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| --- @module FarmsData | | ---@module FarmsData |
| local FarmsData = {} | | local FarmsData = {} |
|
| |
|
| | local BaseDataModel = require("Module:BaseDataModel") |
| | local DATA_FILE = "Module:FarmsData/Farms.json" |
|
| |
|
|
| |
|
| --region Dependencies | | -- Benchmarking: ~0.0000 seconds |
| | local farmsDataModel = BaseDataModel.new(DATA_FILE) |
|
| |
|
| local DATA_TEMPLATE_NAME = "Template:Farms_csv"
| | return farmsDataModel |
| | |
| local CsvUtils = require("Module:CsvUtils")
| |
| | |
| -- Some dependencies are loaded lazily
| |
| local GoodsData
| |
| | |
| --endregion
| |
| | |
| | |
| | |
| --region Private member variables
| |
| | |
| --- Main data tables, like this: table[ID] = table containing data for that ID
| |
| local farmsTable
| |
| | |
| --- Supporting table, list of names table[i] = name.
| |
| local farmsNames
| |
| | |
| --- Lookup map. Built once and reused on subsequent calls within this session,
| |
| --- like this: table[display name] = farmID
| |
| local mapNamesToIDs
| |
| --- Lookup map. Built once and reused on subsequent calls within this session,
| |
| --- like this: table[goodID] = { farmName1, farmName2, ... }
| |
| local mapRecipeGoodIDsToFarmNames
| |
| --endregion
| |
| | |
| | |
| | |
| --region Private constants
| |
| | |
| local INDEX_ID = "id"
| |
| local INDEX_NAME = "displayName"
| |
| local INDEX_DESCRIPTION = "description"
| |
| local INDEX_CATEGORY = "category"
| |
| local INDEX_SIZE_X = "sizeX"
| |
| local INDEX_SIZE_Y = "sizeY"
| |
| local INDEX_CITY_SCORE = "cityScore"
| |
| local INDEX_MOVABLE = "movable"
| |
| local INDEX_INITIALLY_ESSENTIAL = "initiallyEssential"
| |
| local INDEX_AREA = "area"
| |
| local INDEX_STORAGE = "storage"
| |
| local INDEX_CONSTRUCTION_TIME = "constructionTime"
| |
| local INDEX_REQUIRED_GOODS = "requiredGoods" -- table
| |
| local INDEX_WORKPLACES = "workplaces" -- table
| |
| local INDEX_RECIPES = "recipes" -- table
| |
| | |
| local INDEX_CONSTRUCTION_GOODS_STACK_SIZE = "stackSize"
| |
| local INDEX_CONSTRUCTION_GOODS_GOOD_ID = "goodID"
| |
| | |
| local INDEX_RECIPE_STACK_SIZE = "stackSize"
| |
| local INDEX_RECIPE_GOOD_ID = "goodID"
| |
| local INDEX_RECIPE_GRADE = "grade"
| |
| local INDEX_RECIPE_PLANTING_TIME = "plantingTime"
| |
| local INDEX_RECIPE_HARVESTING_TIME = "harvestingTime"
| |
| | |
| local PATTERN_SPLIT_STACK_AND_ID = "(%d+)%s([%[%]%s%a]+)"
| |
| local PATTERN_CAPTURE_END_NUMBER = "Grade(%d)"
| |
| | |
| --endregion
| |
| | |
| | |
| | |
| --region Private methods
| |
| | |
| ---
| |
| --- Creates a new subtable containing the construction goods required for the
| |
| --- specified farm.
| |
| ---
| |
| --- @param originalFarm table farm data record from which to make subtable
| |
| --- @param farmsHeaderLookup table header lookup built from the CSV data
| |
| --- @return table subtable with the required construction goods
| |
| local function makeRequiredGoodsSubtable(originalFarm, farmsHeaderLookup)
| |
| | |
| -- A constant we'll need only within this function.
