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= Acquiring Resources =
test anything!
 
Resources can be acquired in four ways: Gathered from Trees and Resource Deposits, Farmed from [[Farm Fields]], Produced by Buildings or given as rewards for completing Orders. Some Gathered resources can also be Produced, while all Farmed resources are also Gathered.
 
[[The_Forest#Trees |
== Trees ==
]]
 
''Main article: [[The Forest#Trees]]''
 
Trees can be harvested by [[File:Woodcutters Camp icon.png|25px]] [[Woodcutters' Camp]] buildings to give [[File:Wood.png|25px]] Wood. They may also grant additional resources depending on the biome.
{| class="wikitable sortable"
|-
! Deposit
! Bonus Resources
! Guaranteed Resource
! Gathered By
! Biome
! Description
|-
| [[File:Abyssal Trees.png|50px]] [[The_Forest#Trees | Abyssal Trees ]]
| [[File:Meat.png|25px]] Meat (10%)<br>[[File:SeaMarrow.png|25px]] Sea Marrow (10%)<br>[[File:Leather.png|25px]] Leather (5%)
| rowspan="9" | [[File:Wood.png|32px]] [[Wood]]
| rowspan="9" | [[File:Woodcutters Camp icon.png|25px]] [[Woodcutters' Camp]]<br />
| Sealed Forest
| A bizarre, writhing growth... is this even really a tree?
|-
| [[File:Coppervein Tree.png|50px]] [[The_Forest#Trees | Coppervein Trees ]]
| [[File:CopperOre.png|25px]] Copper Ore (10%)<br>[[File:Pigment.png|25px]] Pigment (5%)<br>[[File:PlantFiber.png|25px]] Plant Fiber (5%)
| Coral Forest
| A scarlet tree covered in enormous thorns.
|-
| [[File:Crimsonreach Tree.png|50px]] [[The_Forest#Trees | Crimsonreach Trees ]]
| [[File:Stone.png|25px]] Stone (40%)<br>[[File:Incense.png|25px]] Incense (20%)
| Coral Forest
| A mineralized coral tree.
|-
| [[File:Dying Tree.png|50px]] [[The_Forest#Trees | Dying Trees ]]
| [[File:Insects.png|25px]] Insects (10%)<br>[[File:PlantFiber.png|25px]] Plant Fiber (10%)<br>
| Cursed Woodlands
| A bare, rotting tree infested with grubs.
|-
| [[File:Lush Trees.png|50px]] [[The_Forest#Trees | Lush Trees ]]
| [[File:Resin.png|25px]] Resin (15%)<br>[[File:PlantFiber.png|25px]] Plant Fiber (10%)<br>[[File:Eggs.png|25px]] Eggs (5%)
| Royal Woodlands
| A perfect source of wood.
|-
| [[File:Mushwood Tree.png|50px]] [[The_Forest#Trees | Mushwood Trees ]]
| [[File:Mushrooms.png|25px]] Mushrooms (15%)<br>[[File:Leather.png|25px]] Leather (5%)
| Marshland
| A giant fungal tree covered in a leathery bark.
|-
| [[File:Musselsprout Tree.png|50px]] [[The_Forest#Trees | Musselsprout Trees ]]
| [[File:Meat.png|25px]] Meat (40%)<br>[[File:CrystalizedDew.png|25px]] Crystalized Dew (20%)
| Coral Forest
| The unusually hard bark conceals soft, fleshy tissue.
|-
| [[File:Giant Abyssal Tree.png|50px]] [[The_Forest#Trees | Overgrown Abyssal Trees ]]
| [[File:Meat.png|25px]] Meat (10%)<br>[[File:SeaMarrow.png|25px]] Sea Marrow (10%)<br>[[File:Leather.png|25px]] Leather (10%)
| Sealed Forest
| A giant, bizarre growth... it's bigger than the other trees in the area.
|-
| [[File:Plateleaf Tree.png|50px]] [[The_Forest#Trees | Plateleaf Trees ]]
| [[File:PlantFiber.png|25px]] Plant Fiber (30%)
| Coral Forest
| A species of plant rarely seen above water.
|}
 
== Resource Gathering ==
 
''Main article: [[The Forest#Resource Deposits]]''
 
Resource deposits are spots that allow villagers to gather resources. Each deposit can have its own priority set, when it is preferred to be harvested more or less often than other deposits.
 
Resource deposits come in two sizes. With the exception of the tutorial, Large resource deposits can only be found inside Dangerous Glades and Forbidden Glades.
 
Each deposit has a number of Charges, representing the amount of times it can be harvested. Small resource deposits can be harvested '''15''' times if they provide raw food, and '''20''' times if they provide raw crafting materials. Large resource deposits can be harvested '''70''' times. The number of Charges can be increased by certain Smoldering City upgrades or Corberstones like "Rich Glades" , "Rooty Ground" and "Woodcutters' Prayer".
 
