Trappers' Camp: Difference between revisions
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{{Version|1. | {{Version|1.3.4}} | ||
{{Buildingbox|Trappers' Camp|purpose=Gathering|specializations={{sl|Meat production}} }} | {{Buildingbox|Trappers' Camp|purpose=Gathering|specializations={{sl|Meat production}} }} | ||
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=== Bonus Resources in the {{PAGENAME}} === | === Bonus Resources in the {{PAGENAME}} === | ||
{{rl|Meat|med}} = 100% {{rl|Leather}} + 20% {{rl|Leather}} + 20% {{rl|Eggs}} | {{rl|Meat|med}} = 100% {{rl|Leather}} or 100% {{rl|Leather}} + 20% {{rl|Leather}} + 20% {{rl|Eggs}}</br> | ||
{{rl|Eggs|med}} = 40% {{rl|Meat}} </br> | {{rl|Eggs|med}} = 40% {{rl|Meat}} or 40% {{rl|Leather}} + 20% {{rl|Meat}}</br> | ||
{{rl|Insects|med}} = 60% {{rl|Insects}} </br> | {{rl|Insects|med}} = 60% {{rl|Insects}} </br> | ||
== Perks and Cornerstones == | == Perks and Cornerstones == | ||
{{ | {{Perks|description=Trappers' Camp|id=HunterGatherers,[Altar] HunterGatherers,All Camps Unlock}} | ||
== Strategies == | == Strategies == |
Revision as of 22:51, 25 June 2024
Trappers' Camp
"An advanced camp. Can gather large and giant resource nodes in addition to small ones. Can collect: Meat, Insects, Eggs."
Specializations | ![]() | ||||
---|---|---|---|---|---|
Purpose | Gathering | ||||
Category | ![]() | ||||
Recipes | |||||
Movable | Yes | ||||
Size | 2 × 2 | ||||
Range | 8 | ||||
Storage | 10 | ||||
Workplaces | 2 | ||||
Build Time | 14 | ||||
Build Cost |
| ||||
ID | 'Trapper's Camp' |
Overview
The Trappers' Camp is an advanced camp for trappers going out into the wild to collect Meat,
Insects and
Eggs. It can gather from large and giant resource nodes found in Dangerous and Forbidden Glades, and it gathers resources more quickly than the Small Trappers' Camp. However, it needs to be unlocked by a Blueprint.
Production Chain
Recipes in the Trappers' Camp
Building | Efficiency | Ingredient | Product |
---|---|---|---|
★★ 00:17 |
— | 1 | |
★★ 00:17 |
— | 1 | |
★★ 00:17 |
— | 1 |
Bonus Resources in the Trappers' Camp
Meat = 100%
Leather or 100%
Leather + 20%
Leather + 20%
Eggs
Eggs = 40%
Meat or 40%
Leather + 20%
Meat
Insects = 60%
Insects
Perks and Cornerstones
Name | Rarity | Description | Sources | Price | ||||
---|---|---|---|---|---|---|---|---|
Alt | Cor | Ord | Rel | Tra | ||||
![]() |
Legendary | All camp production is increased by 100%, but all buildings that use fertile soil have their yields decreased by 50%. Bonus does not affect the Woodcutters' Camp. | x | Cor | x | x | x | 0 |
![]() |
Mythic | All camp production is increased by 100%. Bonus does not affect the Woodcutters' Camp. | Alt | x | x | x | x | 0 |
![]() |
Legendary | A collection of architectural drafts from a very early period in the Citadel's history. Unlocks all camp blueprints and upgrades all small camps to their advanced versions, but gathering speed is decreased by 50% until you use up at least 300 resource node charges. | x | Cor | x | x | x | 0 |