Module:BuildingLink
From Against the Storm Official Wiki
Documentation for this module may be created at Module:BuildingLink/doc
--- @module BuildingLink local BuildingLink = {} --region Dependencies -- This module lazily loads dependencies, since they're expensive but only one is needed, we just don't know which in advance. local WorkshopsData local InstitutionsData local FarmsData local CampsData local CollectorsData local VIEW_TEMPLATE = "Building_link/view" --endregion --region Private constants local VALID_SIZE = { ["none"] = true, ["small"] = true, ["medium"] = true, ["large"] = true, ["huge"] = true, } local VALID_PLURAL = { ["s"] = true, ["es"] = true, } --endregion --region Private methods local function tryData(name, buildingInterface) local buildingID = buildingInterface.getID(name) return buildingInterface.getIcon(buildingID) end local function validateBuildingName(name) -- Lazy-load of external data, since it's expensive. Start with the most likely so that most pages load as fast as possible. WorkshopsData = require("Module:WorkshopsData") local validatedIcon = tryData(name, WorkshopsData) if not validatedIcon then InstitutionsData = require("Module:InstitutionsData") validatedIcon = tryData(name, InstitutionsData) if not validatedIcon then FarmsData = require("Module:FarmsData") validatedIcon = tryData(name, FarmsData) if not validatedIcon then CollectorsData = require("Module:CollectorsData") validatedIcon = tryData(name, CollectorsData) if not validatedIcon then CampsData = require("Module:CampsData") validatedIcon = tryData(name, CampsData) if not validatedIcon then error("No building found with name: " .. name .. ". Please see the template documentation for how to use the parameters") end end end end end return validatedIcon end --endregion --region Public methods ---main --- Extracts parameters, validates the building by getting its icon, and then sends the data to the view template for rendering. --- --- @param frame table the template's context, with arguments --- @return string wiki markup function BuildingLink.main(frame) local name = frame.args.name local iconSize = frame.args.size local display = frame.args.display local plural -- We need to handle the parameters here in Lua, since there is some flexibility afforded to authors. Create a stack FIFO in reverse order and use table.remove to pop the stack. local paramStack = { frame.args[3], frame.args[2], frame.args[1], } while #paramStack > 0 do -- Pop the stack. local nextParameter = table.remove(paramStack) -- We likely added nil items to the array, so verify it exists if nextParameter then if not name then name = nextParameter end if not size and VALID_SIZE[nextParameter] then iconSize = nextParameter end if not plural and VALID_PLURAL[nextParameter] then plural = nextParameter end end end -- It is valid by now; the above method already threw an error if not. validatedIcon = validateBuildingName(name) -- Provide a default icon size of none. if not iconSize or not VALID_SIZE[iconSize] then iconSize = "none" end -- The only valid value for mustBePlural is "s," so then make on check to see if name ends in a way that we need to add "es" at the end instead of just "s". For names that end in "y", we swap out the last character for "ies" instead. (This will require one-time setup for redirect pages.) if plural == "s" or plural == "es" then if string.match(name, "y$") then name = string.sub(name, 1, -2) .. "ies" plural = nil -- unset, since it's now incorporated into the name else local needsSyllable = string.match(name, "[sxz]$") or string.match(name, "sh$") or string.match(name, "ch$") plural = needsSyllable and "es" or "s" end else plural = nil end viewParameters = { ["name"] = name, ["plural"] = plural, ["iconfilename"] = validatedIcon, ["iconsize"] = iconSize, ["display"] = display, } return frame:expandTemplate{ title = VIEW_TEMPLATE, args = viewParameters, } end --endregion return BuildingLink