Module:BuildingLink: Difference between revisions

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m (Undo revision 8878 by 76561197969631737 (talk))
Tag: Undo
(Updated to new data model!)
 
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Line 6: Line 6:
--region Dependencies
--region Dependencies


-- This module lazily loads dependencies, since they're expensive but only one is needed, we just don't know which in advance.
local BuildingDataProxy = require("Module:BuildingDataProxy")
local WorkshopsData
local InstitutionsData
local FarmsData
local CampsData
local CollectorsData


local VIEW_TEMPLATE = "Building_link/view"
local VIEW_TEMPLATE = "Building_link/view"
Line 20: Line 15:


--region Private constants
--region Private constants
local VALID_SIZE = {
["none"] = true,
["small"] = true,
["medium"] = true,
["large"] = true,
["huge"] = true,
}
local VALID_PLURAL = {
["s"] = true,
["es"] = true,
}


--endregion
--endregion
Line 27: Line 35:
--region Private methods
--region Private methods


---tryData retrieves the icon from the provided building interface. Based on the interface, if name is nil or there is no icon, this method will return nil
---
---@param name string the display name of a building
---@param buildingInterface table a data module require'd and passed in
---@return string the filename of the icon, if any is found
local function tryData(name, buildingInterface)
local function tryData(name, buildingInterface)


Line 36: Line 49:




---validateBuildingName attempts to find in each of the data modules the name specified. If the name is not found, an error is thrown. If the name is found in one of the data modules, it will return the icon filename. So we return that as proof the building was found (and to use it, of course).
---
---@param name string the display name of a building
---@return string the filename of the icon for that building
local function validateBuildingName(name)
local function validateBuildingName(name)


-- Lazy-load of external data, since it's expensive. Start with the most likely so that most pages load as fast as possible.
local id = BuildingDataProxy.getID(name)
WorkshopsData = require("Module:WorkshopsData")
if not id then
local validatedIcon = tryData(name, WorkshopsData)
error("No building found with name: " .. name .. ". Please see the template documentation for how to use the parameters")
end
 
local validatedIcon = BuildingDataProxy.getIcon(id)
if not validatedIcon then
if not validatedIcon then
InstitutionsData = require("Module:InstitutionsData")
error("Could not validate building with name: " .. name .. ". Please see the template documentation for how to use the parameters")
validatedIcon = tryData(name, InstitutionsData)
if not validatedIcon then
FarmsData = require("Module:FarmsData")
validatedIcon = tryData(name, FarmsData)
if not validatedIcon then
CollectorsData = require("Module:CollectorsData")
validatedIcon = tryData(name, CollectorsData)
if not validatedIcon then
CampsData = require("Module:CampsData")
validatedIcon = tryData(name, CampsData)
if not validatedIcon then
error("No building found with name: " .. name .. ". Please see the template documentation for how to use the parameters")
end
end
end
end
end
end
return validatedIcon
return validatedIcon
end
end
Line 79: Line 82:
local name = frame.args.name
local name = frame.args.name
local iconSize = frame.args.size
local iconSize = frame.args.size
local needsPlural = frame.args.plural
local display = frame.args.display
local display = frame.args.display
local needsPlural


-- If the iconSize was not specified, but plural was "s", then these will match. We need to unset the iconSize to be default.
if not name or name == "" then
if iconSize == needsPlural and (needsPlural == "s" or needsPlural == "es") then
error("You must specify a building. Please see the template documentation for how to use the parameters")
iconSize = nil
end
end


-- It is valid by now; the above method already threw an error if not.
-- Initialize the array of unnamed parameters, up to 3, so several may be nil.
local parent = frame:getParent()
if parent then
local parameterStack = { parent.args[1], parent.args[2], parent.args[3], }
-- Then empty the stack and try to assign them as our variables.
for _, nextParameter in ipairs(parameterStack) do
if nextParameter and nextParameter ~= "" then
-- Prioritize setting the name first.
if not name or name == "" then
name = nextParameter
else
-- These could happen in either order, because their valid values are non-overlapping
if (not iconSize or iconSize == "") and VALID_SIZE[nextParameter] then
iconSize = nextParameter
else
if not needsPlural and VALID_PLURAL[nextParameter] then
needsPlural = nextParameter
end
end
end
end
end
end
 
-- Validate the name before we continue any further.
validatedIcon = validateBuildingName(name)
validatedIcon = validateBuildingName(name)
-- Handle default icon size.
if not iconSize or iconSize == "" or not VALID_SIZE[iconSize] then
iconSize = "none"
end


