Module:BuildingLink: Difference between revisions

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-------------------------------------------------------------------------------
--- @module BuildingLink
-- This module renders the {{Building_link}} template.
-- https://hoodedhorse.com/wiki/Against_the_Storm/Template:Building_link
--
-- The template #invokes BuildingLink.renderLink(frame), below.
--
-- The template requires an argument, the name of the building to which to link.
-- Optionally, the template accepts a second argument to render an icon next to
-- the link. The building is passed to Module:WorkshopsData, which is used to
-- identify the wiki page to link to.
--
-- Using the data returned, this module creates an icon and the name of the
-- building, and wraps both in a link to the building's wiki page. If no icon
-- size is specified, only the name of the building will be rendered by the
-- template.
--
-- The icons are sized consistently by using existing wiki templates, {{ImgS}},
-- {{ImgM}}, etc. The sizes of the icons are not stored or known by this module.
-- @module BuildingLink
local BuildingLink = {}
local BuildingLink = {}


--region Dependencies
local BuildingDataProxy = require("Module:BuildingDataProxy")
local VIEW_TEMPLATE = "Building_link/view"
--endregion
--region Private constants
local VALID_SIZE = {
["none"] = true,
["small"] = true,
["medium"] = true,
["large"] = true,
["huge"] = true,
}
local VALID_PLURAL = {
["s"] = true,
["es"] = true,
}
--endregion
--region Private methods
---tryData retrieves the icon from the provided building interface. Based on the interface, if name is nil or there is no icon, this method will return nil
---
---
-- Dependencies
---@param name string the display name of a building
--
---@param buildingInterface table a data module require'd and passed in
local WorkshopsData = require("Module:WorkshopsData")
---@return string the filename of the icon, if any is found
local function tryData(name, buildingInterface)


local buildingID = buildingInterface.getID(name)


return buildingInterface.getIcon(buildingID)
end


--
-- Constants
--




-- Parameter options for icon size.
---validateBuildingName attempts to find in each of the data modules the name specified. If the name is not found, an error is thrown. If the name is found in one of the data modules, it will return the icon filename. So we return that as proof the building was found (and to use it, of course).
local SIZE_S = "small"
---
local SIZE_M = "med"
---@param name string the display name of a building
local SIZE_L = "large"
---@return string the filename of the icon for that building
local SIZE_H = "huge"
local function validateBuildingName(name)
-- Use size templates for consistency.
 
local TEMPLATE_IMGSMALL = "ImgS"
local id = BuildingDataProxy.getID(name)
local TEMPLATE_IMGMED = "ImgM"
if not id then
local TEMPLATE_IMGLARGE = "ImgL"
error("No building found with name: " .. name .. ". Please see the template documentation for how to use the parameters")
local TEMPLATE_IMGHUGE = "ImgH"
end
 
local validatedIcon = BuildingDataProxy.getIcon(id)
if not validatedIcon then
error("Could not validate building with name: " .. name .. ". Please see the template documentation for how to use the parameters")
end
return validatedIcon
end
 
--endregion






--region Public methods
---main
--- Extracts parameters, validates the building by getting its icon, and then sends the data to the view template for rendering.
---
---
-- Main rendering function
--- @param frame table the template's context, with arguments
--
--- @return string wiki markup
-- Renders an icon the name of a building linked to a wiki page corresponding
function BuildingLink.main(frame)
-- to the provided building.
 