{| class="wikitable"
|-
! Primary <br /> Resources
! Bonus<br />Resources
! Resource Deposits
! Gathering Building
! Worker <br /> Slots
! Specialization <br /> Bonus
! Build Cost <br />Prestige 5≤
! Build Cost <br />Prestige 6≥
|-
| rowspan="2" | [[File:Grain.png|64px]] Wheat<br />[[File:Roots.png|64px]] Roots<br />[[File:Vegetables.png|64px]] Vegetables
| [[File:Grain.png|24px]]&rarr;&nbsp;[[File:PlantFiber.png|25px]] 100% +&nbsp;&nbsp;[[File:PlantFiber.png|25px]] 20% <br />[[File:Roots.png|24px]]&rarr;&nbsp;[[File:Herbs.png|25px]] 30% &nbsp;&nbsp;&nbsp;&nbsp;+&nbsp;&nbsp;[[File:Resin.png|25px]]  30%<br />[[File:Vegetables.png|25px]]&rarr;&nbsp;[[File:Insects.png|25px]]40% &nbsp;&nbsp;&nbsp;&nbsp;+&nbsp;&nbsp;[[File:Roots.png|25px]]20%<br />
| [[File:DebugNode SwampWheatBig icon.png|32px]] Swamp Wheat Field (LARGE)<br />[[File:DebugNode RootsBig icon.png|32px]] Root Deposit (LARGE)<br />[[File:DebugNode MossBroccoliBig icon.png|32px]] Moss Broccoli Patch (LARGE)
| [[File:Forager's Camp icon.png|96px]] [[Foragers' Camp ]]({{2Star}})
| rowspan="2" | 2
| rowspan="2" | [[File:Icon Spec Farm 64x64.png|16px]] [[Farming]] <br /><br />[[File: Human_circle.png|32px]] [[Human]]
| rowspan="2" | [[File:Wood.png|32px]] 10 [[Wood]] <br /> [[File:Parts.png|32px]] 3 [[Parts]]
| rowspan="2" | [[File:Wood.png|32px]] 15 [[Wood]] <br /> [[File:Parts.png|32px]] 5 [[Parts]]
|-
| [[File:Grain.png|24px]]&rarr;&nbsp;[[File:PlantFiber.png|25px]] 20%<br />[[File:Roots.png|24px]]&rarr;&nbsp;[[File:Herbs.png|25px]] 20%<br />[[File:Vegetables.png|24px]]&rarr;&nbsp;[[File:Insects.png|25px]] 30%
| [[File:DebugNode SwampWheatSmall icon.png|32px]] Swamp Wheat Field (SMALL)<br />[[File:DebugNode RootsSmall icon.png|32px]] Root Deposit (SMALL)<br />[[File:DebugNode MossBroccoliSmall icon.png|32px]] Moss Broccoli Patch (SMALL)
| [[File:Small Foragers' Camp icon.png|96px]] [[Small Foragers' Camp ]] ({{1Star}})
|-
| [[File:PlantFiber.png|64px]] [[Plant Fiber]] <br /> <br /> <br /> [[File:Reeds.png|64px]] [[Reed]]
| [[File:Icon Resource Clay.png|32px]] 50%  + [[File:Insects icon.png|32px]] 30% <br />[[File:Icon Resource Clay.png|32px]] 30% + [[File:Insects icon.png|32px]] 20% <br /><br />[[File:Roots.png|32px]] 40% + [[File:Icon Resource Clay.png|32px]] 40% <br />[[File:Roots.png|32px]] 20% + [[File:Roots.png|32px]] 20%
| [[File:DebugNode_FlaxBig_icon.png|32px]] Flax Field (LARGE)<br />[[File:DebugNode_FlaxSmall_icon.png|32px]] Flax Field (SMALL)<br /><br />[[File:DebugNode_ReedBig_icon.png|32px]] Reed Field (LARGE)<br />[[File:DebugNode_ReedSmall_icon.png|32px]] Reed Field (SMALL)
| [[File:Harvester Camp icon.png|96px]] [[Harvesters' Camp ]] ({{2Star}})
| 2
| ''none''
| [[File:Wood.png|32px]] 10 [[Wood]] <br /> [[File:Parts.png|32px]] 3 [[Parts]]
| [[File:Wood.png|32px]] 15 [[Wood]] <br /> [[File:Parts.png|32px]] 5 [[Parts]]
|-
| rowspan="2" | [[File:Berries.png|64px]] [[Berries]] <br /> [[File:Herbs.png|64px]] [[Herbs]] <br /> [[File:Mushrooms.png|64px]] [[Mushrooms]]
|
| [[File:DebugNode HerbsBig icon.png|32px]] Herb Node (LARGE)<br />[[File:DebugNode DewberryBushBig icon.png|32px]] Dewberry Bush (LARGE) <br />[[File:DebugNode MushroomBig icon.png|32px]] Bleeding Tooth Mushrooms (LARGE) <br />[[File:DebugNode_MarshlandsMushroomBig_icon.png|32px]] Grasscap Mushrooms (LARGE)
| [[File:Herbalist's_Camp_icon.png|96px]] [[Herbalists' Camp]]({{2Star}})
| rowspan="2" | 2
| rowspan="2" | [[File:Icon Spec Alchemy 64x64.png|16px]] [[Alchemy]] <br /><br />[[File:Harpy_circle.png|32px]] [[Harpy]]
| rowspan="2" | [[File:Wood.png|32px]] 10 [[Wood]] <br /> [[File:Parts.png|32px]] 3 [[Parts]]
| rowspan="2" | [[File:Wood.png|32px]] 15 [[Wood]] <br /> [[File:Parts.png|32px]] 5 [[Parts]]
|-
|
| [[File:DebugNode HerbsSmall icon.png|32px]] Herb Node (SMALL)<br />[[File:DebugNode DewberryBushSmall icon.png|32px]] Dewberry Bush (SMALL) <br />[[File:DebugNode MushroomSmall icon.png|32px]] Bleeding Tooth Mushrooms (SMALL)<br />[[File:DebugNode_MarshlandsMushroomSmall_icon.png|32px]] Grasscap Mushrooms (SMALL)
| [[File:Small Herbalists' Camp icon.png|96px]] [[Small Herbalists' Camp ]]({{1Star}})
|-
| [[File:Clay.png|64px]] [[Clay]] <br /> [[File:SeaMarrow.png|64px]] [[Sea Marrow]] <br /> [[File:Stone.png|64px]] [[Stone]]
|
| [[File:DebugNode ClaySmall icon.png|32px]] [[Clay Deposit]] <br /> [[File:DebugNode SeaMarrowSmall icon.png|32px]] [[Sea Marrow Deposit]] <br /> [[File:DebugNode StoneSmall icon.png|32px]] [[Stone Deposit]]
| [[File:Stonecutter's Camp icon.png|96px]] [[Stonecutters' Camp]]({{2Star}})
| 2
| ''none''
| [[File:Wood.png|32px]] 10 [[Wood]] <br /> [[File:Parts.png|32px]] 3 [[Parts]]
| [[File:Wood.png|32px]] 15 [[Wood]] <br /> [[File:Parts.png|32px]] 5 [[Parts]]
|-
| rowspan="2" | [[File:Meat.png|64px]] [[Meat]]<br /> <br />[[File:Insects icon.png|64px]] [[Insects]]<br /><br />[[File:Eggs.png|64px]] [[Eggs]]
|
| [[File:DebugNode_LeechBroodmotherBig_icon.png|32px]] Leech Broodmother (LARGE)<br /> [[File:DebugNode SnailBroodmotherBig icon.png|32px]][[Slickshell Broodmother]] (LARGE)<br />[[File:DebugNode WormtongueNestBig icon.png|32px]] Wormtongue Nest (LARGE) <br /> <br /> [[File:DebugNode_SnakeNestBig_icon.png|32px]] [[Snake Nest]] (LARGE)<br /> [[File:DebugNode StormbirdNestBig icon.png|32px]] [[Stormbird Nest]] (LARGE)<br />
| [[File:Trapper's Camp icon.png|96px]] [[Trappers' Camp ]]({{2Star}})
| 2
| rowspan="2" | [[File:Icon_Spec_Meat_64x64.png|16px]] [[Meat Production]]<br /> <br />[[File:Lizard_circle.png|32px]] [[Lizard]]
| [[File:Wood.png|32px]] 10 [[Wood]] <br /> [[File:Parts.png|32px]] 3 [[Parts]]
| [[File:Wood.png|32px]] 15 [[Wood]] <br /> [[File:Parts.png|32px]] 5 [[Parts]]
|-
|
| [[File:DebugNode_LeechBroodmotherSmall_icon.png|32px]] Leech Broodmother (SMALL)<br /> [[File:DebugNode SnailBroodmotherSmall icon.png|32px]][[Slickshell Broodmother]] (SMALL)<br />[[File:DebugNode WormtongueNestSmall icon.png|32px]] Wormtongue Nest (SMALL) <br /> <br /> [[File:DebugNode_SnakeNestSmall_icon.png|32px]] [[Snake Nest]] (SMALL)<br /> [[File:DebugNode StormbirdNestSmall icon.png|32px]] [[Stormbird Nest]] (SMALL)<br />
| [[File:Small_Trappers'_Camp_icon.png|96px]] [[Small Trappers' Camp ]]({{1Star}})
| 2
| [[File:Wood.png|32px]] 10 [[Wood]] <br /> [[File:Parts.png|32px]] 3 [[Parts]]
| [[File:Wood.png|32px]] 15 [[Wood]] <br /> [[File:Parts.png|32px]] 5 [[Parts]]
|}
 
== Resource Production ==
 
All of the following buildings except the [[File:Ranch_icon.png|32px]][[Ranch]] need [[File:FertileSoil.png|32px]][[Fertile Soil]] to function. Buildings such as the [[File:Greenhouse icon.png|32px]][[Greenhouse]] and [[File:Clay_Pit_icon.png|32px]][[Clay Pit]] needs to be placed directly on the [[File:FertileSoil.png|32px]][[Fertile Soil]], while all others (excluding the [[File:Ranch_icon.png|32px]][[Ranch]]) need [[File:FertileSoil.png|32px]][[Fertile Soil]] to be converted to [[File:Farmfield_icon.png|32px]][[Farm Fields]]. The [[Resources]] are then grown on the [[File:Farmfield_icon.png|32px]][[Farm Fields]].
 