| |
| local REQ_GOOD_HEADER_BASE_STRING = "requiredGood"
| |
| | |
| -- Copy the originals directly into a subtable.
| |
| local requiredIndex1 = farmsHeaderLookup[REQ_GOOD_HEADER_BASE_STRING .. "1"]
| |
| local requiredIndex2 = farmsHeaderLookup[REQ_GOOD_HEADER_BASE_STRING .. "2"]
| |
| local requiredIndex3 = farmsHeaderLookup[REQ_GOOD_HEADER_BASE_STRING .. "3"]
| |
| | |
| local number1, id1 = originalFarm[requiredIndex1]:match(PATTERN_SPLIT_STACK_AND_ID)
| |
| local number2, id2 = originalFarm[requiredIndex2]:match(PATTERN_SPLIT_STACK_AND_ID)
| |
| local number3, id3 = originalFarm[requiredIndex3]:match(PATTERN_SPLIT_STACK_AND_ID)
| |
| | |
| -- don't add subtables that would just contain nils
| |
| local requiredGoods = {
| |
| number1 and id1 and { [INDEX_CONSTRUCTION_GOODS_STACK_SIZE] = tonumber(number1), [INDEX_CONSTRUCTION_GOODS_GOOD_ID] = id1 } or nil,
| |
| number2 and id2 and { [INDEX_CONSTRUCTION_GOODS_STACK_SIZE] = tonumber(number2), [INDEX_CONSTRUCTION_GOODS_GOOD_ID] = id2 } or nil,
| |
| number3 and id3 and { [INDEX_CONSTRUCTION_GOODS_STACK_SIZE] = tonumber(number3), [INDEX_CONSTRUCTION_GOODS_GOOD_ID] = id3 } or nil
| |
| }
| |
| | |
| return requiredGoods
| |
| end
| |
| | |
| | |
| | |
| ---
| |
| --- Creates a new subtable containing the workplaces available in the specified
| |
| --- farm.
| |
| ---
| |
| --- @param originalFarm table farm data record from which to make subtable
| |
| --- @param farmsHeaderLookup table header lookup built from the CSV data
| |
| --- @return table subtable with the workplaces
| |
| local function makeWorkplacesSubtable(originalFarm, farmsHeaderLookup)
| |
| | |
| -- A constant we'll need only within this function.
| |
| local WORKPLACE_HEADER_BASE_STRING = "workplace"
| |
| | |
| -- Copy the originals directly into a subtable.
| |
| local workplaceIndex1 = farmsHeaderLookup[WORKPLACE_HEADER_BASE_STRING .. "1"]
| |
| local workplaceIndex2 = farmsHeaderLookup[WORKPLACE_HEADER_BASE_STRING .. "2"]
| |
| local workplaceIndex3 = farmsHeaderLookup[WORKPLACE_HEADER_BASE_STRING .. "3"]
| |
| local workplaceIndex4 = farmsHeaderLookup[WORKPLACE_HEADER_BASE_STRING .. "4"]
| |
| | |
| local workplace1 = originalFarm[workplaceIndex1]
| |
| local workplace2 = originalFarm[workplaceIndex2]
| |
| local workplace3 = originalFarm[workplaceIndex3]
| |
| local workplace4 = originalFarm[workplaceIndex4]
| |
| | |
| -- if it's not an empty string, then save that to the table, otherwise nil
| |
| local workplaces = {
| |
| (workplace1 ~= "" and workplace1) or nil,
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| (workplace2 ~= "" and workplace2) or nil,
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| (workplace3 ~= "" and workplace3) or nil,
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| (workplace4 ~= "" and workplace4) or nil
| |
| }
| |
| | |
| return workplaces
| |
| end
| |
| | |
| | |
| | |
| ---
| |
| --- Creates a new subtable containing the recipes available in the specified
| |
| --- farm.
