Template:Stormforged Cornerstones/doc
Overview
Displays data about all Stormforged Cornerstones or a subset of them based on search parameters and exclusions. It is not possible to include regular (non-Stormforged) Cornerstones in the results.
Parameters
All parameters are optional. If no parameters are given, a table of all Stormforged Cornerstones will be displayed.
Selection and Exclusion
You may combine the first three parameters to return more Cornerstones. The result will be the union of your selections, without duplicates. Then use exclude
to remove any Cornerstones that are unrelated to your purposes with their ids.
Remember that ids are not visible in the game, so you may need to look them up.
Parameter | Description |
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id | The Stormforged Cornerstone with this id will be selected to display in the table. If there is a match, adds the one Cornerstone with that id to the table, since they are unique. |
name | Searches names for this string, and adds Cornerstones with any part of their names matching that string to the table. |
description | Searches descriptions for this string, and adds Cornerstones with any part of their descriptions matching that string to the table. |
exclude | A list of ids, separated by commas, that will be excluded from the data. Will not throw an error if an ID is invalid. |
Output Overrides
These parameters allow you to customize the appearance of the results.
Parameter | Description |
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caption | If you want to override the default caption for the table, you can specify it here. |
skip_prices | Use skip_prices=skip if you want a table with fewer columns that only lists the icons, names, and their descriptions--without their prices at the Forsaken Altar.
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Examples
Showing one Cornerstone by its ID
{{Stormforged Cornerstones |id=[Altar] Fedora Hat }}
Yields:
Name | Description | Price | Price when upgrading | ||
---|---|---|---|---|---|
meta resources | villagers | meta resources | villagers | ||
Old Fedora Hat (Stormforged) | "An old inscription on the bottom of the hat says: "Fortune and glory". Increases the chance of doubling event loot by 75% (this doesn't apply to perks and blueprints)." | 48 | 2 | 48 | 0
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Searching names and descriptions
The following example shows searching the same term in both name and description, but you could use either.
{{Stormforged Cornerstones |name=trade |description=trade }}
Yields:
Name | Description | Price | Price when upgrading | ||
---|---|---|---|---|---|
meta resources | villagers | meta resources | villagers | ||
Export Contract (Stormforged) Export Contract (Stormforged) | Increases the production yield of packs of goods by +100%. Gain 2 additional active trade route slots. | 40 | 2 | 40 | 0 |
Stormwalker Training (Stormforged) | Your villagers learn how to travel the wilderness from the very best - the Royal Stormwalkers. Trade route caravans travel faster by 40%. Traders will arrive 33% quicker. | 40 | 2 | 40 | 0 |
Tightened Belt (Stormforged) | Travel cost on trade routes is reduced by 3. Doesn't apply to routes already in progress. This effect scales along with the quantity of goods exported. | 40 | 2 | 40 | 0 |
Trade Logs (Stormforged) | Detailed notes on different traders and their wares. Gain 2 additional active trade route slots. Traders will arrive +33% quicker and have +1 more cornerstones on sale. | 40 | 2 | 40 | 0 |
Trade Negotiations (Stormforged) | "Trade routes are worth 3 more <sprite name="[valuable] amber"> Amber. Doesn't apply to routes already in progress. This effect scales along with the quantity of goods exported." | 40 | 2 | 40 | 0
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Skipping Price Columns
Compare the following table with the one above.
{{Stormforged Cornerstones |name=trade |description=trade |skip_prices=skip }}
Yields:
Name | Description |
---|---|
Export Contract (Stormforged) Export Contract (Stormforged) | Increases the production yield of packs of goods by +100%. Gain 2 additional active trade route slots. |
Stormwalker Training (Stormforged) | Your villagers learn how to travel the wilderness from the very best - the Royal Stormwalkers. Trade route caravans travel faster by 40%. Traders will arrive 33% quicker. |
Tightened Belt (Stormforged) | Travel cost on trade routes is reduced by 3. Doesn't apply to routes already in progress. This effect scales along with the quantity of goods exported. |
Trade Logs (Stormforged) | Detailed notes on different traders and their wares. Gain 2 additional active trade route slots. Traders will arrive +33% quicker and have +1 more cornerstones on sale. |
Trade Negotiations (Stormforged) | "Trade routes are worth 3 more <sprite name="[valuable] amber"> Amber. Doesn't apply to routes already in progress. This effect scales along with the quantity of goods exported."
