Module:TestModule

From Against the Storm Official Wiki
Revision as of 01:57, 18 October 2024 by Aeredor (talk | contribs) (Testing)

Documentation for this module may be created at Module:TestModule/doc

--- @module BuildingLink
local BuildingLink = {}



--region Dependencies

-- This module lazily loads dependencies, since they're expensive but only one is needed, we just don't know which in advance.
local WorkshopsData
local InstitutionsData
local FarmsData
local CampsData
local CollectorsData

local VIEW_TEMPLATE = "Building_link/view"

--endregion



--region Private constants

local VALID_SIZE = {
	["none"] = true,
	["small"] = true,
	["medium"] = true,
	["large"] = true,
	["huge"] = true,
}

local VALID_PLURAL = {
	["s"] = true,
	["es"] = true,
}

--endregion



--region Private methods

local function tryData(name, buildingInterface)

	local buildingID = buildingInterface.getID(name)

	return buildingInterface.getIcon(buildingID)
end



local function validateBuildingName(name)

	-- Lazy-load of external data, since it's expensive. Start with the most likely so that most pages load as fast as possible.
	WorkshopsData = require("Module:WorkshopsData")
	local validatedIcon = tryData(name, WorkshopsData)
	if not validatedIcon then
		InstitutionsData = require("Module:InstitutionsData")
		validatedIcon = tryData(name, InstitutionsData)
		if not validatedIcon then
			FarmsData = require("Module:FarmsData")
			validatedIcon = tryData(name, FarmsData)
			if not validatedIcon then
				CollectorsData = require("Module:CollectorsData")
				validatedIcon = tryData(name, CollectorsData)
				if not validatedIcon then
					CampsData = require("Module:CampsData")
					validatedIcon = tryData(name, CampsData)
					if not validatedIcon then
						error("No building found with name: " .. name .. ". Please see the template documentation for how to use the parameters")
					end
				end
			end
		end
	end

	return validatedIcon
end

--endregion



--region Public methods

---main
--- Extracts parameters, validates the building by getting its icon, and then sends the data to the view template for rendering.
---
--- @param frame table the template's context, with arguments
--- @return string wiki markup
function BuildingLink.main(frame)

local frameargs = frame.args
framegetParentargs = frame:getParent().args
local ret = "frame.args = {<br>"
for k, v in pairs(frameargs) do
	ret = ret .. "--[" .. k .. "] = " .. v .. ",<br>"
end
ret = ret .. "}<br>frame:getParent().args = {<br>"
for k, v in pairs(framegetParentargs) do
	ret = ret .. "--[" .. k .. "] = " .. v .. ",<br>"
end
ret = ret .. "}<br>"

	local name = frame.args.name
	local iconSize = frame.args.size
	local display = frame.args.display
	local needsPlural

	-- Initialize the stack of unnamed parameters in reverse order, up to 3.
	local parent = frame:getParent()
	if parent then
		local parameterStack = { parent.args[3], parent.args[2], parent.args[1], }
		-- Then empty the stack and try to assign them as our variables.
		while #parameterStack > 0 do
			-- Pop the next parameter from the stack
			local nextParameter = table.remove(parameterStack)
			ret = ret .. "nextParameter = " .. tostring(nextParameter) .. "<br>"
			if nextParameter and nextParameter ~= "" then
				-- Prioritize setting the name first.
				if not name or name == "" then
					name = nextParameter
					ret = ret .. "name now = " .. name .. "<br>"
				else
					-- These could happen in either order, because their valid values are non-overlapping
					ret = ret .. "checking VALID_SIZE[nextParameter] = " .. tostring(VALID_SIZE[nextParameter]) .. "<br>"
					if (not iconSize or iconSize == "") and VALID_SIZE[nextParameter] then
						iconSize = nextParameter
						ret = ret .. "iconSize now = " .. iconSize .. "<br>"
					else
						ret = ret .. "checking VALID_PLURAL[nextParameter] = " .. tostring(VALID_PLURAL[nextParameter]) .. "<br>"
						if not needsPlural and VALID_PLURAL[nextParameter] then
							needsPlural = nextParameter
							ret = ret .. "needsPlural now = " .. needsPlural .. "<br>"
						end
					end
				end
			end
		end
	end

	-- Validate the name before we continue any further.
	--validatedIcon = validateBuildingName(name)

	-- Handle default icon size.
	if not iconSize or iconSize == "" or not VALID_SIZE[iconSize] then
		iconSize = "none"
	end

	-- The only valid value for mustBePlural is "s," so then make on check to see if name ends in a way that we need to add "es" at the end instead of just "s". For names that end in "y", we swap out the last character for "ies" instead. (This will require one-time setup for redirect pages.)
	if needsPlural == "s" or needsPlural == "es" then
		if string.match(name,"y$") then
			name = string.sub(name,1,-2) .. "ies"
			needsPlural = nil -- unset now, since it's incorporated into the name itself
		else
			local needsSyllable = string.match(name,"[sxz]$") or string.match(name,"sh$") or string.match(name,"ch$")
			needsPlural = needsSyllable and "es" or "s"
		end
	else
		needsPlural = nil
	end

	viewParameters = {
		["name"] = name,
		["plural"] = needsPlural,
		["iconfilename"] = validatedIcon,
		["iconsize"] = iconSize,
		["display"] = display,
	}

	ret = ret .. "<br>Finally...<br>name = " .. tostring(name) .. "<br>"
	ret = ret .. "iconSize = " .. tostring(iconSize) .. "<br>"
	ret = ret .. "needsPlural = " .. tostring(needsPlural) .. "<br>"

	return ret

	--return frame:expandTemplate{
	--	title = VIEW_TEMPLATE,
	--	args = viewParameters,
	--}

end

--endregion

return BuildingLink