--
local name = frame.args.name
-- Uses MediaWiki markup to display the name of a wiki page and an icon that has
local iconSize = frame.args.size
-- been uploaded to the wiki. Both must be known by Module:BuildingData, or the
local display = frame.args.display
-- template's behavior may be different than expected.
local needsPlural
-- @param frame the template's calling context, with parameters
 
-- @return wiki markup
if not name or name == "" then
function BuildingLink.renderLink(frame)
error("You must specify a building. Please see the template documentation for how to use the parameters")
end
-- Extract the template parameters.
 
local argBuildingName = frame.args.building
-- Initialize the array of unnamed parameters, up to 3, so several may be nil.
local argIconsize = frame.args.iconsize
local parent = frame:getParent()
if parent then
-- Validate that there's a name to use
local parameterStack = { parent.args[1], parent.args[2], parent.args[3], }
if not argBuildingName or "" == argBuildingName then
-- Then empty the stack and try to assign them as our variables.
return "The Building Link template requires the a name of a building."
for _, nextParameter in ipairs(parameterStack) do
if nextParameter and nextParameter ~= "" then
-- Prioritize setting the name first.
if not name or name == "" then
name = nextParameter
else
-- These could happen in either order, because their valid values are non-overlapping
if (not iconSize or iconSize == "") and VALID_SIZE[nextParameter] then
iconSize = nextParameter
else
if not needsPlural and VALID_PLURAL[nextParameter] then
needsPlural = nextParameter
end
end
end
end
end
end
end


local workshopName = argBuildingName
-- Validate the name before we continue any further.
validatedIcon = validateBuildingName(name)


-- Look it up from the data source
-- Handle default icon size.
local workshopIconFilename = WorkshopsData.getWorkshopIcon(argBuildingName)
if not iconSize or iconSize == "" or not VALID_SIZE[iconSize] then
if not workshopIconFilename then
iconSize = "none"
return "Cannot make a link to building: " .. argBuildingName .. "."
end
end


-- Wiki link to the building's page just uses the in-game name.
-- The only valid value for mustBePlural is "s," so then make on check to see if name ends in a way that we need to add "es" at the end instead of just "s". For names that end in "y", we swap out the last character for "ies" instead. (This will require one-time setup for redirect pages.)
local linkPart = "[[" .. workshopName .. "]]"
if needsPlural == "s" or needsPlural == "es" then
if string.match(name,"y$") then
-- store the requested size for use in a moment
name = string.sub(name,1,-2) .. "ies"
local size = ""
needsPlural = nil -- unset now, since it's incorporated into the name itself
else
-- Check the requested size against the allowed options. Expand the
local needsSyllable = string.match(name,"[sxz]$") or string.match(name,"sh$") or string.match(name,"ch$")
-- corresponding template.
needsPlural = needsSyllable and "es" or "s"
if SIZE_M == argIconsize then
end
size = frame:expandTemplate{title=TEMPLATE_IMGMED}
elseif SIZE_L == argIconsize then
size = frame:expandTemplate{title=TEMPLATE_IMGLARGE}
elseif SIZE_H == argIconsize then
size = frame:expandTemplate{title=TEMPLATE_IMGHUGE}
else
else
-- However, if the argument did not match one of the valid sizes, or if
needsPlural = nil
-- it's just SIZE_S, then we just return the link itself, with no icon.
return linkPart
end
end
 
-- combine the size and filename to form the iconPart
-- The args to pass to the view.
local iconPart = "[[File:" .. workshopIconFilename .. "|" .. size .. "|link=" .. workshopName .. "|alt=" .. workshopName .. "|" .. workshopName .. "]]"
viewParameters = {
["name"] = name,
-- combine the file part with the link part
["plural"] = needsPlural,
return iconPart .. " " .. linkPart
["iconfilename"] = validatedIcon,
["iconsize"] = iconSize,
["display"] = display,
}
 
return frame:expandTemplate{
title = VIEW_TEMPLATE,
args = viewParameters,
}
end
end


--endregion


-- return when required into another module
return BuildingLink
return BuildingLink

Latest revision as of 01:43, 30 October 2024

Documentation for this module may be created at Module:BuildingLink/doc

--- @module BuildingLink
local BuildingLink = {}



--region Dependencies

local BuildingDataProxy = require("Module:BuildingDataProxy")

local VIEW_TEMPLATE = "Building_link/view"

