Module:FishingData/FishingHuts.json

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< Module:FishingData
Revision as of 04:28, 28 November 2024 by Aeredor (talk | contribs) (Updated to 1.5.2)
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bait
name"[Other] Fishing Bait"
amount5
baitIngredient
name"[Packs] Pack of Crops"
amount1
baitMultiplier2
area6
recipes
seekedDeposits"[Food Raw] Fish"
grade"Grade2"
gatheringTime15
seekedDeposits"[Mat Raw] Scales"
grade"Grade2"
gatheringTime8
seekedDeposits"[Mat Raw] Algae"
grade"Grade2"
gatheringTime8
id"Fishing Hut"
displayName"Fishing Hut"
description"An advanced fishing hut. Can fish in large fishing ponds in addition to small ones. Can catch: <sprite name=[food raw] fish> Fish (<sprite name=grade2>), <sprite name=[mat raw] scales> Scales (<sprite name=grade2>), <sprite name=[mat raw] algae> Algae (<sprite name=grade2>)."
category"Resource Gathering"
sizeX2
sizeY2
requiredGoods
name"[Mat Raw] Wood"
amount10
name"[Mat Processed] Parts"
amount3
constructionTime14
cityScore1
movabletrue
initiallyEssentialfalse
workplaces3
bait
name"[Other] Fishing Bait"
amount5
baitIngredient
name"[Packs] Pack of Crops"
amount1
baitMultiplier2
area6
recipes
seekedDeposits"[Food Raw] Fish"
grade"Grade1"
gatheringTime20
seekedDeposits"[Mat Raw] Scales"
grade"Grade1"
gatheringTime12
seekedDeposits"[Mat Raw] Algae"
grade"Grade1"
gatheringTime12
id"Primitive Fishing Hut"
displayName"Small Fishing Hut"
description"A crude version of a normal fishing hut. It's slower, and can only fish in small fishing ponds. Can catch: <sprite name=[food raw] fish> Fish (<sprite name=grade1>), <sprite name=[mat raw] scales> Scales (<sprite name=grade1>), <sprite name=[mat raw] algae> Algae (<sprite name=grade1>)."
category"Resource Gathering"
sizeX2
sizeY2
requiredGoods
name"[Mat Raw] Wood"
amount10
name"[Mat Processed] Parts"
amount3
constructionTime14
cityScore1
movabletrue
initiallyEssentialfalse
workplaces3