| |
| ---
| |
| --- @param farmName string the display name of the farm
| |
| --- @param originalFarm table farm data record from which to make subtable
| |
| --- @param farmsHeaderLookup table header lookup built from the CSV data
| |
| --- @return table subtable with the recipe IDs
| |
| local function makeRecipesSubtable(farmName, originalFarm, farmsHeaderLookup)
| |
| | |
| -- A constant we'll need only within this function.
| |
| local MAX_RECIPES = 4
| |
| local LOOKUP_RECIPE_BASE_STRING = "recipe"
| |
| local LOOKUP_GOOD_BASE_STRING = "Good"
| |
| local LOOKUP_GRADE_BASE_STRING = "Grade"
| |
| local LOOKUP_PLANTING_TIME_BASE_STRING = "PlantingTime"
| |
| local LOOKUP_HARVESTING_TIME_BASE_STRING = "HarvestTime"
| |
| | |
| if not mapRecipeGoodIDsToFarmNames then
| |
| mapRecipeGoodIDsToFarmNames = {}
| |
| end
| |
| | |
| -- Copy the originals directly into a subtable.
| |
| local recipes = {}
| |
| for i = 1, MAX_RECIPES do
| |
| | |
| -- A subtable for this recipe
| |
| newRecipe = {}
| |
| local originalGoodIndex = farmsHeaderLookup[LOOKUP_RECIPE_BASE_STRING .. i
| |
| .. LOOKUP_GOOD_BASE_STRING]
| |
| local originalGradeIndex = farmsHeaderLookup[LOOKUP_RECIPE_BASE_STRING .. i
| |
| .. LOOKUP_GRADE_BASE_STRING]
| |
| local originalPlantingTimeIndex = farmsHeaderLookup[LOOKUP_RECIPE_BASE_STRING .. i
| |
| .. LOOKUP_PLANTING_TIME_BASE_STRING]
| |
| local originalHarvestingTimeIndex = farmsHeaderLookup[LOOKUP_RECIPE_BASE_STRING .. i
| |
| .. LOOKUP_HARVESTING_TIME_BASE_STRING]
| |
| | |
| local originalStackSize, originalGoodID = originalFarm[originalGoodIndex]:match(PATTERN_SPLIT_STACK_AND_ID)
| |
| | |
| -- Skip blank recipes.
| |
| if originalGoodID and originalGoodID ~= "" then
| |
| newRecipe[INDEX_RECIPE_GOOD_ID] = originalGoodID
| |
| newRecipe[INDEX_RECIPE_STACK_SIZE] = tonumber(originalStackSize)
| |
| newRecipe[INDEX_RECIPE_GRADE] = tonumber(originalFarm[originalGradeIndex]:match(PATTERN_CAPTURE_END_NUMBER))
| |
| newRecipe[INDEX_RECIPE_PLANTING_TIME] = tonumber(originalFarm[originalPlantingTimeIndex])
| |
| newRecipe[INDEX_RECIPE_HARVESTING_TIME] = tonumber(originalFarm[originalHarvestingTimeIndex])
| |
| | |
| table.insert(recipes,newRecipe)
| |
| | |
| if not mapRecipeGoodIDsToFarmNames[originalGoodID] then
| |
| mapRecipeGoodIDsToFarmNames[originalGoodID] = {}
| |
| end
| |
| table.insert(mapRecipeGoodIDsToFarmNames[originalGoodID], farmName)
| |
| end
| |
| end
| |
| | |
| return recipes
| |
| end
| |
| | |
| | |
| | |
| ---
| |
| --- Transforms the originalFarmsTable returned from CSV processing to be
| |
| --- more conducive to member functions looking up data. Converts text strings
| |
| --- into subtables. Converts header row into field keys on every record and
| |
| --- stores records by id rather than arbitrary integer.