{| class="wikitable"
|-
! Resources
! Building
! Worker <br /> Slots
! Specialization <br /> Bonus
! Build Cost <br />Prestige 5≤
! Build Cost <br />Prestige 6≥
|-
| [[File:Icon_Resource_Clay.png|32px]] Clay ({{2Star}})<br />[[File:Reeds.png|32px]] Reeds ({{2Star}})
| [[File:Clay_Pit_icon.png|96px]] [[Clay Pit]]
| 3
| [[File:Icon Spec Water 64x64.png|16px]] [[Water]]<br /><br />[[File:Fox_circle.png|32px]][[Fox]]
| [[File:Planks.png|32px]] 2 [[Planks]]<br />[[File:Fabric.png|32px]] 2 [[Fabric]]
|
|-
| [[File:Resin.png|32px]] [[Resin]] ({{2Star}}) <br /> [[File:CrystalizedDew.png|32px]] [[Crystalized Dew]] ({{2Star}})
| [[File:Grove icon.png|96px]][[Forester's Hut]]
| 4
| [[File:Icon Spec Wood 64x64.png|16px]] [[Wood]]<br /><br />[[File: Beaver_circle.png|32px]] [[Beaver]]
| [[File:Planks.png|32px]] 2 [[Planks]]
| [[File:Planks.png|32px]] 3 [[Planks]]
|-
| [[File:Herbs.png|32px]] [[Herbs]] ({{2Star}})<br />[[File:Mushrooms.png|32px]] [[Mushrooms]] ({{2Star}})
| [[File:Greenhouse icon.png|96px]] [[Greenhouse]]
| 3
| [[File:Icon Spec Water 64x64.png|16px]]&nbsp;&nbsp; [[Water]] [[File:Icon Spec Farm 64x64.png|16px]] [[Farming]]<br /><br />[[File:Fox_circle.png|32px]][[Fox]]&nbsp;&nbsp; [[File: Human_circle.png|32px]] [[Human]]
| [[File:Bricks.png|32px]] 2 [[Bricks]]<br />[[File:Fabric.png|32px]] 2 [[Fabric]]
|
|-
| [[File:Roots.png|32px]] [[Roots]] ({{1Star}}) <br /> [[File:Herbs.png|32px]] [[Herbs]] ({{2Star}})
| [[File:HerbGarden_icon.png|96px]][[Herb Garden]]
| 2
| [[File:Icon Spec Farm 64x64.png|16px]] [[Farming]]<br /><br />[[File: Human_circle.png|32px]] [[Human]]
| [[File:Planks.png|32px]] 2 [[Planks]]
| [[File:Planks.png|32px]] 3 [[Planks]]
|-
| [[File:Roots.png|32px]] [[Roots]] ({{3Star}}) <br /> [[File:Herbs.png|32px]] [[Herbs]] ({{3Star}})
| [[File:Hallowed_Herb_Garden_icon.png|96px]][[Hallowed Herb Garden]]
| 3
| [[File:Icon Spec Farm 64x64.png|16px]] [[Farming]]<br /><br />[[File: Human_circle.png|32px]] [[Human]]
| colspan="2" | Found in [[Glades]], cannot be built.
|-
| [[File:Grain.png|32px]] [[Grain]] ({{3Star}}) <br /> [[File:PlantFiber.png|32px]] [[Plant Fiber]] ({{3Star}}) <br /> [[File:Vegetables.png|32px]] [[Vegetables]] ({{2Star}}) <br /> [[File:Mushrooms.png|32px]] [[Mushrooms]] ({{2Star}})
| [[File:Homestead_icon.png|96px]][[Homestead]]
| 3
| [[File:Icon Spec Farm 64x64.png|16px]] [[Farming]]<br /><br />[[File: Human_circle.png|32px]] [[Human]]
| colspan="2" | Found in [[Glades]], cannot be built.
|-
| [[File:Berries.png|32px]] [[Berries]] ({{2Star}}) <br /> [[File:PlantFiber.png|32px]] [[Plant Fiber]] ({{2Star}})
| [[File:Plantation_icon.png|96px]] [[Plantation]]
| 2
| [[File:Icon Spec Farm 64x64.png|16px]] [[Farming]]<br /><br />[[File: Human_circle.png|32px]] [[Human]]
| [[File:Planks.png|32px]] 2 [[Planks]]
| [[File:Planks.png|32px]] 3 [[Planks]]
|-
| [[File:Vegetables.png|32px]] [[Vegetables]] ({{1Star}}) <br /> [[File:Grain.png|32px]] [[Grain]] ({{2Star}})
| [[File:SmallFarm_icon.png|96px]] [[Small Farm]]
| 2
| [[File:Icon Spec Farm 64x64.png|16px]] [[Farming]]<br /><br />[[File: Human_circle.png|32px]] [[Human]]
| [[File:Planks.png|32px]] 2 [[Planks]]
| [[File:Planks.png|32px]] 3 [[Planks]]
|-
| [[File:Vegetables.png|32px]] [[Vegetables]] ({{3Star}}) <br /> [[File:Grain.png|32px]] [[Grain]] ({{3Star}})
| [[File:Hallowed_SmallFarm_icon.png|96px]] [[Hallowed Small Farm]]
| 3
| [[File:Icon Spec Farm 64x64.png|16px]] [[Farming]]<br /><br />[[File: Human_circle.png|32px]] [[Human]]
| colspan="2" | Found in [[Glades]], cannot be built.
|-
| [[File:Meat.png|32px]] [[Meat]] ({{1Star}})<br />[[File:Leather.png|32px]] Leather ({{1Star}})<br /> [[File:Eggs.png|32px]] [[Eggs]] ({{1Star}})
| [[File:Ranch icon.png|96px]] [[Ranch]]
| 2
| [[File:Icon Spec Meat 64x64.png|16px]] [[Meat]]<br /><br />[[File: Lizard_circle.png|32px]] [[Lizard]]
| [[File:Planks.png|32px]] 5 [[Planks]]
| [[File:Planks.png|32px]] 8 [[Planks]]
|}
 
= Food =
 
''Main article: [[Food]]''
 
Every few minutes, [[Villagers]] will go to rest at a [[Hearth]] and try to eat food from [[Storage]]. If they cannot eat, they will get a [[Resolve]] penalty. Alternatively, if [[Complex Food Need|Complex Food]] is available, villagers will eat that instead of raw food, rewarding a bonus to Resolve. Therefore, it is essential that your settlement have a steady income of food resources.
 
== Raw Food Nodes ==
 
Initially only Raw Food will be available around the beginning of each settlement. Raw Food prevents villagers from getting hungry, but will not satisfy their needs for [[#Complex_Food|Complex Food]]. Compared to the number and diversity of ingredients, Complex Food feeds more villagers than Raw Food. In general, plan ahead to convert Raw Food into Complex Food, so that you can feed more villagers sustainably and satisfy their needs for Complex Foods.
 
You can prevent your villagers from eating one or more of these Raw Food resources via [[Consumption Control]], once the [[Upgrade]] [[Obsidian Archives Level 3]] is unlocked. For example, if you are running low on Roots and need Flour, you may want to disable Roots in the Consumption panel.
 