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{{Stormforged Cornerstones |caption=Every Stormforged Cornerstone in the game }}
Yields:
Name | Description | Price | Price when upgrading | ||
---|---|---|---|---|---|
meta resources | villagers | meta resources | villagers | ||
Advanced Fuel (Stormforged) | All fuel recipes are +50% faster and produce +33% more goods. | 40 | 2 | 40 | 0 |
Alarm Bells (Stormforged) | The Brass Order's newest invention. All workers have a +33% higher chance of producing double yields for every 100% points of expected Corruption per minute in the Ancient Hearth. | 48 | 2 | 48 | 0 |
Ancient Pact (Stormforged) | You can see the content of undiscovered glades. | 40 | 2 | 40 | 0 |
Back to Nature (Stormforged) | "An old, forbidden ritual. Gain +150% more yield in all buildings that use fertile soil." | 48 | 2 | 48 | 0 |
Blood Price Contract (Stormforged) | "A shady, but lucrative deal. Gain 20 <sprite name="[valuable] amber"> Amber and 1 <sprite name="[valuable] ancient tablet"> Ancient Tablet every time a villager dies or leaves." | 20 | 3 | 20 | 2 |
Bone Tools (Stormforged) | "Gain 6 <sprite name="[tools] simple tools"> Tools every time a villager leaves or dies." | 40 | 2 | 40 | 0 |
Cannibalism (Stormforged) | "Gain 40 <sprite name="[food raw] meat"> Meat and 20 <sprite name="[food processed] jerky"> Jerky every time a villager dies or leaves." | 20 | 3 | 20 | 2 |
Crowded Caravan (Stormforged) | Each newcomer group has 3 additional villagers. New villagers bring 50% more goods with them. | 40 | 2 | 40 | 0 |
Crowded Houses (Stormforged) | "All houses have room for 1 more villager, and the time between breaks for workers is increased by +25%." | 40 | 2 | 40 | 0 |
Export Contract (Stormforged) Export Contract (Stormforged) | Increases the production yield of packs of goods by +100%. Gain 2 additional active trade route slots. | 40 | 2 | 40 | 0 |
Export Specialization (Stormforged) | Gain +2 to production yields for all packs of goods. All packs of goods are produced 50% faster. | 40 | 2 | 40 | 0 |
Firekeeper's Prayer (Stormforged) | Glade event work speed increased by 30%. Resources you sacrifice in the Ancient Hearth burn for 30% longer. | 48 | 2 | 48 | 0 |
Firelink Ritual (Stormforged) | There is nothing the forest hates more than fire. Every villager with their need for religion fulfilled decreases the forest’s Hostility by 10. | 48 | 2 | 48 | 0 |
Flame Amulets (Stormforged) | An artifact infused with the power of the Holy Flame. Hostility from woodcutters is decreased by 8. Woodcutters have a +20% chance of producing twice the normal yield. | 40 | 2 | 40 | 0 |
Forbidden Seal Shard (Stormforged) | "It was not you who removed this fragment, weakening the ancient seal - but you would still be executed on the spot if someone was to find it in your possession. Every Glade Event solved by making a decision marked as Corruption increases the chance of workers producing double yields by +5%. (the bonus is added retroactively)" | 48 | 2 | 48 | 0 |
Force of Nature (Stormforged) | The forest and the everlasting rain are connected somehow. Gain +5 to storm water production for every 2 Woodcutters in your settlement. Increases the tank capacity for every type of rainwater by +100 (one time only). | 40 | 2 | 40 | 0 |
Forge Trip Hammer (Stormforged) | "Powerful and precise machinery. <sprite name="[mat processed] parts"> Parts (<sprite name=grade3>) can be produced in the Smithy and +100% to amount of goods produced in the Smithy." | 40 | 2 | 40 | 0 |
Forsaken Seal (Stormforged) Forsaken Seal (Stormforged) | An artifact of the Forsaken Gods. Gain one cornerstone reroll charge at the beginning of each storm. | 40 | 2 | 40 | 0 |
Generous Gifts (Stormforged) | Wealthy settlements attract wealthy settlers. Newcomers bring 75% more goods with them for every Hearth level gained. | 40 | 2 | 40 | 0 |
Generous Rations (Stormforged) | "Global Resolve is increased by 5, and villagers have a +10% chance of not consuming food during a break." | 50 | 2 | 50 | 0 |