| |
| ---
| |
| --- @param originalFarmsTable table of CSV-based data, with header row, data rows
| |
| --- @param farmsHeaderLookup table lookup table of headers to get indexes
| |
| --- @return table better structured with IDs as keys
| |
| local function restructureFarmsTable(originalFarmsTable, farmsHeaderLookup)
| |
| | |
| -- A few constants we need only in this function.
| |
| local DATA_ROWS = 2
| |
| local INDEX_ORIGINAL_ID = 1
| |
| local INDEX_ORIGINAL_NAME = 2
| |
| local INDEX_ORIGINAL_DESCRIPTION = 3
| |
| local INDEX_ORIGINAL_CATEGORY = 4
| |
| local INDEX_ORIGINAL_SIZE_X = 5
| |
| local INDEX_ORIGINAL_SIZE_Y = 6
| |
| -- Required goods are indexes 7, 8, 9
| |
| local INDEX_ORIGINAL_CONSTRUCTION_TIME = 10
| |
| local INDEX_ORIGINAL_CITY_SCORE = 11
| |
| local INDEX_ORIGINAL_MOVABLE = 12
| |
| local INDEX_ORIGINAL_ESSENTIAL = 13
| |
| local INDEX_ORIGINAL_AREA = 14
| |
| local INDEX_ORIGINAL_STORAGE = 15
| |
| | |
| mapNamesToIDs = {}
| |
| farmsNames = {}
| |
| | |
| local newFarmsTable = {}
| |
| for _, originalFarm in ipairs(originalFarmsTable[DATA_ROWS]) do
| |
| | |
| -- Copy over the content, mapping unhelpful indexes into headers keys.
| |
| local newFarm = {}
| |
| newFarm[INDEX_ID] = originalFarm[INDEX_ORIGINAL_ID]
| |
| newFarm[INDEX_NAME] = originalFarm[INDEX_ORIGINAL_NAME]
| |
| newFarm[INDEX_DESCRIPTION] = originalFarm[INDEX_ORIGINAL_DESCRIPTION]
| |
| newFarm[INDEX_CATEGORY] = originalFarm[INDEX_ORIGINAL_CATEGORY]
| |
| newFarm[INDEX_SIZE_X] = tonumber(originalFarm[INDEX_ORIGINAL_SIZE_X])
| |
| newFarm[INDEX_SIZE_Y] = tonumber(originalFarm[INDEX_ORIGINAL_SIZE_Y])
| |
| newFarm[INDEX_CITY_SCORE] = tonumber(originalFarm[INDEX_ORIGINAL_CITY_SCORE])
| |
| newFarm[INDEX_MOVABLE] = originalFarm[INDEX_ORIGINAL_MOVABLE] == "True"
| |
| newFarm[INDEX_INITIALLY_ESSENTIAL] = originalFarm[INDEX_ORIGINAL_ESSENTIAL] == "True"
| |
| newFarm[INDEX_AREA] = tonumber(originalFarm[INDEX_ORIGINAL_AREA])
| |
| newFarm[INDEX_STORAGE] = tonumber(originalFarm[INDEX_ORIGINAL_STORAGE])
| |
| newFarm[INDEX_CONSTRUCTION_TIME] = tonumber(originalFarm[INDEX_ORIGINAL_CONSTRUCTION_TIME])
| |
| | |
| newFarm[INDEX_REQUIRED_GOODS] = makeRequiredGoodsSubtable(originalFarm, farmsHeaderLookup)
| |
| newFarm[INDEX_WORKPLACES] = makeWorkplacesSubtable(originalFarm, farmsHeaderLookup)
| |
| newFarm[INDEX_RECIPES] = makeRecipesSubtable(newFarm[INDEX_NAME], originalFarm, farmsHeaderLookup)
| |
| | |
| newFarmsTable[ newFarm[INDEX_ID] ] = newFarm
| |
| | |
| table.insert(farmsNames, newFarm[INDEX_NAME])
| |
| | |
| -- Also populate the map for looking up IDs with display names
| |
| mapNamesToIDs[ newFarm[INDEX_NAME] ] = newFarm[INDEX_ID]
| |
| end
| |
| | |
| return newFarmsTable
| |
| end
| |
| | |
| | |
| | |
| ---
| |
| --- Data loader function that uses the utility module and restructures the data
| |
| --- to be easier to access for invoking methods and later method calls. This
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| --- method is automatically called by all public member functions if the main
| |
| --- data table has not yet been populated in the current session.