{| class="wikitable"
|-
! Primary <br /> Resources
! Bonus<br />Resources
! Resource Deposits
! Gathering Building
! Worker <br /> Slots
! Specialization <br /> Bonus
! Build Cost <br />Prestige 5≤
! Build Cost <br />Prestige 6≥
|-
| rowspan="2" | [[File:Grain.png|32px]] Wheat<br />[[File:Roots.png|32px]] Roots<br />[[File:Vegetables.png|32px]] Vegetables
|
| [[File:DebugNode SwampWheatBig icon.png|32px]] Swamp Wheat Field (LARGE and SMALL)<br />[[File:DebugNode RootsBig icon.png|32px]] Root Deposit (LARGE and SMALL)<br />[[File:DebugNode MossBroccoliBig icon.png|32px]] Moss Broccoli Patch (LARGE and SMALL)
| [[File:Forager's Camp icon.png|96px]] [[Foragers' Camp ]]({{2Star}})
| rowspan="2" | 2
| rowspan="2" | [[File:Icon Spec Farm 64x64.png|16px]] [[Farming]] <br /><br />[[File: Human_circle.png|32px]] [[Human]]
| rowspan="2" | [[File:Wood.png|32px]] 10 [[Wood]] <br /> [[File:Parts.png|32px]] 3 [[Parts]]
| rowspan="2" | [[File:Wood.png|32px]] 15 [[Wood]] <br /> [[File:Parts.png|32px]] 5 [[Parts]]
|-
|
| [[File:DebugNode SwampWheatSmall icon.png|32px]] Swamp Wheat Field (SMALL)<br />[[File:DebugNode RootsSmall icon.png|32px]] Root Deposit (SMALL)<br />[[File:DebugNode MossBroccoliSmall icon.png|32px]] Moss Broccoli Patch (SMALL)
| [[File:Small Foragers' Camp icon.png|96px]] [[Small Foragers' Camp ]] ({{1Star}})
|-
| rowspan="2" | [[File:Berries.png|32px]] [[Berries]] <br /> [[File:Herbs.png|32px]] [[Herbs]] <br /> [[File:Mushrooms.png|32px]] [[Mushrooms]]
|
| [[File:DebugNode HerbsBig icon.png|32px]] Herb Node (LARGE and SMALL)<br />[[File:DebugNode DewberryBushBig icon.png|32px]] Dewberry Bush (LARGE and SMALL) <br />[[File:DebugNode MushroomBig icon.png|32px]] Bleeding Tooth Mushrooms (LARGE and SMALL) <br />[[File:DebugNode_MarshlandsMushroomBig_icon.png|32px]] Grasscap Mushrooms (LARGE and SMALL)
| [[File:Herbalist's_Camp_icon.png|96px]] [[Herbalists' Camp]]({{2Star}})
| rowspan="2" | 2
| rowspan="2" | [[File:Icon Spec Alchemy 64x64.png|16px]] [[Alchemy]] <br /><br />[[File:Harpy_circle.png|32px]] [[Harpy]]
| rowspan="2" | [[File:Wood.png|32px]] 10 [[Wood]] <br /> [[File:Parts.png|32px]] 3 [[Parts]]
| rowspan="2" | [[File:Wood.png|32px]] 15 [[Wood]] <br /> [[File:Parts.png|32px]] 5 [[Parts]]
|-
|
| [[File:DebugNode HerbsSmall icon.png|32px]] Herb Node (SMALL)<br />[[File:DebugNode DewberryBushSmall icon.png|32px]] Dewberry Bush (SMALL) <br />[[File:DebugNode MushroomSmall icon.png|32px]] Bleeding Tooth Mushrooms (SMALL)<br />[[File:DebugNode_MarshlandsMushroomSmall_icon.png|32px]] Grasscap Mushrooms (SMALL)
| [[File:Small Herbalists' Camp icon.png|96px]] [[Small Herbalists' Camp ]]({{1Star}})
|-
| rowspan="2" | [[File:Meat.png|32px]] [[Meat]]<br /> <br /><br />[[File:Eggs.png|32px]] [[Eggs]]
|
| [[File:DebugNode_LeechBroodmotherBig_icon.png|32px]] Leech Broodmother (LARGE and SMALL)<br /> [[File:DebugNode SnailBroodmotherBig icon.png|32px]][[Slickshell Broodmother]] (LARGE and SMALL)<br />[[File:DebugNode WormtongueNestBig icon.png|32px]] Wormtongue Nest (LARGE and SMALL) <br /> <br /> [[File:DebugNode_SnakeNestBig_icon.png|32px]] [[Snake Nest]] (LARGE and SMALL)<br /> [[File:DebugNode StormbirdNestBig icon.png|32px]] [[Stormbird Nest]] (LARGE and SMALL)<br />
| [[File:Trapper's Camp icon.png|96px]] [[Trappers' Camp ]]({{2Star}})
| 2
| rowspan="2" | [[File:Icon_Spec_Meat_64x64.png|16px]] [[Meat Production]]<br /> <br />[[File:Lizard_circle.png|32px]] [[Lizard]]
| [[File:Wood.png|32px]] 10 [[Wood]] <br /> [[File:Parts.png|32px]] 3 [[Parts]]
| [[File:Wood.png|32px]] 15 [[Wood]] <br /> [[File:Parts.png|32px]] 5 [[Parts]]
|-
|
| [[File:DebugNode_LeechBroodmotherSmall_icon.png|32px]] Leech Broodmother (SMALL)<br /> [[File:DebugNode SnailBroodmotherSmall icon.png|32px]][[Slickshell Broodmother]] (SMALL)<br />[[File:DebugNode WormtongueNestSmall icon.png|32px]] Wormtongue Nest (SMALL) <br /> <br /> [[File:DebugNode_SnakeNestSmall_icon.png|32px]] [[Snake Nest]] (SMALL)<br /> [[File:DebugNode StormbirdNestSmall icon.png|32px]] [[Stormbird Nest]] (SMALL)<br />
| [[File:Small_Trappers'_Camp_icon.png|96px]] [[Small Trappers' Camp ]]({{1Star}})
| 2
| [[File:Wood.png|32px]] 10 [[Wood]] <br /> [[File:Parts.png|32px]] 3 [[Parts]]
| [[File:Wood.png|32px]] 15 [[Wood]] <br /> [[File:Parts.png|32px]] 5 [[Parts]]
|}
 
=== Producing Raw Food ===
 
Farms produce raw food and several other resources. Farms can be created on [[File:FertileSoil.png|32px]] [[Fertile Soil]] by building [[File:Farmfield_icon.png|32px]] [[Farm Field]]s. The "Mushroom Seedlings" cornerstone adds the ability to grow [[File:Mushrooms.png|32px]] [[Mushrooms]] ({{2Star}}) in any building that uses fertile soil fields.
 
{| class="wikitable"
|-
! Resources
! Building
! Worker <br /> Slots
! Specialization <br /> Bonus
! Build Cost <br />Prestige 5≤
! Build Cost <br />Prestige 6≥
|-
| [[File:Resin.png|32px]] [[Resin]] ({{2Star}}) <br /> [[File:CrystalizedDew.png|32px]] [[Crystalized Dew]] ({{2Star}})
| [[File:Grove icon.png|96px]][[Forester's Hut]]
| 4
| [[File:Icon Spec Wood 64x64.png|16px]] [[Wood]]<br /><br />[[File: Beaver_circle.png|32px]] [[Beaver]]
| [[File:Planks.png|32px]] 2 [[Planks]]
| [[File:Planks.png|32px]] 3 [[Planks]]
|-
| [[File:Roots.png|32px]] [[Roots]] ({{1Star}}) <br /> [[File:Herbs.png|32px]] [[Herbs]] ({{2Star}})
| [[File:HerbGarden_icon.png|96px]][[Herb Garden]]
| 2
| [[File:Icon Spec Farm 64x64.png|16px]] [[Farming]]<br /><br />[[File: Human_circle.png|32px]] [[Human]]
| [[File:Planks.png|32px]] 2 [[Planks]]
| [[File:Planks.png|32px]] 3 [[Planks]]
|-
| [[File:Roots.png|32px]] [[Roots]] ({{3Star}}) <br /> [[File:Herbs.png|32px]] [[Herbs]] ({{3Star}})
| [[File:Hallowed_Herb_Garden_icon.png|96px]][[Hallowed Herb Garden]]
| 3
| [[File:Icon Spec Farm 64x64.png|16px]] [[Farming]]<br /><br />[[File: Human_circle.png|32px]] [[Human]]
| colspan="2" | Found in [[Glades]], cannot be built.
|-
| [[File:Grain.png|32px]] [[Grain]] ({{3Star}}) <br /> [[File:PlantFiber.png|32px]] [[Plant Fiber]] ({{3Star}}) </br> [[File:Vegetables.png|32px]] [[Vegetables]] ({{2Star}}) </br> [[File:Mushrooms.png|32px]] [[Mushrooms]] ({{2Star}})
| [[File:Homestead_icon.png|96px]][[Homestead]]
| 3
| [[File:Icon Spec Farm 64x64.png|16px]] [[Farming]]<br /><br />[[File: Human_circle.png|32px]] [[Human]]
| colspan="2" | Found in [[Glades]], cannot be built.
|-
| [[File:Berries.png|32px]] [[Berries]] ({{2Star}}) <br /> [[File:PlantFiber.png|32px]] [[Plant Fiber]] ({{2Star}})
| [[File:Plantation_icon.png|96px]] [[Plantation]]
| 2
| [[File:Icon Spec Farm 64x64.png|16px]] [[Farming]]<br /><br />[[File: Human_circle.png|32px]] [[Human]]
| [[File:Planks.png|32px]] 2 [[Planks]]
| [[File:Planks.png|32px]] 3 [[Planks]]
|-
| [[File:Vegetables.png|32px]] [[Vegetables]] ({{1Star}}) <br /> [[File:Grain.png|32px]] [[Grain]] ({{2Star}})
| [[File:SmallFarm_icon.png|96px]] [[Small Farm]]
| 2
| [[File:Icon Spec Farm 64x64.png|16px]] [[Farming]]<br /><br />[[File: Human_circle.png|32px]] [[Human]]
| [[File:Planks.png|32px]] 2 [[Planks]]
| [[File:Planks.png|32px]] 3 [[Planks]]
|-
| [[File:Vegetables.png|32px]] [[Vegetables]] ({{3Star}}) <br /> [[File:Grain.png|32px]] [[Grain]] ({{3Star}})
| [[File:Hallowed_SmallFarm_icon.png|96px]] [[Hallowed Small Farm]]
| 3
| [[File:Icon Spec Farm 64x64.png|16px]] [[Farming]]<br /><br />[[File: Human_circle.png|32px]] [[Human]]
| colspan="2" | Found in [[Glades]], cannot be built.
|}
 
 
Meat and Eggs are produced by the [[Ranch]] (★).
 
