The Forest: Difference between revisions

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! Deposit !! Charges !! Guaranteed resources !! Possible resources !! Gathered by !! Description
! Deposit !! Charges !! Guaranteed resources !! Possible resources !! Gathered by !! Description
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| '''Clay Deposit (small)''' || 20 || [[File:Clay.png|25px]] Clay || Copper Ore (25%)<br>Roots (20%) || Stonecutters' Camp || ''Soil infused with the essence of the rain.''
| '''Clay Deposit (small)''' || 20 || [[File:Clay.png|25px]] Clay || [[File:CopperOre.png|25px]] Copper Ore (25%)<br>[[File:Roots.png|25px]] Roots (20%) || Stonecutters' Camp || ''Soil infused with the essence of the rain.''
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| '''Flax Field (small)''' || 20 || [[File:PlantFiber.png|25px]] Plant Fiber || Clay (30%)<br>Insects (20%) || Harvesters' Camp || ''Resilient plants perfect for cloth-making.''
| '''Flax Field (small)''' || 20 || [[File:PlantFiber.png|25px]] Plant Fiber || [[File:Clay.png|25px]] Clay (30%)<br>[[File:Insects.png|25px]] Insects (20%) || Harvesters' Camp || ''Resilient plants perfect for cloth-making.''
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| '''Lush Tree''' || 2 || [[File:Wood.png|25px]] Wood (2) || Resin (15%)<br>Plant Fiber (10%)<br>Eggs (5%) || Woodcutters' Camp || ''Perfect source of wood.''
| '''Lush Tree''' || 2 || [[File:Wood.png|25px]] Wood (2) || [[File:Resin.png|25px]] Resin (15%)<br>[[File:PlantFiber.png|25px]] Plant Fiber (10%)<br>[[File:Eggs.png|25px]] Eggs (5%) || Woodcutters' Camp || ''Perfect source of wood.''
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| '''Moss Broccoli Patch (big)''' || 60 || [[File:Vegetables.png|25px]] Vegetables || Insects (30%)<br>Roots (20%) || Foregars' Camp || ''An edible and tasty type of moss.''
| '''Moss Broccoli Patch (big)''' || 60 || [[File:Vegetables.png|25px]] Vegetables || [[File:Insects.png|25px]] Insects (30%)<br>[[File:Roots.png|25px]] Roots (20%) || Foregars' Camp || ''An edible and tasty type of moss.''
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Revision as of 08:59, 26 October 2022

Resource deposits

Resource deposits are spots that allow villagers to gather resources. Each deposit has a number of Charges, representing the amount of times it can be harvested. Each deposit can have its own priority set, when it is preferred to be harvested more or less often than other deposits.

Deposit Charges Guaranteed resources Possible resources Gathered by Description
Clay Deposit (small) 20 Clay.png Clay CopperOre.png Copper Ore (25%)
Roots.png Roots (20%)
Stonecutters' Camp Soil infused with the essence of the rain.
Flax Field (small) 20 PlantFiber.png Plant Fiber Clay.png Clay (30%)
Insects.png Insects (20%)
Harvesters' Camp Resilient plants perfect for cloth-making.
Lush Tree 2 Wood.png Wood (2) Resin.png Resin (15%)
PlantFiber.png Plant Fiber (10%)
Eggs.png Eggs (5%)
Woodcutters' Camp Perfect source of wood.
Moss Broccoli Patch (big) 60 Vegetables.png Vegetables Insects.png Insects (30%)
Roots.png Roots (20%)
Foregars' Camp An edible and tasty type of moss.

Inside Glades

Deposit Charges Guaranteed resources Possible resources Gathered by Description
Root Deposit 15 Roots.png Roots Herbs (20%) Scavengers' Camp A tangled net of living vines.
Stormbird Nest (small) 15 Eggs.png Eggs Meat (20%) Scavengers' Camp
Trappers' Camp
An abandoned nest. Let's hope the owner doesn't come back...

Glades

Glades are empty areas of the Forest that are shrouded until they are first reached by clearing trees. They may contain resources, treasures, fertile soil, ruined buildings, and more.

To reach a Glade faster, trees can be marked and unmarked for harvest via the axe icon on the bottom bar, ensuring they will be cut before other trees. Marked trees will glow golden if inside the area of a Woodcutters' Camp and white if outside one.

The best rewards come from Dangerous Glades and Forbidden Glades (both marked with a skull icon), but they always contain at least one dangerous Glade Event, which requires delivering certain goods or completing a challenge.