Hidden Reward (Stormforged) | "Gain 1 <sprite name="[valuable] ancient tablet"> Ancient Tablet for every 1 completed Glade Event. (the bonus is added retroactively)" | 40 | 2 | 40 | 0 |
Hidden from the Queen (Stormforged) | The crown doesn't need to know everything. Impatience doesn't grow when villagers leave or die. | 48 | 2 | 48 | 0 |
Hunter-Gatherers (Stormforged) | All camp production is increased by 100%. Bonus does not affect the Woodcutters' Camp. | 48 | 2 | 48 | 0 |
Improvised Tools (Stormforged) | "Woodcutters are tasked with creating makeshift tools. Discovering a glade during the Storm grants 15 <sprite name="[tools] simple tools"> Tools." | 40 | 2 | 40 | 0 |
Lost in the Wilds (Stormforged) | Gain one villager every time you discover a new glade. Villagers add less Hostility (-1). | 50 | 2 | 50 | 0 |
Metallurgic Proficiency (Stormforged) | "Increases the production speed of Copper Bars, Crystalized Dew, and all recipes that use metal ingots by 66%.+1 to <sprite name="[metal] copper bar"> copper bar and <sprite name="[metal] crystalized dew"> crystalized dew production." | 40 | 2 | 40 | 0 |
Mushroom Seedlings (Stormforged) | "All farms can plant <sprite name="[food raw] mushrooms"> mushrooms (<sprite name=grade3>) on farm fields during drizzle season." | 40 | 2 | 40 | 0 |
No Quality Control (Stormforged) | "Gain +2 to wood production. After each storm, all stored wood is removed, and you get 150 <sprite name="[food raw] insects"> Insects in return." | 48 | 2 | 48 | 0 |
Old Fedora Hat (Stormforged) | "An old inscription on the bottom of the hat says: "Fortune and glory". Increases the chance of doubling event loot by 75% (this doesn't apply to perks and blueprints)." | 48 | 2 | 48 | 0 |
Prayer Book (Stormforged) | Scouts work 20% faster on Glade Events for every firekeeper assigned to a Hearth. | 40 | 2 | 40 | 0 |
Rebellious Spirit (Stormforged) | The people are feeling oddly rebellious. Gain +1 Global Resolve for every 1 Impatience Point. | 50 | 2 | 50 | 0 |
Secret Techniques of the Firekeeper (Stormforged) | An old manuscript detailing long-forgotten burning rites. Fuel consumption in Hearths is decreased by 33%. Resources you sacrifice in the Ancient Hearth burn for 25% longer. | 40 | 2 | 40 | 0 |
Secure Trail (Stormforged) | Royal Stormwalkers secured the trail to your settlement. Newcomers will arrive +33% quicker and bring 25% more goods with them. | 48 | 2 | 48 | 0 |
Stormwalker Training (Stormforged) | Your villagers learn how to travel the wilderness from the very best - the Royal Stormwalkers. Trade route caravans travel faster by 40%. Traders will arrive 33% quicker. | 40 | 2 | 40 | 0 |
Summoned Smuggler (Stormforged) Summoned Smuggler (Stormforged) | "Somehow, the priestess knows the smuggler... and can summon him for a price. You can choose two blueprints from all unlocked blueprints." | 60 | 3 | 60 | 0 |
Survivor Bonding (Stormforged) | "The people in your settlement have survived many hardships, bringing them closer together (+25% villager speed, 3 Global Resolve)." | 48 | 2 | 48 | 0 |
Tightened Belt (Stormforged) | Travel cost on trade routes is reduced by 3. Doesn't apply to routes already in progress. This effect scales along with the quantity of goods exported. | 40 | 2 | 40 | 0 |
Trade Logs (Stormforged) | Detailed notes on different traders and their wares. Gain 2 additional active trade route slots. Traders will arrive +33% quicker and have +1 more cornerstones on sale. | 40 | 2 | 40 | 0 |
Trade Negotiations (Stormforged) | "Trade routes are worth 3 more <sprite name="[valuable] amber"> Amber. Doesn't apply to routes already in progress. This effect scales along with the quantity of goods exported." | 40 | 2 | 40 | 0 |
Woodpecker Technique (Stormforged) | "Gain 5 <sprite name="[food raw] insects"> Insects every time woodcutters cut down a tree during the Storm." | 48 | 2 | 48 | 0
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