{| class="wikitable"
|-
! Produced Resources
! Input Resources
! Building
! Worker <br /> Slots
! Specialization <br /> Bonus
! Build Cost <br />Prestige 5≤
! Build Cost <br />Prestige 6≥
! Blightrot Footprint
|-
| 10 [[File:Meat.png|32px]] [[Meat]] ({{1Star}}) <br />
|8 [[File:PlantFiber.png|32px]] [[Plant Fiber]] <br /> 8 [[File:Grain.png|32px]] [[Grain]] <br /> 8 [[File:Reeds.png|32px]] [[Reeds]] <br />5 [[File:Vegetables.png|32px]] [[Vegetables]]
| rowspan="2" | [[Ranch]]</br>[[File:Ranch icon.png|96px]]
| rowspan="2" | 2
| rowspan="2" | [[File:Icon Spec Meat 64x64.png|16px]] [[Meat]]<br /><br />[[File: Lizard_circle.png|32px]] [[Lizard]]
| rowspan="2" | [[File:Planks.png|32px]] 5 [[Planks]]
| rowspan="2" | [[File:Planks.png|32px]] 8 [[Planks]]
| rowspan="2" | 3% {{Blight2}} </br> [[File:DrizzleWater icon.png|32px]] [[Drizzle Water]] 
|-
| 5 [[File:Eggs.png|32px]] [[Eggs]] ({{1Star}})
| 2 [[File:Berries.png|32px]] [[Berries]] <br /> 3 [[File:Grain.png|32px]] [[Grain]] <br /> 2 [[File:Insects.png|32px]] [[Insects]] <br /> 2 [[File:Reeds.png|32px]] [[Reeds]]
|}
 
== Complex Food ==
 
''Main article: [[Complex Food Need]]''
 
These food resources are produced from [[Recipes]] and will satisfy the villagers' needs for [[Complex Food Need|Complex Food]]. Villagers prefer these food items over [[#Raw_Food|Raw Food]] when resting at [[Hearths]]. Satisfying villagers with Complex Food is more efficient, because most Recipes yield more goods than the number of raw ingredients used to produce them.
 
Note that the ingredients [[Flour]], [[Grain]], and [[Herbs]] are not edible, but are required in many Complex Food recipes.
 
Also note that the amount of ingredients, the amount produced, and the time it takes to produce all vary depending on the Building in which the Recipe is working. Consult the [[Recipes Panel]] in the game or the specific, linked Building page or Resource page for these further details.
 
{| class="wikitable"
|+ Complex Food and how to get it
!rowspan=2| Complex Food
!rowspan=2| Amber Value
!rowspan=2| Produced in
!COLSPAN=3| Recipe
|-
! 1st Ingredient !! 2nd Ingredient !! Blightrot Footprint
|-
| [[File:Biscuits.png|64px]] [[Biscuits]]
| 0.25 {{Amber}}
| [[Apothecary]] (★★) <br /> [[Bakery]] (★★) <br /> [[Cookhouse]] (★★) <br /> [[Smelter]] (★) <br /> [[Field Kitchen]] (⊙)
<!-- Recipe -->
| [[File:Flour.png|32px]] [[Flour]]
| [[File:Berries.png|32px]] [[Berries]] <br /> [[File:Herbs.png|32px]] [[Herbs]] <br /> [[File:Roots.png|32px]] [[Roots]]
| 2% {{Blight1}}
|-
| [[File:Jerky.png|64px]] [[Jerky]]
| 0.14 {{Amber}}
| [[Smokehouse]] (★★★) <br /> [[Butcher]] (★★) <br /> [[Kiln]] (★) <br /> [[Field Kitchen]] (⊙)
<!-- Recipe -->
| [[File:Insects.png|32px]] [[Insects]] <br /> [[File:Meat.png|32px]] [[Meat]]
| [[File:Coal.png|32px]] [[Coal]] <br /> [[File:Oil.png|32px]] [[Oil]] <br /> [[File:SeaMarrow.png|32px]] [[Sea Marrow]] <br /> [[File:Wood.png|32px]] [[Wood]]
| 2% {{Blight1}}
|-
| [[File:PickledGoods.png|64px]] [[Pickled Goods]]
| 0.20 {{Amber}}
| [[Granary]] (★★) <br /> [[Brewery]] (★) <br /> [[Cellar]] (★) <br /> [[Field Kitchen]] (⊙)
<!-- Recipe -->
| [[File:Berries.png|32px]] [[Berries]] <br /> [[File:Mushrooms.png|32px]] [[Mushrooms]] <br /> [[File:Roots.png|32px]] [[Roots]] <br /> [[File:Vegetables.png|32px]] [[Vegetables]]
| [[File:Barrels.png|32px]] [[Barrels]] <br /> [[File:Pottery.png|32px]] [[Pottery]] <br /> [[File:Waterskins.png|32px]] [[Waterskins]]
| 2% {{Blight1}}
|-
| [[File:Pie.png|64px]] [[Pie]]
| 0.25 {{Amber}}
| [[Brick Oven]] (★★★) <br /> [[Bakery]] (★★) <br /> [[Furnace]] (★★)
<!-- Recipe -->
| [[File:Flour.png|32px]] [[Flour]]
| [[File:Berries.png|32px]] [[Berries]] <br /> [[File:Eggs.png|32px]] [[Eggs]] <br /> [[File:Herbs.png|32px]] [[Herbs]] <br /> [[File:Insects.png|32px]] [[Insects]] <br /> [[File:Meat.png|32px]] [[Meat]]
| 2% {{Blight1}}
|-
| [[File:Skewers.png|64px]] [[Skewers]]
| 0.20 {{Amber}}
| [[Grill]] (★★★) <br /> [[Butcher]] (★★) <br /> [[Cookhouse]] (★★)
<!-- Recipe -->
| [[File:Insects.png|32px]] [[Insects]] <br /> [[File:Jerky.png|32px]] [[Jerky]] <br /> [[File:Meat.png|32px]] [[Meat]] <br /> [[File:Mushrooms.png|32px]] [[Mushrooms]]
| [[File:Berries.png|32px]] [[Berries]] <br /> [[File:Eggs.png|32px]] [[Eggs]] <br /> [[File:Roots.png|32px]] [[Roots]] <br /> [[File:Vegetables.png|32px]] [[Vegetables]]
| 2% {{Blight1}}
|-
|}
 
= Building Materials =
 
Building Materials are mostly used for constructing new [[Buildings]], however there are [[Recipes]] that require these materials as ingredients. All materials are refunded if a Building is demolished.
 
Note that the amount of ingredients, the amount produced, and the time it takes to produce all vary depending on the Building in which the Recipe is working. Consult the [[Recipes Panel]] in the game or the specific, linked Building page or Resource page for these further details.
 
