Module:BuildingLink: Difference between revisions

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---
--- This module renders the {{Building_link}} template.
--- https://hoodedhorse.com/wiki/Against_the_Storm/Template:Building_link
---
--- The template #invokes BuildingLink.renderLink(frame), below.
---
--- The template requires an argument, the name of the building to link to.
--- Optionally, the template accepts a second argument to render an icon next
--- to the link. The building is passed to Module:WorkshopsData, which is used
--- to identify the wiki page to link to.
---
--- Using the data returned, this module creates an icon and the name of the
--- building, and wraps both in a link to the building's wiki page. If no icon
--- size is specified, only the name of the building will be rendered by the
--- template.
---
--- The icons are sized consistently by using existing wiki templates,
--- {{ImgS}}, {{ImgM}}, etc. The sizes of the icons are not stored or known by
--- this module.
---
--- @module BuildingLink
--- @module BuildingLink
local BuildingLink = {}
local BuildingLink = {}
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local WorkshopsData = require("Module:WorkshopsData")
--region Dependencies
local InstitutionsData = require("Module:InstitutionsData")
 
local FarmsData = require("Module:FarmsData")
local BuildingDataProxy = require("Module:BuildingDataProxy")
local CampsData = require("Module:CampsData")
 
local CollectorsData = require("Module:CollectorsData")
local VIEW_TEMPLATE = "Building_link/view"
 
--endregion




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--region Private constants
--region Private constants


local DEFAULT_SIZE_SMALL = "small"
local VALID_SIZE = {
["none"] = true,
["small"] = true,
["medium"] = true,
["large"] = true,
["huge"] = true,
}


local ICON_SIZES = {
local VALID_PLURAL = {
[DEFAULT_SIZE_SMALL] = mw.getCurrentFrame():expandTemplate{ title = "ImgS" },
["s"] = true,
["med"] = mw.getCurrentFrame():expandTemplate{ title = "ImgM" },
["es"] = true,
["large"] = mw.getCurrentFrame():expandTemplate{ title = "ImgL" },
["huge"] = mw.getCurrentFrame():expandTemplate{ title = "ImgH" }
}
}


local NBSP = " "
--endregion
 
 
 
--region Private methods
 
---tryData retrieves the icon from the provided building interface. Based on the interface, if name is nil or there is no icon, this method will return nil
---
---@param name string the display name of a building
---@param buildingInterface table a data module require'd and passed in
---@return string the filename of the icon, if any is found
local function tryData(name, buildingInterface)
 
local buildingID = buildingInterface.getID(name)
 
return buildingInterface.getIcon(buildingID)
end
 
 
 
---validateBuildingName attempts to find in each of the data modules the name specified. If the name is not found, an error is thrown. If the name is found in one of the data modules, it will return the icon filename. So we return that as proof the building was found (and to use it, of course).
---
---@param name string the display name of a building
---@return string the filename of the icon for that building
local function validateBuildingName(name)
 
local id = BuildingDataProxy.getID(name)
if not id then
error("No building found with name: " .. name .. ". Please see the template documentation for how to use the parameters")
end
 
local validatedIcon = BuildingDataProxy.getIcon(id)
if not validatedIcon then
error("Could not validate building with name: " .. name .. ". Please see the template documentation for how to use the parameters")
end
return validatedIcon
end


--endregion
--endregion
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--region Public methods
--region Public methods


---main
--- Extracts parameters, validates the building by getting its icon, and then sends the data to the view template for rendering.
---
---
--- Renders an icon and the name of a building linked to a wiki page
--- @param frame table the template's context, with arguments
--- corresponding to the provided building.
---
--- Uses MediaWiki markup to display the name of a wiki page and an icon that
--- has been uploaded to the wiki. Both must be known by the data model,
--- or the template's behavior may be different than expected.
---
--- @param frame table the template's calling context, with parameters
--- @return string wiki markup
--- @return string wiki markup
function BuildingLink.renderLink(frame)
function BuildingLink.main(frame)


