Module:InstitutionsData/Institutions.json
From Against the Storm Official Wiki
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recipes | id | "Treatment" |
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gradeId | "Grade1" |
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servedNeed | "Treatment" |
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goods | |
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id | "Bath House" |
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displayName | "Bath House" |
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description | "A place where villagers can fulfill their need for: Treatment. Passive effects: Regular Baths, Good Health." |
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category | "City Buildings" |
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sizeX | 4 |
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sizeY | 3 |
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requiredGoods | name | "[Mat Processed] Planks" |
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amount | 10 |
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|
name | "[Mat Processed] Bricks" |
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amount | 8 |
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name | "[Mat Processed] Fabric" |
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amount | 8 |
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constructionTime | 61 |
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cityScore | 8 |
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movable | false |
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initiallyEssential | false |
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workplaces | 3 |
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recipes | id | "Bloodthirst" |
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gradeId | "Grade1" |
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servedNeed | "Brawling" |
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goods | name | "[Needs] Training Gear" |
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amount | 1 |
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id | "Clan Hall" |
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displayName | "Clan Hall" |
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description | "A place where villagers can fulfill their need for: Brawling. Passive effects: Carnivorous Tradition, Ancient Ways." |
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category | "City Buildings" |
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sizeX | 4 |
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sizeY | 3 |
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requiredGoods | name | "[Mat Processed] Planks" |
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amount | 20 |
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|
name | "[Mat Processed] Bricks" |
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amount | 8 |
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name | "[Mat Processed] Fabric" |
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amount | 4 |
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|
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constructionTime | 61 |
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cityScore | 8 |
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movable | false |
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initiallyEssential | false |
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workplaces | 3 |
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|
recipes | id | "Bloodthirst" |
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gradeId | "Grade1" |
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servedNeed | "Brawling" |
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goods | name | "[Needs] Training Gear" |
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amount | 1 |
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id | "Education" |
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gradeId | "Grade1" |
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servedNeed | "Education" |
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goods | name | "[Needs] Scrolls" |
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amount | 1 |
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id | "Explorers Lodge" |
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displayName | "Explorers' Lodge" |
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description | "A place where villagers can fulfill their need for: Brawling, Education. Passive effects: The Crown Chronicles." |
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category | "City Buildings" |
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sizeX | 3 |
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sizeY | 3 |
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requiredGoods | name | "[Mat Processed] Planks" |
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amount | 20 |
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|
name | "[Mat Processed] Bricks" |
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amount | 4 |
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|
name | "[Mat Processed] Fabric" |
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amount | 8 |
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|
|
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constructionTime | 61 |
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cityScore | 8 |
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movable | false |
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initiallyEssential | false |
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workplaces | 3 |
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|
recipes | id | "Bloodthirst" |
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gradeId | "Grade1" |
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servedNeed | "Brawling" |
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goods | name | "[Needs] Training Gear" |
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amount | 1 |
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|
|
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id | "Luxury" |
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gradeId | "Grade1" |
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servedNeed | "Luxury" |
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goods | name | "[Needs] Wine" |
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amount | 1 |
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id | "Forum" |
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displayName | "Forum" |
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description | "A place where villagers can fulfill their need for: Brawling, Luxury. Passive effects: Public Performances." |
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category | "City Buildings" |
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sizeX | 4 |
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sizeY | 4 |
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requiredGoods | name | "[Mat Processed] Fabric" |
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amount | 4 |
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name | "[Mat Processed] Bricks" |
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amount | 16 |
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constructionTime | 61 |
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cityScore | 8 |
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movable | false |
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initiallyEssential | false |
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workplaces | 3 |
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|
recipes | id | "Luxury" |
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gradeId | "Grade1" |
