Modding: Difference between revisions
From Against the Storm Official Wiki
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For viewing and extracting game files: https://github.com/Perfare/AssetStudio | For viewing and extracting game files: https://github.com/Perfare/AssetStudio | ||
Game code can be inspected by opening Against the Storm_Data\Managed\Assembly-CSharp.dll in [https://github.com/dnSpy/dnSpy/releases dnSpy] or another assembly editor. | |||
Plugin loader [https://github.com/BepInEx/BepInEx BepInEx] can be used with [https://github.com/BepInEx/HarmonyX HarmonyX] to patch methods at runtime. | |||
See [https://youtu.be/U1b3lOKZIcw Josiwe's Tutorial] for a basic primer. |
Revision as of 20:29, 24 October 2023
For viewing and extracting game files: https://github.com/Perfare/AssetStudio
Game code can be inspected by opening Against the Storm_Data\Managed\Assembly-CSharp.dll in dnSpy or another assembly editor.
Plugin loader BepInEx can be used with HarmonyX to patch methods at runtime.
See Josiwe's Tutorial for a basic primer.