-- Extract the template parameters.
local name = frame.args.name
local argBuildingName = frame.args.building
local iconSize = frame.args.size
local argIconSize = frame.args.iconsize
local display = frame.args.display
local needsPlural


-- Validate that there's a name to use.
if not name or name == "" then
if not argBuildingName or "" == argBuildingName then
error("You must specify a building. Please see the template documentation for how to use the parameters")
return "The Building Link template requires the a name of a building."
end
end


-- Look up the icon from the data sources. This validates that the building
-- Initialize the array of unnamed parameters, up to 3, so several may be nil.
-- name that was provided is spelled correctly and, if used, will link into
local parent = frame:getParent()
-- a valid page.
if parent then
local iconFilename
local parameterStack = { parent.args[1], parent.args[2], parent.args[3], }
 
-- Then empty the stack and try to assign them as our variables.
local workshopIconFilename = WorkshopsData.getWorkshopIcon(argBuildingName)
for _, nextParameter in ipairs(parameterStack) do
if workshopIconFilename then
if nextParameter and nextParameter ~= "" then
iconFilename = workshopIconFilename
-- Prioritize setting the name first.
else
if not name or name == "" then
local InstitutionIconFilename = InstitutionsData.getInstitutionIcon(argBuildingName)
name = nextParameter
if InstitutionIconFilename then
iconFilename = InstitutionIconFilename
else
local FarmIconFilename = FarmsData.getFarmIcon(argBuildingName)
if FarmIconFilename then
iconFilename = FarmIconFilename
else
local CampIconFilename = CampsData.getCampIcon(argBuildingName)
if CampIconFilename then
iconFilename = CampIconFilename
else
else
local CollectorIconFilename = CollectorsData.getCollectorIcon(argBuildingName)
-- These could happen in either order, because their valid values are non-overlapping
if CollectorIconFilename then
if (not iconSize or iconSize == "") and VALID_SIZE[nextParameter] then
iconFilename = CollectorIconFilename
iconSize = nextParameter
else
else
return "No building found with provided name: " .. argBuildingName .. "."
if not needsPlural and VALID_PLURAL[nextParameter] then
needsPlural = nextParameter
end
end
end
end
end
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end
end


-- Wiki link to the building's page just uses the in-game name.
-- Validate the name before we continue any further.
local linkPart = "[[" .. argBuildingName .. "]]"
validatedIcon = validateBuildingName(name)


-- If the specified size is small, skip the icon.
-- Handle default icon size.
if argIconSize == DEFAULT_SIZE_SMALL then
if not iconSize or iconSize == "" or not VALID_SIZE[iconSize] then
return linkPart
iconSize = "none"
end
end


local size = ICON_SIZES[argIconSize]
-- The only valid value for mustBePlural is "s," so then make on check to see if name ends in a way that we need to add "es" at the end instead of just "s". For names that end in "y", we swap out the last character for "ies" instead. (This will require one-time setup for redirect pages.)
 
if needsPlural == "s" or needsPlural == "es" then
-- If the specified size was invalid, skip the icon.
if string.match(name,"y$") then
if not size then
name = string.sub(name,1,-2) .. "ies"
return linkPart
needsPlural = nil -- unset now, since it's incorporated into the name itself
else
local needsSyllable = string.match(name,"[sxz]$") or string.match(name,"sh$") or string.match(name,"ch$")
needsPlural = needsSyllable and "es" or "s"
end
else
needsPlural = nil
end
end


local iconPart = "[[File:" .. iconFilename .. "|" .. size ..
-- The args to pass to the view.
"|link=" .. argBuildingName .. "|alt=" .. argBuildingName .. "|" .. argBuildingName .. "]]"
viewParameters = {
["name"] = name,
["plural"] = needsPlural,
["iconfilename"] = validatedIcon,
["iconsize"] = iconSize,
["display"] = display,
}


-- combine the file part with the link part
return frame:expandTemplate{
return iconPart .. NBSP .. linkPart
title = VIEW_TEMPLATE,
args = viewParameters,
}
end
end