-- The only valid value for mustBePlural is "s," so then make on check to see if name ends in a way that we need to add "es" at the end instead of just "s". For names that end in "y", we swap out the last character for "ies" instead. (This will require one-time setup for redirect pages.)
-- The only valid value for mustBePlural is "s," so then make on check to see if name ends in a way that we need to add "es" at the end instead of just "s". For names that end in "y", we swap out the last character for "ies" instead. (This will require one-time setup for redirect pages.)
if needsPlural == "s" or needsPlural == "es" then
if needsPlural == "s" or needsPlural == "es" then
if string.match(name, "y$") then
if string.match(name,"y$") then
name = string.sub(name, 1, -2) .. "ies"
name = string.sub(name,1,-2) .. "ies"
needsPlural = nil -- unset, since it's incorporated into the name
needsPlural = nil -- unset now, since it's incorporated into the name itself
else
else
local needsSyllable = string.match(name, "[sxz]$") or string.match(name, "sh$") or string.match(name, "ch$")
local needsSyllable = string.match(name,"[sxz]$") or string.match(name,"sh$") or string.match(name,"ch$")
needsPlural = needsSyllable and "es" or "s"
needsPlural = needsSyllable and "es" or "s"
end
end
Line 103: Line 134:
end
end


-- The args to pass to the view.
viewParameters = {
viewParameters = {
["name"] = name,
["name"] = name,

Latest revision as of 01:43, 30 October 2024

Documentation for this module may be created at Module:BuildingLink/doc

--- @module BuildingLink
local BuildingLink = {}



--region Dependencies

local BuildingDataProxy = require("Module:BuildingDataProxy")

local VIEW_TEMPLATE = "Building_link/view"

--endregion



--region Private constants

local VALID_SIZE = {
	["none"] = true,
	["small"] = true,
	["medium"] = true,
	["large"] = true,
	["huge"] = true,
}

local VALID_PLURAL = {
	["s"] = true,
	["es"] = true,
}

--endregion



--region Private methods

---tryData retrieves the icon from the provided building interface. Based on the interface, if name is nil or there is no icon, this method will return nil
---
---@param name string the display name of a building
---@param buildingInterface table a data module require'd and passed in
---@return string the filename of the icon, if any is found
local function tryData(name, buildingInterface)

	local buildingID = buildingInterface.getID(name)

	return buildingInterface.getIcon(buildingID)
end



---validateBuildingName attempts to find in each of the data modules the name specified. If the name is not found, an error is thrown. If the name is found in one of the data modules, it will return the icon filename. So we return that as proof the building was found (and to use it, of course).
---
---@param name string the display name of a building
---@return string the filename of the icon for that building
local function validateBuildingName(name)

	local id = BuildingDataProxy.getID(name)
	if not id then
		error("No building found with name: " .. name .. ". Please see the template documentation for how to use the parameters")
	end

	local validatedIcon = BuildingDataProxy.getIcon(id)
	if not validatedIcon then
		error("Could not validate building with name: " .. name .. ". Please see the template documentation for how to use the parameters")
	end
	return validatedIcon
end

--endregion



--region Public methods

---main
--- Extracts parameters, validates the building by getting its icon, and then sends the data to the view template for rendering.
---
--- @param frame table the template's context, with arguments
--- @return string wiki markup
function BuildingLink.main(frame)

	local name = frame.args.name
	local iconSize = frame.args.size
	local display = frame.args.display
	local needsPlural

	if not name or name == "" then
		error("You must specify a building. Please see the template documentation for how to use the parameters")
	end

	-- Initialize the array of unnamed parameters, up to 3, so several may be nil.
	local parent = frame:getParent()
	if parent then
		local parameterStack = { parent.args[1], parent.args[2], parent.args[3], }
		-- Then empty the stack and try to assign them as our variables.
		for _, nextParameter in ipairs(parameterStack) do
			if nextParameter and nextParameter ~= "" then
				-- Prioritize setting the name first.
				if not name or name == "" then
					name = nextParameter
				else
					-- These could happen in either order, because their valid values are non-overlapping
					if (not iconSize or iconSize == "") and VALID_SIZE[nextParameter] then
						iconSize = nextParameter
					else
						if not needsPlural and VALID_PLURAL[nextParameter] then
							needsPlural = nextParameter
						end
					end
				end
			end
		end
	end

	-- Validate the name before we continue any further.
	validatedIcon = validateBuildingName(name)

	-- Handle default icon size.
	if not iconSize or iconSize == "" or not VALID_SIZE[iconSize] then
		iconSize = "none"
	end

	-- The only valid value for mustBePlural is "s," so then make on check to see if name ends in a way that we need to add "es" at the end instead of just "s". For names that end in "y", we swap out the last character for "ies" instead. (This will require one-time setup for redirect pages.)
	if needsPlural == "s" or needsPlural == "es" then
		if string.match(name,"y$") then
			name = string.sub(name,1,-2) .. "ies"
			needsPlural = nil -- unset now, since it's incorporated into the name itself
		else
			local needsSyllable = string.match(name,"[sxz]$") or string.match(name,"sh$") or string.match(name,"ch$")
			needsPlural = needsSyllable and "es" or "s"
		end
	else
		needsPlural = nil
	end

	-- The args to pass to the view.
	viewParameters = {
		["name"] = name,
		["plural"] = needsPlural,
		["iconfilename"] = validatedIcon,
		["iconsize"] = iconSize,
		["display"] = display,
	}

	return frame:expandTemplate{
		title = VIEW_TEMPLATE,
		args = viewParameters,
	}
end

--endregion

return BuildingLink