| |
| local function loadData()
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| | |
| -- Utility module retrieves the data as basic, flat lua tables.
| |
| local originalFarmsTable, farmsHeaderLookup = CsvUtils.extractTables(DATA_TEMPLATE_NAME)
| |
| | |
| -- Now restructure to be more conducive.
| |
| farmsTable = restructureFarmsTable(originalFarmsTable, farmsHeaderLookup)
| |
| end
| |
| | |
| | |
| | |
| local function load()
| |
| | |
| if not farmsTable then
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| loadData()
| |
| end
| |
| end
| |
| | |
| | |
| | |
| ---
| |
| --- Uses the display name, which people are more familiar with, to find the
| |
| --- encoded ID of the farm. Useful for retrieving the data that is
| |
| --- indexed by ID.
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| ---
| |
| --- Returns nil if the farm with the specified name is not found.
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| ---
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| --- @param displayName string plain-language name of the farm to find
| |
| --- @return string ID of the farm found, or nil if not found
| |
| local function findFarmIDByName(displayName)
| |
| | |
| -- At runtime, this should never be nil or empty, so throw an error.
| |
| if not displayName or displayName == "" then
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| error("Parameter is nil or empty for the farm's name: " .. displayName .. ".")
| |
| end
| |
| | |
| if not farmsTable then
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| loadData()
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| end
| |
| | |
| return mapNamesToIDs[displayName]
| |
| end
| |
| | |
| --endregion
| |
| | |
| | |
| | |
| --region Public methods
| |
| | |
| --- Retrieve the whole table of data for the specified farm. Instead of
| |
| --- this, you should probably be calling the individual getter methods.
| |
| ---
| |
| --- Throws an error if called with nil or empty string. Returns nil if the
| |
| --- specified farm cannot be found.
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| ---
| |
| --- @param farmID string ID of the farm
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| --- @return table containing the data with key-value pairs, or nil if not found
| |
| function FarmsData.getAllDataForFarmByID(farmID)
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| | |
| -- At runtime, this should never be nil or empty.
| |
| if not farmID or farmID == "" then
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| error("Parameter is nil or empty for the farm's ID.")
| |
| end
| |
| | |
| if not farmsTable then
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| loadData()
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| end
| |
| | |
| return farmsTable[farmID]
| |
| end
| |
| | |
| | |
| | |
| --- Retrieve the whole table of data for the specified farm. Instead of
| |
| --- this, you should probably be calling the individual getter methods.
| |
| ---
| |
| --- Throws an error if called with nil or empty string. Returns nil if the
| |
| --- specified farm cannot be found.
| |
| ---
| |
| --- @param displayName string plain language name of the farm
| |
| --- @return table containing the data with key-value pairs, or nil if not found
| |
| function FarmsData.getAllDataForFarm(displayName)
| |
| | |
| -- At runtime, this should never be nil or empty.
| |
| if not displayName or displayName == "" then
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| error("Parameter is nil or empty for the farm's name.")
| |
| end
| |
| | |
| if not farmsTable then
| |
| loadData()
| |
| end
| |
|
| |
| local farmID = findFarmIDByName(displayName)
| |
| if not farmID then
| |
| return nil
| |
| end
| |
|
| |
| return farmsTable[farmID]
| |
| end
| |
| | |
| | |
| | |
| ---
| |
| --- Retrieves the ID for the farm specified by its plain language
| |
| --- display name.