{| class="wikitable"
|+ Building Materials and where to get them
!rowspan=2| Building Material
!rowspan=2| Amber value
!rowspan=2| Produced in
!COLSPAN=3| Recipe
|-
! 1st Ingredient !! 2nd Ingredient !! Blightrot Footprint
|-
| [[File:Bricks.png|64px]] [[Bricks]]
| 0.31 {{Amber}}
| [[Brickyard]] (★★) <br /> [[Furnace]] (★★) <br /> [[Workshop]] (★★) <br /> [[Kiln]] (★) <br /> [[Crude Workstation]] (⊙)
<!-- Recipe -->
| —<!--blank-->
| [[File:Clay.png|32px]] [[Clay]] <br /> [[File:Stone.png|32px]] [[Stone]]
| 2% {{Blight1}}
|-
| [[File:Fabric.png|64px]] [[Fabric]]
| 0.31 {{Amber}}
| [[Weaver]] (★★★) <br /> [[Granary]] (★★) <br /> [[Leatherworker]] (★★) <br /> [[Workshop]] (★★) <br /> [[Crude Workstation]] (⊙)
<!-- Recipe -->
| —<!--blank-->
| [[File:PlantFiber.png|32px]] [[Plant Fiber]] <br /> [[File:Leather.png|32px]] [[Leather]] <br /> [[File:Reeds.png|32px]] [[Reed]]
| 2% {{Blight1}}
|-
| [[File:Planks.png|64px]] [[Planks]]
| 0.18 {{Amber}}
| [[Lumber Mill]] (★★★) <br /> [[Carpenter]] (★★) <br /> [[Supplier]] (★★) <br /> [[Workshop]] (★★) <br /> [[Crude Workstation]] (⊙)
<!-- Recipe -->
| —<!--blank-->
| [[File:Wood.png|32px]] [[Wood]]
| 2% {{Blight1}}
|-
| [[File:Parts.png|64px]] [[Parts]]
| 2.39 {{Amber}}
| [[Rainpunk Foundry]] (★★★)
<!-- Recipe -->
| [[File:Clay.png|32px]] [[Clay]] <br /> [[File:CopperBar.png|32px]] [[Copper Bars]] <br /> [[File:CrystalizedDew.png|32px]] [[Crystalized Dew]] <br /> [[File:Stone.png|32px]] [[Stone]]
| [[File:Coal.png|32px]] [[Coal]] <br /> [[File:Oil.png|32px]] [[Oil]] <br /> [[File:Wood.png|32px]] [[Wood]]
| 4% {{Blight3}}
|-
| [[File:Wildfire Essence.png|64px]] [[Wildfire Essence]]
| 5.00 {{Amber}}
|COLSPAN=4| ''Cannot be produced. Found from [[Trading]], solving [[Glade Events]], and fulfilling [[Orders]].''
|}
= Consumable Items =
 
Consumable items include Clothing and Service Goods. Some of these items can also be used as ingredients when producing Trade Goods.
 
Note that the amount of ingredients, the amount produced, and the time it takes to produce all vary depending on the Building in which the Recipe is working. Consult the [[Recipes Panel]] in the game or the specific, linked Building page or Resource page for these further details.
 
== Clothing ==
 
Humans and Beavers have a need for Clothing.
 
{| class="wikitable"
!rowspan=2| Consumable Item
!rowspan=2| Used in Service
!rowspan=2| Amber value
!rowspan=2| Produced in
!COLSPAN=3| Recipe
|-
! 1st Ingredient !! 2nd Ingredient !! Blightrot Footprint
|-
| [[File:Coats.png|64px]] [[Coats]]
| [[Clothing]] (at [[Hearths]])
| 0.10 {{Amber}}
| [[Clothier]] (★★★) <br /> [[Artisan]] (★★) <br /> [[Smithy]] (★★) <br /> [[Druid's Hut]] (★)
<!-- Recipe -->
| —<!--blank-->
| [[File:Fabric.png|32px]] [[Fabric]]
| 2% {{Blight1}}
|}
 
== Service Goods ==
 
Service Goods are used in [[Service Buildings]] to satisfy villagers' needs for [[Services]].
 
{| class="wikitable"
|+ Consumable Items and where to get them
!rowspan=2| Consumable Item
!rowspan=2| Used in Service
!rowspan=2| Amber value
!rowspan=2| Produced in
!COLSPAN=3| Recipe
|-
! 1st Ingredient !! 2nd Ingredient !! Blightrot Footprint
|-
| [[File:Ale.png|64px]] [[Ale]]
| [[Leisure]]
| 0.17 {{Amber}}
| [[Brewery]] (★★★) <br /> [[Tinctury]] (★★) <br /> [[Scribe]] (★★) <br /> [[Grill]] (★)
<!-- Recipe -->
| [[File:Grain.png|32px]] [[Grain]] <br /> [[File:Roots.png|32px]] [[Roots]]
| [[File:Barrels.png|32px]] [[Barrels]] <br /> [[File:Pottery.png|32px]] [[Pottery]] <br /> [[File:Waterskins.png|32px]] [[Waterskins]]
| 4% {{Blight3}}
|-
| [[File:Cosmetics.png|64px]] [[Cosmetics]]
| [[Cleanliness]]
| 0.14 {{Amber}}
| [[Alchemist's Hut]] (★★) <br /> [[Apothecary]] (★★) <br /> [[Cooperage]] (★)
<!-- Recipe -->
| [[File:Eggs.png|32px]] [[Eggs]] <br /> [[File:Oil.png|32px]] [[Oil]]
| [[File:Herbs.png|32px]] [[Herbs]] <br /> [[File:Pigment.png|32px]] [[Pigment]] <br /> [[File:Resin.png|32px]] [[Resin]]
| 4% {{Blight3}}
|-
| [[File:Incense.png|64px]] [[Incense]]
| [[Religion]]
| 0.18 {{Amber}}
| [[Apothecary]] (★★) <br /> [[Brick Oven]] (★) <br /> [[Druid's Hut]] (★) <br /> [[Smokehouse]] (★)
<!-- Recipe -->
| [[File:Herbs.png|32px]] [[Herbs]] <br /> [[File:Insects.png|32px]] [[Insects]] <br /> [[File:Resin.png|32px]] [[Resin]] <br /> [[File:Roots.png|32px]] [[Roots]]
| [[File:Coal.png|32px]] [[Coal]] <br /> [[File:Oil.png|32px]] [[Oil]] <br /> [[File:SeaMarrow.png|32px]] [[Sea Marrow]] <br /> [[File:Wood.png|32px]] [[Wood]]
| 4% {{Blight3}}
|-
| [[File:Scrolls.png|64px]] [[Scrolls]]
| [[Education]]
| 0.14 {{Amber}}
| [[Scribe]] (★★★) <br /> [[Clothier]] (★) <br /> [[Lumber Mill]] (★) <br /> [[Rain Mill]] (★)
<!-- Recipe -->
| [[File:Leather.png|32px]] [[Leather]] <br /> [[File:PlantFiber.png|32px]] [[Plant Fiber]] <br /> [[File:Wood.png|32px]] [[Wood]]
| [[File:Pigment.png|32px]] [[Pigment]] <br /> [[File:Wine.png|32px]] [[Wine]]
| 4% {{Blight3}}
|-
| [[File:TrainingGear.png|64px]] [[Training Gear]]
| [[Brawling]]
| 0.21 {{Amber}}
| [[Cooperage]] (★★) <br /> [[Manufactory]] (★★) <br /> [[Tinkerer]] (★★) <br /> [[Weaver]] (★)
<!-- Recipe -->
| [[File:CopperBar.png|32px]] [[Copper Bars]] <br /> [[File:CrystalizedDew.png|32px]] [[Crystalized Dew]] <br /> [[File:Stone.png|32px]] [[Stone]]
| [[File:Planks.png|32px]] [[Planks]] <br /> [[File:Reeds.png|32px]] [[Reed]]
| 4% {{Blight3}}
|-
| [[File:Wine.png|64px]] [[Wine]]
| [[Luxury]]
| 0.14 {{Amber}}
| [[Cellar]] (★★★) <br /> [[Alchemist's Hut]] (★★) <br /> [[Tinctury]] (★★)
<!-- Recipe -->
| [[File:Berries.png|32px]] [[Berries]] <br /> [[File:Mushrooms.png|32px]] [[Mushrooms]] <br /> [[File:Reeds.png|32px]] [[Reed]]
| [[File:Barrels.png|32px]] [[Barrels]] <br /> [[File:Pottery.png|32px]] [[Pottery]] <br /> [[File:Waterskins.png|32px]] [[Waterskins]]
| 4% {{Blight3}}
|}
 
== Bonus Consumable Items ==
 
Additionally, some of these resources are available as bonuses when villagers work deposits on map tiles. If you have no access to their main production methods, you will still find a few as bonuses. They are infrequent extra resources that happen during normal gathering (between 5% and 40% of the time, typically about 1-in-5 times). See [[Bonus Resources]] for more information.
 
