Heat and Heat Dissipation: Revision history

From Breachway Official Wiki

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2 October 2024

  • curprev 01:1201:12, 2 October 2024VisionofFire talk contribsm 1,667 bytes +41 No edit summary
  • curprev 01:1101:11, 2 October 2024VisionofFire talk contribsm 1,626 bytes +30 No edit summary
  • curprev 01:1001:10, 2 October 2024VisionofFire talk contribs 1,596 bytes +1,596 Created page with "* Adding power to a player subsystem (Ordnance, Energy, or Mass) costs +1 power per unit added. Removing power (right click) does not cost heat. This heat is applied after the player plays their next card, or ends turn. ** This means the player is not unfairly punished for adding and removing power while figuring out the right balance of power. Playing the next card will lock in the power changes and apply the appropriate heat for the net change. ** When heat changes are..."