line 7: Line 7:
! Dissipation
! Dissipation
! Equipment
! Equipment
! Notes
! width=40% | Notes
|-
|-
| '''Tyrant'''<br>[[File:UI Icon Deadweights.png|50px]]
| align="center" | '''Tyrant'''
| I
| align="center" | I
| 75
| align="center" | 75
| 6
| align="center" | 6
| 2
| align="center" | 2
| Flak Forge (20 Durability)<br>Heavy Flak Mk.I (14 Durability)<br>Basic Launcher (12 Durability)<br>Amplifier Shield (14 Durability)<br>Vindicator (16 Durability)
| align="center" | Flak Forge ([[File:UI v4 DurabilitySymbol.png|25px]]20)<br>Heavy Flak Mk.I ([[File:UI v4 DurabilitySymbol.png|25px]]14)<br>Basic Launcher ([[File:UI v4 DurabilitySymbol.png|25px]]12)<br>Amplifier Shield ([[File:UI v4 DurabilitySymbol.png|25px]]14)<br>Vindicator ([[File:UI v4 DurabilitySymbol.png|25px]]16)
| Any allied faction will provide fire support against the boss
|  
* Any allied faction will provide fire support against the boss
* If allied with the Deadweights can choose to fight an elite enemy instead at the cost of 2 Starkin standing
* On Escalation Level 6 Hull is increased to 86
|-
|-
| '''SCN "Custodian"<br>[[File:UI Icon Solarii.png|50px]]
| align="center" | '''SCN "Custodian"
| II
| align="center" | II
| 160
| align="center" | 160
| 6
| align="center" | 6
| 2
| align="center" | 2
| Bridge (60 Durability)
| align="center" | Bridge ([[File:UI v4 DurabilitySymbol.png|25px]]60)<br>Guardian PDC ([[File:UI v4 DurabilitySymbol.png|25px]]16)<br>Heavy Laser Mk.II ([[File:UI v4 DurabilitySymbol.png|25px]]22)<br>Torch Laser Mk.II ([[File:UI v4 DurabilitySymbol.png|25px]]18)<br>Torpedo Launcher ([[File:UI v4 DurabilitySymbol.png|25px]]12)<br>Advocate Shield Generator ([[File:UI v4 DurabilitySymbol.png|25px]]18)
|  
* Takes +30% more damage from Flak cards
* Shred needs 1 more damage to apply
* On Escalation Level 6 Hull is increased to 184
|}
|}

Latest revision as of 11:57, 7 October 2024

Bosses are located at the end of each map and have to be defeated to proceed to the next system.

Boss Chapter Hull Resistance Dissipation Equipment Notes
Tyrant I 75 6 2 Flak Forge (UI v4 DurabilitySymbol.png20)
Heavy Flak Mk.I (UI v4 DurabilitySymbol.png14)
Basic Launcher (UI v4 DurabilitySymbol.png12)
Amplifier Shield (UI v4 DurabilitySymbol.png14)
Vindicator (UI v4 DurabilitySymbol.png16)
  • Any allied faction will provide fire support against the boss
  • If allied with the Deadweights can choose to fight an elite enemy instead at the cost of 2 Starkin standing
  • On Escalation Level 6 Hull is increased to 86
SCN "Custodian" II 160 6 2 Bridge (UI v4 DurabilitySymbol.png60)
Guardian PDC (UI v4 DurabilitySymbol.png16)
Heavy Laser Mk.II (UI v4 DurabilitySymbol.png22)
Torch Laser Mk.II (UI v4 DurabilitySymbol.png18)
Torpedo Launcher (UI v4 DurabilitySymbol.png12)
Advocate Shield Generator (UI v4 DurabilitySymbol.png18)
  • Takes +30% more damage from Flak cards
  • Shred needs 1 more damage to apply
  • On Escalation Level 6 Hull is increased to 184