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servedNeed | "Luxury" |
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goods | name | "[Needs] Wine" |
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amount | 1 |
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id | "Education" |
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gradeId | "Grade1" |
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servedNeed | "Education" |
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goods | name | "[Needs] Scrolls" |
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amount | 1 |
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id | "Guild House" |
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displayName | "Guild House" |
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description | "A place where villagers can fulfill their need for: Luxury, Education. Passive effects: The Guild's Welfare." |
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category | "City Buildings" |
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sizeX | 4 |
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sizeY | 3 |
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requiredGoods | name | "[Mat Processed] Planks" |
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amount | 40 |
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name | "[Mat Processed] Fabric" |
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amount | 4 |
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|
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constructionTime | 61 |
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cityScore | 8 |
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movable | false |
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initiallyEssential | false |
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workplaces | 3 |
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|
recipes | id | "Luxury" |
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gradeId | "Grade1" |
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servedNeed | "Luxury" |
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goods | name | "[Needs] Wine" |
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amount | 1 |
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|
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|
id | "Education" |
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gradeId | "Grade1" |
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servedNeed | "Education" |
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goods | name | "[Needs] Scrolls" |
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amount | 1 |
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id | "Holy Guild House" |
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displayName | "Holy Guild House" |
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description | "A place where villagers can fulfill their need for: Luxury, Education. Has an additional effect. Passive effects: Guild House, The Guild's Welfare." |
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category | "City Buildings" |
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sizeX | 4 |
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sizeY | 3 |
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requiredGoods | name | "[Mat Processed] Planks" |
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amount | 40 |
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|
name | "[Mat Processed] Fabric" |
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amount | 4 |
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|
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constructionTime | 61 |
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cityScore | 8 |
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movable | false |
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initiallyEssential | false |
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workplaces | 3 |
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|
recipes | id | "Leasiure" |
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gradeId | "Grade1" |
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servedNeed | "Leisure" |
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goods | |
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id | "Treatment" |
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gradeId | "Grade1" |
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servedNeed | "Treatment" |
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goods | |
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id | "Holy Market" |
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displayName | "Holy Market" |
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description | "A place where villagers can fulfill their need for: Leisure, Treatment. Has an additional effect. Passive effects: Ale and Hearty, Market Carts." |
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category | "City Buildings" |
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sizeX | 4 |
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sizeY | 4 |
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requiredGoods | name | "[Mat Processed] Planks" |
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amount | 20 |
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|
name | "[Mat Processed] Fabric" |
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amount | 12 |
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|
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constructionTime | 61 |
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cityScore | 8 |
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movable | false |
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initiallyEssential | false |
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workplaces | 2 |
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|
recipes | id | "Religion" |
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gradeId | "Grade1" |
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servedNeed | "Religion" |
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goods | name | "[Needs] Incense" |
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amount | 1 |
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|
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id | "Education" |
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gradeId | "Grade1" |
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servedNeed | "Education" |
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goods | name | "[Needs] Scrolls" |
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amount | 1 |
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id | "Holy Temple" |
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displayName | "Holy Temple" |
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description | "A place where villagers can fulfill their need for: Religion, Education. Has an additional effect. Passive effects: Sacrament of the Flame, Consecrated Scrolls." |
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category | "City Buildings" |
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sizeX | 3 |
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sizeY | 3 |
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requiredGoods | name | "[Mat Processed] Planks" |
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amount | 10 |
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|
name | "[Mat Processed] Bricks" |
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amount | 8 |
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|
name | "[Mat Processed] Fabric" |
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amount | 8 |
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|
|
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constructionTime | 61 |
