User contributions for 76561197969631737
From Against the Storm Official Wiki
12 November 2022
- 22:3822:38, 12 November 2022 diff hist +287 N Template:Blight2 Created page with "x14px|link=Blightrot|alt=Blightrot Footprint|Blightrot Footprint<noinclude> This template renders the icon that represents a grade-2 '''Blightrot Footprint''', and clicking the icon opens the Blightrot article.Resources</noinclude>"
- 22:3722:37, 12 November 2022 diff hist 0 N File:Blight Grade 2.png No edit summary current
- 22:3722:37, 12 November 2022 diff hist +286 N Template:Blight1 new template for blight grade 1
- 22:3422:34, 12 November 2022 diff hist 0 File:Blight Grade 1.png Aeredor uploaded a new version of File:Blight Grade 1.png current
- 22:2822:28, 12 November 2022 diff hist 0 N File:Blight Grade 1.png No edit summary
- 21:5221:52, 12 November 2022 diff hist +43 Resources adding stone bonus to coal deposit from mine →Raw Crafting Materials
- 03:2703:27, 12 November 2022 diff hist +108 Resources added thumbnail screenshot of recipes panel icon
- 03:2603:26, 12 November 2022 diff hist 0 N File:RecipesBookIcon.png No edit summary
- 03:0403:04, 12 November 2022 diff hist +843 Resources Removed time and amount produced from these tables, because they vary by building/stars. Better left for further detail pages or in-game recipes panel.
- 02:5202:52, 12 November 2022 diff hist +1,964 Resources Fixed a lot of the incomplete information by splitting into separate tables for raw and produced, like elsewhere on this page. Removed time and amount produced because it depends on the stars of the building.. →Fuel & exploration
- 02:2102:21, 12 November 2022 diff hist +14 m Resources fixed missing text for building materials copper ore →Trade Goods
- 02:1402:14, 12 November 2022 diff hist +1,236 Resources headings formatting; added new finding bonus materials table for Pigment to find from Coppervein trees--from scarlet orchard update
- 02:0402:04, 12 November 2022 diff hist −47 Resources Removed Resin as byproduct of Coppervein trees--from Scarlet Orchard update →Raw Crafting Materials
- 00:5900:59, 12 November 2022 diff hist +188 Resources Moved citadel resources under trade goods because that's where it's found in the game. redlinked them so they can have their own pages. added a note under trade goods.
- 00:5400:54, 12 November 2022 diff hist +538 Resources Updated to match table formatting above that matches left-to-right order in game. added redlinks and stars to buildings →Trade goods
11 November 2022
- 23:0423:04, 11 November 2022 diff hist −274 m Resources Using new Template:Amber →Crafting Materials
- 23:0123:01, 11 November 2022 diff hist −78 m Resources Using new Template:Amber →Consumable Items
- 22:5922:59, 11 November 2022 diff hist −100 m Resources Using new Template:Amber →Building Materials
- 22:5922:59, 11 November 2022 diff hist −240 m Resources Using new Template:Amber →Food
- 22:5722:57, 11 November 2022 diff hist +223 N Template:Amber New template for Amber icon
- 22:2022:20, 11 November 2022 diff hist +4,894 Resources Added some missing gathering locations. added bonus gathering locations. moved copper bars to produced table, since that's not raw, but added sparkdew to top table and crystalized dew to both because it comes from Grove farm. reformatted table to match tables above, including stars for buildings and new redlinks. →Crafting resources
- 21:1021:10, 11 November 2022 diff hist +4 m Resources missed a redlink →Consumable Items
- 21:0921:09, 11 November 2022 diff hist +1,421 Resources Adding missing cosmetics and wine. Updated table to layout to follow in-game left-to-right order. simplified "used by" to be the service rather than the buildings, since the service was missing from the table and if they have a rebuilt building to use it says which service on it →Consumable items
- 20:3620:36, 11 November 2022 diff hist −5 Resources alphabetized the first three →Building Materials
- 20:3520:35, 11 November 2022 diff hist −294 Resources moved note above table to join other text. simplified table markup by changing cell divisions to line breaks; little visual impact →Complex Food
- 20:3020:30, 11 November 2022 diff hist −187 Resources simplified table markup by changing table cells to line breaks, little visual impact →Raw Food
- 20:2320:23, 11 November 2022 diff hist +298 Resources Updated to newer table layout to match in-game left-to-right order, added redlinks →Building materials
- 17:3517:35, 11 November 2022 diff hist +228 Resources Moved panel description under heading to be below TOC; edited description
- 15:4115:41, 11 November 2022 diff hist +24 m Resources top-level description edits
- 04:5204:52, 11 November 2022 diff hist +1,856 Resources Added more detail at the top and a screenshot of the resources UI
- 04:4404:44, 11 November 2022 diff hist +233 File:Resources panel UI.jpg No edit summary current
- 04:4104:41, 11 November 2022 diff hist +141 N File:Resources panel UI-crafting expanded.png Resources panel showing red and green arrows and also Crafting Materials expanded below to show individual resource stack sizes
- 04:4004:40, 11 November 2022 diff hist +77 N File:Resources Panel UI.png Panel closeup showing the categories with red and green arrows.
- 04:2604:26, 11 November 2022 diff hist 0 N File:Resources panel UI.jpg No edit summary
- 03:3203:32, 11 November 2022 diff hist +209 m Resources adjusted a couple table headers and clarified what bonus means →Raw Food
- 03:2803:28, 11 November 2022 diff hist +13 m Resources added note about Herbs not being edible but required at the bottom →Complex Food
- 03:2703:27, 11 November 2022 diff hist +3 m Resources fixed the table I broke →Food
- 03:2603:26, 11 November 2022 diff hist +1,427 Resources Added smaller table for secondaries/bonuses below main table of primary production methods →Raw Food
- 02:5802:58, 11 November 2022 diff hist +268 m Resources Redlinked and slightly edited (simplified, since this page is about the resources not the mechanics) the description under this heading →Food
- 02:4802:48, 11 November 2022 diff hist +28 m Resources Forgot field kitchen for jerky →Complex Food
- 02:3602:36, 11 November 2022 diff hist +769 Resources Removed blightrot column because it belongs with the building more than the recipe, right? Rearranged recipe columns to match order in game and added stars to buildings, removed numbers of ingredients (since it depends on building stars and that's too much detail for this table) and redlinks for more content later →Complex Food
10 November 2022
- 22:2322:23, 10 November 2022 diff hist +67 m Resources Added redlinks to the description →Complex Food
- 22:0722:07, 10 November 2022 diff hist +19 Resources The table was hard to read. Reoriented it to have separate columns for gathering, farming, and producing. Still pretty wide unfortunately →Raw Food
- 21:4521:45, 10 November 2022 diff hist +62 N File:Amber Alpha.png Transparent background version of File:Amber.png current
- 03:5103:51, 10 November 2022 diff hist +23 m Resources Better table headings →Raw Food
- 03:2603:26, 10 November 2022 diff hist +148 Resources Edited description paragraph for readability. Added description for preference over raw food. →Complex food
- 03:2303:23, 10 November 2022 diff hist 0 m Resources →Raw food
- 03:2303:23, 10 November 2022 diff hist +13 Resources Fixed Complex Food anchor link→Raw food
- 03:2203:22, 10 November 2022 diff hist +1,887 Resources Added node column for gathering location, added stars for buildings/resources combos, added amber icons for readability (need transparent version) →Raw food
9 November 2022
- 22:1922:19, 9 November 2022 diff hist +51 m Resources Added redlinks to a resources to create new pages →Complex food