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| ---
| |
| --- Returns nil if the farm named was not found.
| |
| ---
| |
| ---@param displayName string the plain language name of the farm
| |
| ---@return string the ID of the specified farm
| |
| function FarmsData.getFarmID(displayName)
| |
| | |
| local farm = FarmsData.getAllDataForFarm(displayName)
| |
| | |
| if not farm then
| |
| return nil
| |
| end
| |
| | |
| return farm[INDEX_ID]
| |
| end
| |
| | |
| | |
| | |
| ---
| |
| --- Retrieves the description for the farm specified by its plain
| |
| --- language display name.
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| ---
| |
| --- Returns nil if the farm named was not found.
| |
| ---
| |
| ---@param displayName string the plain language name of the farm
| |
| ---@return string the in-game description of the specified farm
| |
| function FarmsData.getFarmDescription(displayName)
| |
| | |
| local farm = FarmsData.getAllDataForFarm(displayName)
| |
| | |
| if not farm then
| |
| return nil
| |
| end
| |
| | |
| return farm[INDEX_DESCRIPTION]
| |
| end
| |
| | |
| | |
| | |
| ---
| |
| --- Retrieves the construction toolbar category for the farm specified
| |
| --- by its plain language display name.
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| ---
| |
| --- Returns nil if the farm named was not found.
| |
| ---
| |
| ---@param displayName string the plain language name of the farm
| |
| ---@return string the category of the specified farm
| |
| function FarmsData.getFarmCategory(displayName)
| |
| | |
| local farm = FarmsData.getAllDataForFarm(displayName)
| |
| | |
| if not farm then
| |
| return nil
| |
| end
| |
| | |
| return farm[INDEX_CATEGORY]
| |
| end
| |
| | |
| | |
| | |
| ---
| |
| --- Retrieves the 2x2 size for the farm specified by its plain language
| |
| --- display name.
| |
| ---
| |
| --- Returns nil if the farm named was not found.
| |
| ---
| |
| ---@param displayName string the plain language name of the farm
| |
| ---@return number the X-size of the farm
| |
| ---@return number the Y-size of the farm
| |
| function FarmsData.getFarmSize(displayName)
| |
| | |
| local farm = FarmsData.getAllDataForFarm(displayName)
| |
| | |
| if not farm then
| |
| return nil
| |
| end
| |
| | |
| return farm[INDEX_SIZE_X], farm[INDEX_SIZE_Y]
| |
| end
| |
| | |
| | |
| | |
| ---
| |
| --- Retrieves the goods required for construction for the farm specified
| |
| --- by its plain language display name, in a table that looks like this:
| |
| ---
| |
| --- ["requiredGoods"] = {
| |
| --- [1] = { ["stackSize"] = 99, ["goodID"] = "good1_ID" },
| |
| --- [2] = { ["stackSize"] = 99, ["goodID"] = "good2_ID" },
| |
| --- [3] = { ... } or missing if fewer
| |
| --- }
| |
| ---
| |
| --- Returns nil if the farm named was not found.
| |
| ---
| |
| ---@param displayName string the plain language name of the farm
| |
| ---@return table of required goods
| |
| function FarmsData.getAllFarmRequiredGoods(displayName)
| |
| | |
| local farm = FarmsData.getAllDataForFarm(displayName)
| |
| | |
| if not farm then
| |
| return nil
| |
| end
| |
| | |
| return farm[INDEX_REQUIRED_GOODS]
| |
| end
| |
| | |
| | |
| | |
| ---
| |
| --- Retrieves the specified required construction good for the farm
| |
| --- specified by its plain language display name.
| |
| ---
| |
| --- Returns nil if the farm named was not found.
