The Forest: Difference between revisions
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| '''Moss Broccoli Patch (big)''' || 60 || Vegetables || Insects (30%)<br>Roots (20%) || Foregars' Camp || ''An edible and tasty type of moss.'' | | '''Moss Broccoli Patch (big)''' || 60 || Vegetables || Insects (30%)<br>Roots (20%) || Foregars' Camp || ''An edible and tasty type of moss.'' | ||
|} | |||
=== Inside Glades === | |||
{| class="wikitable" | |||
! Deposit !! Charges !! Guaranteed resources !! Possible resources !! Gathered by !! Description | |||
|- | |||
| '''Root Deposit''' || 15 || Roots || Herbs (20%) || Scavengers' Camp || ''A tangled net of living vines.'' | |||
|- | |||
| '''Stormbird Nest (small)''' || 15 || Eggs || Meat (20%) || Scavengers' Camp<br>Trappers' Camp || ''An abandoned nest. Let's hope the owner doesn't come back...'' | |||
|} | |} | ||
Revision as of 13:05, 25 October 2022
Resource deposits
Resource deposits are spots that allow villagers to gather resources. Each deposit has a number of Charges, representing the amount of times it can be harvested. Each deposit can have its own priority set, when it is preferred to be harvested more or less often than other deposits.
Deposit | Charges | Guaranteed resources | Possible resources | Gathered by | Description |
---|---|---|---|---|---|
Clay Deposit | 20 | Clay | Copper Ore (25%) Roots (20%) |
Stonecutters' Camp | Soil infused with the essence of the rain. |
Flax Field | 20 | Plant Fiber | Clay (30%) Insects (20%) |
Harvesters' Camp | Resilient plants perfect for cloth-making. |
Lush Tree | 2 | Wood (2) | Resin (15%) Plant Fiber (10%) Eggs (5%) |
Woodcutters' Camp | Perfect source of wood. |
Moss Broccoli Patch (big) | 60 | Vegetables | Insects (30%) Roots (20%) |
Foregars' Camp | An edible and tasty type of moss. |
Inside Glades
Deposit | Charges | Guaranteed resources | Possible resources | Gathered by | Description |
---|---|---|---|---|---|
Root Deposit | 15 | Roots | Herbs (20%) | Scavengers' Camp | A tangled net of living vines. |
Stormbird Nest (small) | 15 | Eggs | Meat (20%) | Scavengers' Camp Trappers' Camp |
An abandoned nest. Let's hope the owner doesn't come back... |
Glades
Glades are empty areas of the Forest that are shrouded until they are first reached by clearing trees. They may contain resources, treasures, fertile soil, ruined buildings, and more.
To reach a Glade faster, trees can be marked and unmarked for harvest via the axe icon on the bottom bar and individual Woodcutters' Camps can be set to cut only those. Marked trees will glow golden if inside the area of a Woodcutters' Camp and white if outside one.
The best rewards come from Dangerous Glades and Forbidden Glades (both marked with a skull icon), but they always contain at least one dangerous Glade Event, which requires delivering certain goods or completing a challenge.