Latest revision as of 01:43, 30 October 2024

Documentation for this module may be created at Module:BuildingLink/doc

--- @module BuildingLink
local BuildingLink = {}



--region Dependencies

local BuildingDataProxy = require("Module:BuildingDataProxy")

local VIEW_TEMPLATE = "Building_link/view"

--endregion



--region Private constants

local VALID_SIZE = {
	["none"] = true,
	["small"] = true,
	["medium"] = true,
	["large"] = true,
	["huge"] = true,
}

local VALID_PLURAL = {
	["s"] = true,
	["es"] = true,
}

--endregion



--region Private methods

---tryData retrieves the icon from the provided building interface. Based on the interface, if name is nil or there is no icon, this method will return nil
---
---@param name string the display name of a building
---@param buildingInterface table a data module require'd and passed in
---@return string the filename of the icon, if any is found
local function tryData(name, buildingInterface)

	local buildingID = buildingInterface.getID(name)

	return buildingInterface.getIcon(buildingID)
end



---validateBuildingName attempts to find in each of the data modules the name specified. If the name is not found, an error is thrown. If the name is found in one of the data modules, it will return the icon filename. So we return that as proof the building was found (and to use it, of course).
---
---@param name string the display name of a building
---@return string the filename of the icon for that building
local function validateBuildingName(name)

	local id = BuildingDataProxy.getID(name)
	if not id then
		error("No building found with name: " .. name .. ". Please see the template documentation for how to use the parameters")
	end

	local validatedIcon = BuildingDataProxy.getIcon(id)
	if not validatedIcon then
		error("Could not validate building with name: " .. name .. ". Please see the template documentation for how to use the parameters")
	end
	return validatedIcon
end

--endregion



--region Public methods

---main
--- Extracts parameters, validates the building by getting its icon, and then sends the data to the view template for rendering.
---
--- @param frame table the template's context, with arguments
--- @return string wiki markup
function BuildingLink.main(frame)

	local name = frame.args.name
	local iconSize = frame.args.size
	local display = frame.args.display
	local needsPlural

	if not name or name == "" then
		error("You must specify a building. Please see the template documentation for how to use the parameters")
	end

	-- Initialize the array of unnamed parameters, up to 3, so several may be nil.
	local parent = frame:getParent()
	if parent then
		local parameterStack = { parent.args[1], parent.args[2], parent.args[3], }
		-- Then empty the stack and try to assign them as our variables.
		for _, nextParameter in ipairs(parameterStack) do
			if nextParameter and nextParameter ~= "" then
				-- Prioritize setting the name first.
				if not name or name == "" then
					name = nextParameter
				else
					-- These could happen in either order, because their valid values are non-overlapping
					if (not iconSize or iconSize == "") and VALID_SIZE[nextParameter] then
						iconSize = nextParameter
					else
						if not needsPlural and VALID_PLURAL[nextParameter] then
							needsPlural = nextParameter
						end
					end
				end
			end
		end
	end

	-- Validate the name before we continue any further.
	validatedIcon = validateBuildingName(name)

	-- Handle default icon size.
	if not iconSize or iconSize == "" or not VALID_SIZE[iconSize] then
		iconSize = "none"
	end

	-- The only valid value for mustBePlural is "s," so then make on check to see if name ends in a way that we need to add "es" at the end instead of just "s". For names that end in "y", we swap out the last character for "ies" instead. (This will require one-time setup for redirect pages.)
	if needsPlural == "s" or needsPlural == "es" then
		if string.match(name,"y$") then
			name = string.sub(name,1,-2) .. "ies"
			needsPlural = nil -- unset now, since it's incorporated into the name itself
		else
			local needsSyllable = string.match(name,"[sxz]$") or string.match(name,"sh$") or string.match(name,"ch$")
			needsPlural = needsSyllable and "es" or "s"
		end
	else
		needsPlural = nil
	end

	-- The args to pass to the view.
	viewParameters = {
		["name"] = name,
		["plural"] = needsPlural,
		["iconfilename"] = validatedIcon,
		["iconsize"] = iconSize,
		["display"] = display,
	}

	return frame:expandTemplate{
		title = VIEW_TEMPLATE,
		args = viewParameters,
	}
end

--endregion

return BuildingLink