Module:MysteriesController
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Documentation for this module may be created at Module:MysteriesController/doc
--- --- Serves the Mysteries template by capturing input and using it to control the display of data. --- ---@module MysteriesController local MysteriesController = {} --region Dependencies local MysteriesData = require("Module:MysteriesData") --endregion --region Private constants --endregion --region Private member variables local currentFrame local mysteryIDs --endregion --region Private methods local function selectIDs() mysteryIDs = MysteriesData.getAllMysteryIDs() end local function renderTable() local markup = "" for _, id in ipairs(mysteryIDs) do --markup = markup .. MysteriesData.getName(id) .. ":\n" --markup = markup .. " " .. MysteriesData.getDescription(id) .. "\n" --markup = markup .. " " .. MysteriesData.getIcon(id) .. "\n" markup = markup .. " " .. MysteriesData.getCostDifficulty(id) .. "\n" markup = markup .. " " .. MysteriesData.getCostLabel(id) .. "\n" --markup = markup .. " " .. MysteriesData.getHostilityLevel(id) .. "\n" --markup = markup .. " " .. MysteriesData.getSeason(id) .. "\n" --if MysteriesData.isStacksWithHostility(id) then -- markup = markup .. "true\n" --else -- markup = markup .. "false\n" --end -- --if MysteriesData.isStacksWithYear(id) then -- markup = markup .. "true\n" --else -- markup = markup .. "false\n" --end -- --if MysteriesData.isRemovedAfterYear(id) then -- markup = markup .. "true\n" --else -- markup = markup .. "false\n" --end -- ----markup = markup .. " " .. MysteriesData.getEffectID(id) .. "\n" -- --if MysteriesData.isInCustomMode(id) then -- markup = markup .. "true\n" --else -- markup = markup .. "false\n" --end -- ----markup = markup .. " " .. MysteriesData.getVillagerPerkID(id) .. "\n" --markup = markup .. " " .. MysteriesData.getNumberOfConditions(id) .. "\n" end return markup end --endregion --region Public methods ---main ---@param frame table the MediaWiki frame provided by the template call ---@return string wiki markup to display function MysteriesController.main(frame) currentFrame = frame selectIDs() if #mysteryIDs < 1 then return "No matching Forest Mysteries found." end -- Default display is table. return renderTable() end --endregion return MysteriesController