--endregion



--region Private constants

local VALID_SIZE = {
	["none"] = true,
	["small"] = true,
	["medium"] = true,
	["large"] = true,
	["huge"] = true,
}

local VALID_PLURAL = {
	["s"] = true,
	["es"] = true,
}

--endregion



--region Private methods

---tryData retrieves the icon from the provided building interface. Based on the interface, if name is nil or there is no icon, this method will return nil
---
---@param name string the display name of a building
---@param buildingInterface table a data module require'd and passed in
---@return string the filename of the icon, if any is found
local function tryData(name, buildingInterface)

	local buildingID = buildingInterface.getID(name)

	return buildingInterface.getIcon(buildingID)
end



---validateBuildingName attempts to find in each of the data modules the name specified. If the name is not found, an error is thrown. If the name is found in one of the data modules, it will return the icon filename. So we return that as proof the building was found (and to use it, of course).
---
---@param name string the display name of a building
---@return string the filename of the icon for that building
local function validateBuildingName(name)

	local id = BuildingDataProxy.getID(name)
	if not id then
		error("No building found with name: " .. name .. ". Please see the template documentation for how to use the parameters")
	end

	local validatedIcon = BuildingDataProxy.getIcon(id)
	if not validatedIcon then
		error("Could not validate building with name: " .. name .. ". Please see the template documentation for how to use the parameters")
	end
	return validatedIcon
end

--endregion



--region Public methods

---main
--- Extracts parameters, validates the building by getting its icon, and then sends the data to the view template for rendering.
---
--- @param frame table the template's context, with arguments
--- @return string wiki markup
function BuildingLink.main(frame)

	local name = frame.args.name
	local iconSize = frame.args.size
	local display = frame.args.display
	local needsPlural

	if not name or name == "" then
		error("You must specify a building. Please see the template documentation for how to use the parameters")
	end

	-- Initialize the array of unnamed parameters, up to 3, so several may be nil.
	local parent = frame:getParent()
	if parent then
		local parameterStack = { parent.args[1], parent.args[2], parent.args[3], }
		-- Then empty the stack and try to assign them as our variables.
		for _, nextParameter in ipairs(parameterStack) do
			if nextParameter and nextParameter ~= "" then
				-- Prioritize setting the name first.
				if not name or name == "" then
					name = nextParameter
				else
					-- These could happen in either order, because their valid values are non-overlapping
					if (not iconSize or iconSize == "") and VALID_SIZE[nextParameter] then
						iconSize = nextParameter
					else
						if not needsPlural and VALID_PLURAL[nextParameter] then
							needsPlural = nextParameter
						end
					end
				end
			end
		end
	end

	-- Validate the name before we continue any further.
	validatedIcon = validateBuildingName(name)

	-- Handle default icon size.
	if not iconSize or iconSize == "" or not VALID_SIZE[iconSize] then
		iconSize = "none"
	end

	-- The only valid value for mustBePlural is "s," so then make on check to see if name ends in a way that we need to add "es" at the end instead of just "s". For names that end in "y", we swap out the last character for "ies" instead. (This will require one-time setup for redirect pages.)
	if needsPlural == "s" or needsPlural == "es" then
		if string.match(name,"y$") then
			name = string.sub(name,1,-2) .. "ies"
			needsPlural = nil -- unset now, since it's incorporated into the name itself
		else
			local needsSyllable = string.match(name,"[sxz]$") or string.match(name,"sh$") or string.match(name,"ch$")
			needsPlural = needsSyllable and "es" or "s"
		end
	else
		needsPlural = nil
	end

	-- The args to pass to the view.
	viewParameters = {
		["name"] = name,
		["plural"] = needsPlural,
		["iconfilename"] = validatedIcon,
		["iconsize"] = iconSize,
		["display"] = display,
	}

	return frame:expandTemplate{
		title = VIEW_TEMPLATE,
		args = viewParameters,
	}
end

--endregion

return BuildingLink