{| class="wikitable"
|+ Bonus resources and where to find them
! Consumable Item !! From resource deposit
|-
| [[File:Ale.png|32px]] [[Ale]] || ''none''
|-
| [[File:Cosmetics.png|32px]] [[Cosmetics]] || ''none''
|-
| [[File:Incense.png|32px]] [[Incense]] || [[Crimsonreach Tree]]s (Coral Forest)
|-
| [[File:Scrolls.png|32px]] [[Scrolls]] || ''none''
|-
| [[File:TrainingGear.png|32px]] [[Training Gear]] || ''none''
|-
| [[File:Wine.png|32px]] [[Wine]] || ''none''
|}
= Crafting Materials =
 
Crafting Materials are goods used in Recipes, and most don't have another purpose except as intermediate products. These are the most diversely and frequently used resources, some being used in almost a dozen recipes. Materials for building [[Roads]] also falls into this broad category.
 
Crafting Materials are split into roughly two groups, one raw from the map and one produced in [[Buildings]]. The exceptions that appear in both lists are [[Crystalized Dew]] and [[Leather]].
 
Crafting Materials can frequently be found as rewards from [[Glade Events]] and [[Orders]].
 
Note that the amount of ingredients, the amount produced, and the time it takes to produce all vary depending on the Building in which the Recipe is working. Consult the [[Recipes Panel]] in the game or the specific, linked Building page or Resource page for these further details.
 
== Raw Crafting Materials ==
 
These Crafting Materials are gathered or farmed from map tiles with resource deposits. Some only need a [[Camps|Camp]] or [[Mine]], while others need [[Fertile Soil]] to be improved to [[Farm Field]]s and a nearby farming building.
 
Note that [[Crystalized Dew]] appears here because it can be farmed raw from the [[Grove]]. It is also produced in three buildings, listed here for quick reference, and its Recipe appears in the second table for Crafting Materials.
 
{| class="wikitable"
|+ Raw Crafting Materials and where to get them
!rowspan=2| Raw Crafting Material
!rowspan=2| Amber value
!COLSPAN=2| Gathered by
!rowspan=2| Farmed from [[Farm Field]]s by
!rowspan=2| Produced by
|-
! Camp !! Near resource deposit
|-
| [[File:Clay.png|64px]] [[Clay]]
| 0.14 {{Amber}}
| [[Stonecutters' Camp]] (★) || [[File:DebugNode ClaySmall icon.png|64px]] [[Clay Deposit]]
| ''none''
| [[Clay Pit]] (★★)
|-
| [[File:CopperOre.png|64px]] [[Copper Ore]]
| 0.12 {{Amber}}
|COLSPAN=2| ''none''
| ''none''
| [[File:Mine icon.png|32px]] [[Mine]] (★) on a [[Copper Deposit]]
|-
| [[File:CrystalizedDew.png|64px]] [[Crystalized Dew]]
| 0.59 {{Amber}}
|COLSPAN=2| ''none''
| [[Grove]] (★★)
| [[Alchemist's Hut]] (★★) <br /> [[Brickyard]] (★★) <br /> [[Smelter]] (★)
|-
| [[File:Grain.png|64px]] [[Grain]]
| 0.20 {{Amber}}
| [[Foragers' Camp]] (★) || [[File:DebugNode SwampWheatSmall icon.png|64px]] [[Swamp Wheat Field]]
| [[Homestead]] (★★) <br /> [[Small Farm]] (★★)
| ''none''
|-
| [[File:Herbs.png|64px]] [[Herbs]]
| 0.20 {{Amber}}
| [[Herbalists' Camp]] (★) || [[File:DebugNode HerbsSmall icon.png|64px]] [[Herb Deposit]]
| [[Greenhouse]] (★★) <br /> [[Herb Garden]] (★★)
| ''none''
|-
| [[File:Leather.png|64px]] [[Leather]]
| 0.14 {{Amber}}
|COLSPAN=2| ''none''
| ''none''
| [[Ranch]] (★)
|-
| [[File:PlantFiber.png|64px]] [[Plant Fiber]]
| 0.14 {{Amber}}
| [[Harvesters' Camp]] (★) || [[File:DebugNode FlaxSmall icon.png|64px]] [[Flax Field]]
| [[Plantation]] (★★)
| ''none''
|-
| [[File:Reeds.png|64px]] [[Reed]]
| 0.14 {{Amber}}
| [[Harvesters' Camp]] (★) || [[File:DebugNode ReedSmall icon.png|64px]] [[Reed Field]]
| ''none''
| [[Clay Pit]] (★★)
|-
| [[File:Resin.png|64px]] [[Resin]]
| 0.14 {{Amber}}
|COLSPAN=2| ''none''
| [[Grove]] (★★)
| ''none''
|-
| [[File:Sparkdew.png|64px]] [[Sparkdew]]
| 0.06 {{Amber}}
|COLSPAN=2| ''none''
| ''none''
| [[Rain Collector]] (★)
|-
| [[File:Stone.png|64px]] [[Stone]]
| 0.14 {{Amber}}
| [[Stonecutters' Camp]] || [[File:DebugNode StoneSmall icon.png|64px]] [[Stone Deposit]]
| ''none''
| ''none''
|}
 
=== Bonus Raw Crafting Materials ===
 
Additionally, some of these resources are available as bonuses when villagers work other deposits. If you have no access to their main gathering, farming, or production methods, you will still find a few as bonuses. They are infrequent extra resources that happen during normal gathering (between 5% and 40% of the time, typically about 1-in-5 times). See [[Bonus Resources]] for more information.
 
{| class="wikitable"
|+ Bonus resources and where to find them
! Raw Crafting Material !! From resource deposit
|-
| [[File:Clay.png|32px]] [[Clay]]
| [[File:DebugNode FlaxSmall icon.png|32px]] [[Flax Field]] <br /> [[File:DebugNode ReedSmall icon.png|32px]] [[Reed Field]] <br /> [[File:DebugNode StoneSmall icon.png|32px]] [[Stone Deposit]] <br /> [[File:Mine icon.png|32px]] [[Mine]] on a [[Copper Deposit]]
|-
| [[File:CopperOre.png|32px]] [[Copper Ore]]
| [[File:DebugNode ClaySmall icon.png|32px]] [[Clay Deposit]] <br /> [[Coppervein Tree]]s (Scarlet Orchard)
|-
| [[File:CrystalizedDew.png|32px]] [[Crystalized Dew]]
| [[Musselsprout Tree]]s (Coral Forest)
|-
| [[File:Grain.png|32px]] [[Grain]]
| ''none''
|-
| [[File:Herbs.png|32px]] [[Herbs]]
| [[File:DebugNode RootsSmall icon.png|32px]] [[Roots Deposit]]
|-
| [[File:Leather.png|32px]] [[Leather]]
| [[Mushwood Tree]]s (The Marshlands) <br /> [[File:DebugNode SnailBroodmotherSmall icon.png|32px]] [[Slickshell Broodmother]] <br /> [[File:DebugNode_SnakeNestSmall_icon.png|32px]] [[Snake Nest]]
|-
| [[File:PlantFiber.png|32px]] [[Plant Fiber]]
| [[Coppervein Tree]]s (Scarlet Orchard) <br/ > [[File:DebugNode HerbsSmall icon.png|32px]] [[Herb Deposit]] <br /> [[Lush Tree]]s (Royal Woodlands) <br /> [[Plateleaf Tree]]s (Coral Forest) <br /> [[File:DebugNode SwampWheatSmall icon.png|32px]] [[Swamp Wheat Field]]
|-
| [[File:Reeds.png|32px]] [[Reed]]
| ''none''
|-
| [[File:Resin.png|32px]] [[Resin]]
| [[Lush Tree]]s (Royal Woodlands) <br /> [[Plantleaf Tree]]s (Coral Forest)
|-
| [[File:Sparkdew.png|32px]] [[Sparkdew]]
| ''none''
|-
| [[File:Stone.png|32px]] [[Stone]]
| [[File:Mine icon.png|32px]] [[Mine]] on a [[Coal Deposit]] <br /> [[Crimsonreach Tree]]s (Coral Forest) <br /> [[File:DebugNode SeaMarrowSmall icon.png|32px]] [[Sea Marrow Deposit]]
|}
 
== Refined Crafting Materials ==
 
These Crafting Materials are produced from [[Recipes]] in [[Buildings]]. They are not available from gathering, with the exception of [[Crystalized Dew]].
 