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cityScore | 8 |
---|
movable | false |
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initiallyEssential | false |
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workplaces | 3 |
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|
recipes | id | "Leasiure" |
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gradeId | "Grade1" |
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servedNeed | "Leisure" |
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goods | |
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|
id | "Treatment" |
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gradeId | "Grade1" |
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servedNeed | "Treatment" |
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goods | |
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|
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id | "Market" |
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displayName | "Market" |
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description | "A place where villagers can fulfill their need for: Leisure, Treatment. Passive effects: Market Carts." |
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category | "City Buildings" |
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sizeX | 4 |
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sizeY | 4 |
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requiredGoods | name | "[Mat Processed] Planks" |
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amount | 20 |
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|
name | "[Mat Processed] Fabric" |
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amount | 12 |
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|
|
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constructionTime | 61 |
---|
cityScore | 8 |
---|
movable | false |
---|
initiallyEssential | false |
---|
workplaces | 2 |
---|
|
recipes | id | "Religion" |
---|
gradeId | "Grade1" |
---|
servedNeed | "Religion" |
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goods | name | "[Needs] Incense" |
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amount | 1 |
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|
|
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|
id | "Leasiure" |
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gradeId | "Grade1" |
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servedNeed | "Leisure" |
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goods | |
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|
|
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id | "Monastery" |
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displayName | "Monastery" |
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description | "A place where villagers can fulfill their need for: Religion, Leisure. Passive effects: The Green Brew." |
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category | "City Buildings" |
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sizeX | 3 |
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sizeY | 3 |
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requiredGoods | name | "[Mat Processed] Bricks" |
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amount | 20 |
---|
|
|
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constructionTime | 61 |
---|
cityScore | 8 |
---|
movable | false |
---|
initiallyEssential | false |
---|
workplaces | 3 |
---|
|
recipes | id | "Leasiure" |
---|
gradeId | "Grade1" |
---|
servedNeed | "Leisure" |
---|
goods | |
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|
id | "Luxury" |
---|
gradeId | "Grade1" |
---|
servedNeed | "Luxury" |
---|
goods | name | "[Needs] Wine" |
---|
amount | 1 |
---|
|
|
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|
|
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id | "Tavern" |
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displayName | "Tavern" |
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description | "A place where villagers can fulfill their need for: Leisure, Luxury. Passive effects: Gleeman's Tales." |
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category | "City Buildings" |
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sizeX | 3 |
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sizeY | 3 |
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requiredGoods | name | "[Mat Processed] Planks" |
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amount | 20 |
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|
name | "[Mat Processed] Bricks" |
---|
amount | 4 |
---|
|
name | "[Mat Processed] Fabric" |
---|
amount | 8 |
---|
|
|
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constructionTime | 61 |
---|
cityScore | 8 |
---|
movable | false |
---|
initiallyEssential | false |
---|
workplaces | 3 |
---|
|
recipes | id | "Treatment" |
---|
gradeId | "Grade1" |
---|
servedNeed | "Treatment" |
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goods | |
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|
id | "Religion" |
---|
gradeId | "Grade1" |
---|
servedNeed | "Religion" |
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goods | name | "[Needs] Incense" |
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amount | 1 |
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|
|
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|
|
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id | "Tea Doctor" |
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displayName | "Tea Doctor" |
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description | "A place where villagers can fulfill their need for: Treatment, Religion. Passive effects: Vitality." |
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category | "City Buildings" |
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sizeX | 4 |
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sizeY | 3 |
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requiredGoods | name | "[Mat Processed] Planks" |
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amount | 10 |
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|
name | "[Mat Processed] Bricks" |
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amount | 8 |
---|
|
name | "[Mat Processed] Fabric" |
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amount | 8 |
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|
|
---|
constructionTime | 61 |
---|
cityScore | 8 |
---|
movable | false |
---|
initiallyEssential | false |
---|
workplaces | 3 |
---|
|
recipes | id | "Religion" |
---|
gradeId | "Grade1" |
---|
servedNeed | "Religion" |
---|
goods | name | "[Needs] Incense" |
---|
amount | 1 |
---|
|
|
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|
id | "Education" |
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gradeId | "Grade1" |
---|
servedNeed | "Education" |
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goods | name | "[Needs] Scrolls" |
---|
amount | 1 |
---|
|
|
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|
|
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id | "Temple" |
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displayName | "Temple" |
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description | "A place where villagers can fulfill their need for: Religion, Education. Passive effects: Sacrament of the Flame." |
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category | "City Buildings" |
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sizeX | 3 |
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sizeY | 3 |
---|
requiredGoods | name | "[Mat Processed] Planks" |
---|
amount | 10 |
---|
|
name | "[Mat Processed] Bricks" |
---|
amount | 8 |
---|
|
name | "[Mat Processed] Fabric" |
---|
amount | 8 |
---|
|
|
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constructionTime | 61 |
---|
cityScore | 8 |
---|
movable | false |
---|
initiallyEssential | false |
---|
workplaces | 3 |
---|
|
|