Module:GatheringData/GathererHuts.json: Difference between revisions
From Against the Storm Official Wiki
(Separating gathering huts data from camps. also json instead of csv) |
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"id": "Forager's Camp", | "id": "Forager's Camp", | ||
"displayName": "Foragers' Camp", | "displayName": "Foragers' Camp", | ||
"description": "An advanced camp. Can | "description": "An advanced gathering camp. Can collect resources from large and giant gathering nodes in addition to small ones. Can collect: \u003Csprite name=[food raw] grain\u003E Grain (\u003Csprite name=grade2\u003E), \u003Csprite name=[food raw] roots\u003E Roots (\u003Csprite name=grade2\u003E), \u003Csprite name=[food raw] vegetables\u003E Vegetables (\u003Csprite name=grade2\u003E).", | ||
"category": "Resource Gathering", | "category": "Resource Gathering", | ||
"sizeX": 2, | "sizeX": 2, | ||
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"id": "Harvester Camp", | "id": "Harvester Camp", | ||
"displayName": "Harvesters' Camp", | "displayName": "Harvesters' Camp", | ||
"description": "An advanced camp. Can | "description": "An advanced gathering camp. Can collect resources from large and giant gathering nodes in addition to small ones. Can collect: \u003Csprite name=[mat raw] plant fibre\u003E Plant Fiber (\u003Csprite name=grade2\u003E), \u003Csprite name=[mat raw] reeds\u003E Reed (\u003Csprite name=grade2\u003E), \u003Csprite name=[mat raw] leather\u003E Leather (\u003Csprite name=grade2\u003E).", | ||
"category": "Resource Gathering", | "category": "Resource Gathering", | ||
"sizeX": 2, | "sizeX": 2, | ||
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"id": "Herbalist's Camp", | "id": "Herbalist's Camp", | ||
"displayName": "Herbalists' Camp", | "displayName": "Herbalists' Camp", | ||
"description": "An advanced camp. Can | "description": "An advanced gathering camp. Can collect resources from large and giant gathering nodes in addition to small ones. Can collect: \u003Csprite name=[food raw] herbs\u003E Herbs (\u003Csprite name=grade2\u003E), \u003Csprite name=[food raw] berries\u003E Berries (\u003Csprite name=grade2\u003E), \u003Csprite name=[food raw] mushrooms\u003E Mushrooms (\u003Csprite name=grade2\u003E).", | ||
"category": "Resource Gathering", | "category": "Resource Gathering", | ||
"sizeX": 2, | "sizeX": 2, | ||
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"id": "Primitive Forager's Camp", | "id": "Primitive Forager's Camp", | ||
"displayName": "Small Foragers' Camp", | "displayName": "Small Foragers' Camp", | ||
"description": "A small, crude version of a specialized camp. It's slower, and can only | "description": "A small, crude version of a specialized gathering camp. It's slower, and can only collect resources from small gathering nodes. Can collect: \u003Csprite name=[food raw] grain\u003E Grain (\u003Csprite name=grade1\u003E), \u003Csprite name=[food raw] roots\u003E Roots (\u003Csprite name=grade1\u003E), \u003Csprite name=[food raw] vegetables\u003E Vegetables (\u003Csprite name=grade1\u003E).", | ||
"category": "Resource Gathering", | "category": "Resource Gathering", | ||
"sizeX": 2, | "sizeX": 2, | ||
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"id": "Primitive Herbalist's Camp", | "id": "Primitive Herbalist's Camp", | ||
"displayName": "Small Herbalists' Camp", | "displayName": "Small Herbalists' Camp", | ||
"description": "A small, crude version of a specialized camp. It's slower, and can only | "description": "A small, crude version of a specialized gathering camp. It's slower, and can only collect resources from small gathering nodes. Can collect: \u003Csprite name=[food raw] herbs\u003E Herbs (\u003Csprite name=grade1\u003E), \u003Csprite name=[food raw] berries\u003E Berries (\u003Csprite name=grade1\u003E), \u003Csprite name=[food raw] mushrooms\u003E Mushrooms (\u003Csprite name=grade1\u003E).", | ||
"category": "Resource Gathering", | "category": "Resource Gathering", | ||
"sizeX": 2, | "sizeX": 2, | ||
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"id": "Primitive Trapper's Camp", | "id": "Primitive Trapper's Camp", | ||
"displayName": "Small Trappers' Camp", | "displayName": "Small Trappers' Camp", | ||
"description": "A small, crude version of a specialized camp. It's slower, and can only | "description": "A small, crude version of a specialized gathering camp. It's slower, and can only collect resources from small gathering nodes. Can collect: \u003Csprite name=[food raw] meat\u003E Meat (\u003Csprite name=grade1\u003E), \u003Csprite name=[food raw] insects\u003E Insects (\u003Csprite name=grade1\u003E), \u003Csprite name=[food raw] eggs\u003E Eggs (\u003Csprite name=grade1\u003E).", | ||
"category": "Resource Gathering", | "category": "Resource Gathering", | ||
"sizeX": 2, | "sizeX": 2, | ||
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"id": "Stonecutter's Camp", | "id": "Stonecutter's Camp", | ||
"displayName": "Stonecutters' Camp", | "displayName": "Stonecutters' Camp", | ||
"description": "An advanced camp. Can | "description": "An advanced gathering camp. Can collect resources from large and giant gathering nodes in addition to small ones. Can collect: \u003Csprite name=[mat raw] stone\u003E Stone (\u003Csprite name=grade2\u003E), \u003Csprite name=[mat raw] clay\u003E Clay (\u003Csprite name=grade2\u003E), \u003Csprite name=[crafting] sea marrow\u003E Sea Marrow (\u003Csprite name=grade2\u003E).", | ||
"category": "Resource Gathering", | "category": "Resource Gathering", | ||
"sizeX": 2, | "sizeX": 2, | ||
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"id": "Trapper's Camp", | "id": "Trapper's Camp", | ||
"displayName": "Trappers' Camp", | "displayName": "Trappers' Camp", | ||
"description": "An advanced camp. Can | "description": "An advanced gathering camp. Can collect resources from large and giant gathering nodes in addition to small ones. Can collect: \u003Csprite name=[food raw] meat\u003E Meat (\u003Csprite name=grade2\u003E), \u003Csprite name=[food raw] insects\u003E Insects (\u003Csprite name=grade2\u003E), \u003Csprite name=[food raw] eggs\u003E Eggs (\u003Csprite name=grade2\u003E).", | ||
"category": "Resource Gathering", | "category": "Resource Gathering", | ||
"sizeX": 2, | "sizeX": 2, |
Latest revision as of 04:30, 28 November 2024
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