Note that the amount of ingredients, the amount produced, and the time it takes to produce all vary depending on the Building in which the Recipe is working. Consult the [[Recipes Panel]] in the game or the specific, linked Building page or Resource page for these further details.
 
{| class="wikitable"
|+ Crafting Materials that are produced and how to get them
!rowspan=2| Produced Crafting Material
!rowspan=2| Amber value
!rowspan=2| Produced in
!COLSPAN=4| Recipe
|-
! 1st Ingredient !! 2nd Ingredient !! 3rd Ingredient !! Blightrot Footprint
|-
| [[File:Barrels.png|64px]] [[Barrels]]
| 0.20 {{Amber}}
| [[Cooperage]] ({{3Star}}) <br /> [[Artisan]] ({{2Star}}) <br /> [[Provisioner]] ({{2Star}}) <br /> [[Toolshop]] ({{1Star}})
<!-- Recipe -->
| —<!--blank-->
| [[File:CopperBar.png|32px]] [[Copper Bars]] <br /> [[File:CrystalizedDew.png|32px]] [[Crystalized Dew]]
| [[File:Planks.png|32px]] [[Planks]]
| 3% {{Blight2}}
|-
| [[File:CopperBar.png|64px]] [[Copper Bars]]
| 0.59 {{Amber}}
| [[Smelter]] ({{3Star}}) <br /> [[Furnace]] ({{2Star}}) <br /> [[Grill]] ({{1Star}}) <br /> [[Stamping Mill]] ({{1Star}})
<!-- Recipe -->
| —<!--blank-->
| [[File:CopperOre.png|32px]] [[Copper Ore]]
| {{Wood}} <br /> {{Oil}} <br /> {{Coal}} <br /> {{Sea Marrow}}
| 4% {{Blight3}}
|-
| [[File:CrystalizedDew.png|64px]] [[Crystalized Dew]]
| 0.59 {{Amber}}
| [[Alchemist's Hut]] ({{2Star}}) <br /> [[Brickyard]] ({{2Star}}) <br /> [[Smelter]] ({{1Star}})
<!-- Recipe -->
| [[File:Herbs.png|32px]] [[Herbs]] <br /> [[File:Insects.png|32px]] [[Insects]] <br /> [[File:Resin.png|32px]] [[Resin]] <br /> [[File:Vegetables.png|32px]] [[Vegetables]]
| [[File:Clay.png|32px]] [[Clay]] <br /> [[File:Stone.png|32px]] [[Stone]]
| [[File:Sparkdew.png|32px]] [[Sparkdew]]
| 4% {{Blight3}}
|-
| [[File:Flour.png|64px]] [[Flour]]
| 0.18 {{Amber}}
| [[Rain Mill]] ({{3Star}}) <br /> [[Provisioner]] ({{2Star}}) <br /> [[Stamping Mill]] ({{2Star}}) <br /> [[Supplier]] ({{2Star}}) <br /> [[Press]] ({{1Star}})
<!-- Recipe -->
| —<!--blank-->
| —<!--blank-->
| [[File:Grain.png|32px]] [[Grain]] <br /> [[File:Mushrooms.png|32px]] [[Mushroom]] <br /> [[File:Roots.png|32px]] [[Roots]]
| 3% {{Blight2}}
|-
| [[File:Leather.png|64px]] [[Leather]]
| 0.14 {{Amber}}
| [[Ranch]] ({{1Star}})
<!-- Recipe -->
| —<!--blank-->
| —<!--blank-->
| [[File:Grain.png|32px]] [[Grain]] <br /> [[File:PlantFiber.png|32px]] [[Plant Fiber]] <br /> [[File:Reeds.png|32px]] [[Reed]] <br /> [[File:Vegetables.png|32px]] [[Vegetables]]
| 3% {{Blight2}}
|-
| [[File:Pigment.png|64px]] [[Pigment]]
| 0.12 {{Amber}}
| [[Artisan]] ({{2Star}}) <br /> [[Cookhouse]] ({{2Star}}) <br /> [[Manufactory]] ({{2Star}}) <br /> [[Tinctury]] ({{2Star}})
<!-- Recipe -->
| —<!--blank-->
| —<!--blank-->
| [[File:Berries.png|32px]] [[Berries]] <br /> [[File:Coal.png|32px]] [[Coal]] <br /> [[File:CopperOre.png|32px]] [[Copper Ore]] <br /> [[File:Insects.png|32px]] [[Insects]]
| 3% {{Blight2}}
|-
| [[File:Pottery.png|64px]] [[Pottery]]
| 0.18 {{Amber}}
| [[Stamping Mill]] ({{3Star}}) <br /> [[Bakery]] ({{2Star}}) <br /> [[Brickyard]] ({{2Star}}) <br /> [[Smokehouse]] ({{1Star}})
<!-- Recipe -->
| —<!--blank-->
| [[File:Clay.png|32px]] [[Clay]]
| [[File:Coal.png|32px]] [[Coal]] <br /> [[File:Oil.png|32px]] [[Oil]] <br /> [[File:SeaMarrow.png|32px]] [[Sea Marrow]] <br /> [[File:Wood.png|32px]] [[Wood]]
| 3% {{Blight2}}
|-
| [[File:Waterskins.png|64px]] [[Waterskins]]
| 0.18 {{Amber}}
| [[Leatherworker]] ({{3Star}}) <br /> [[Supplier]] ({{2Star}}) <br /> [[Clothier]] ({{1Star}}) <br /> [[Toolshop]] ({{1Star}})
<!-- Recipe -->
| —<!--blank-->
| [[File:Leather.png|32px]] [[Leather]]
| [[File:Meat.png|32px]] [[Meat]] <br /> [[File:Oil.png|32px]] [[Oil]]
| 3% {{Blight2}}
|}
 
=== Bonus Refined Crafting Materials ===
 
Additionally, some of these resources are available as bonuses when villagers work deposits on map tiles. If you have no access to their main production methods, you will still find a few as bonuses. They are infrequent extra resources that happen during normal gathering (between 5% and 40% of the time, typically about 1-in-5 times). See [[Bonus Resources]] for more information.
 
[[Crystalized Dew]] and [[Leather]] are repeated here for quick reference; they are also in [[#Bonus Raw Crafting Materials]], above.
 
{| class="wikitable"
|+ Bonus refined Crafting Materials and where to find them
! Crafting Material !! From resource deposit
|-
| [[File:Barrels.png|32px]] [[Barrels]]
| ''none''
|-
| [[File:CopperBar.png|32px]] [[Copper Bars]]
| ''none''
|-
| [[File:CrystalizedDew.png|32px]] [[Crystalized Dew]]
| [[Musselsprout Tree]]s (Coral Forest)
|-
| [[File:Flour.png|32px]] [[Flour]]
| ''none''
|-
| [[File:Leather.png|32px]] [[Leather]]
| [[Mushwood Tree]]s (The Marshlands) <br /> [[File:DebugNode SnailBroodmotherSmall icon.png|32px]] [[Slickshell Broodmother]]
|-
| [[File:Pigment.png|32px]] [[Pigment]]
| [[Coppervein Tree]]s (Scarlet Orchard)
|-
| [[File:Pottery.png|32px]] [[Pottery]]
| ''none''
|-
| [[File:Waterskins.png|32px]] [[Waterskins]]
| ''none''
|}

Latest revision as of 18:22, 16 December 2023

test anything!