| |
| ---
| |
| ---@param displayName string the plain language name of the farm
| |
| ---@param requirementIndex number which construction good to retrieve
| |
| ---@return string the ID of the good that is required, or nil if none
| |
| ---@return number the stack size of that good, or nil if none
| |
| function FarmsData.getFarmRequiredGood(displayName, requirementIndex)
| |
| | |
| local requiredGoods = FarmsData.getAllFarmRequiredGoods(displayName)
| |
| | |
| if not requiredGoods then
| |
| return nil
| |
| end
| |
| | |
| local requirement = requiredGoods[requirementIndex]
| |
| if not requirement then
| |
| return nil
| |
| end
| |
| | |
| return requirement[INDEX_CONSTRUCTION_GOODS_GOOD_ID], requirement[INDEX_CONSTRUCTION_GOODS_STACK_SIZE]
| |
| end
| |
| | |
| | |
| | |
| ---
| |
| --- Retrieves the construction time for the farm specified by its plain
| |
| --- language display name.
| |
| ---
| |
| --- Returns nil if the farm named was not found.
| |
| ---
| |
| ---@param displayName string the plain language name of the farm
| |
| ---@return number of seconds it takes to construct the farm
| |
| function FarmsData.getFarmConstructionTime(displayName)
| |
| | |
| local farm = FarmsData.getAllDataForFarm(displayName)
| |
| | |
| if not farm then
| |
| return nil
| |
| end
| |
| | |
| return farm[INDEX_CONSTRUCTION_TIME]
| |
| end
| |
| | |
| | |
| | |
| ---
| |
| --- Retrieves the city score awarded for the farm specified by its plain
| |
| --- language display name.
| |
| ---
| |
| --- Returns nil if the farm named was not found.
| |
| ---
| |
| ---@param displayName string the plain language name of the farm
| |
| ---@return number of points for city score from having the farm
| |
| function FarmsData.getFarmCityScore(displayName)
| |
| | |
| local farm = FarmsData.getAllDataForFarm(displayName)
| |
| | |
| if not farm then
| |
| return nil
| |
| end
| |
| | |
| return farm[INDEX_CITY_SCORE]
| |
| end
| |
| | |
| | |
| | |
| ---
| |
| --- Retrieves whether the farm specified by its plain language display
| |
| --- name can be moved, at any cost.
| |
| ---
| |
| --- Returns nil if the farm named was not found.
| |
| ---
| |
| ---@param displayName string the plain language name of the farm
| |
| ---@return boolean of whether the farm can be moved
| |
| function FarmsData.isFarmMovable(displayName)
| |
| | |
| local farm = FarmsData.getAllDataForFarm(displayName)
| |
| | |
| if not farm then
| |
| return nil
| |
| end
| |
| | |
| return farm[INDEX_MOVABLE]
| |
| end
| |
| | |
| | |
| | |
| ---
| |
| --- Retrieves whether the farm specified by its plain language display
| |
| --- name has an essential starting blueprint for a new game profile.
| |
| ---
| |
| --- Returns nil if the farm named was not found.
| |
| ---
| |
| ---@param displayName string the plain language name of the farm
| |
| ---@return boolean of whether the farm's blueprint is essential
| |
| function FarmsData.isFarmInitiallyEssential(displayName)
| |
| | |
| local farm = FarmsData.getAllDataForFarm(displayName)
| |
| | |
| if not farm then
| |
| return nil
| |
| end
| |
| | |
| return farm[INDEX_INITIALLY_ESSENTIAL]
| |
| end
| |
| | |
| | |
| | |
| ---
| |
| --- Retrieves the gathering area for the farm specified by its plain
| |
| --- language display name.
| |
| ---
| |
| --- Returns nil if the farm named was not found.
| |
| ---
| |
| ---@param displayName string the plain language name of the farm
| |
| ---@return number of tiles of gathering radius
| |
| function FarmsData.getFarmArea(displayName)
| |
| | |
| local farm = FarmsData.getAllDataForFarm(displayName)
| |
| | |
| if not farm then
| |
| return nil
| |
| end
| |
| | |
| return farm[INDEX_AREA]
| |
| end
| |
| | |
| | |
| | |
| ---
| |
| --- Retrieves the storage capacity of the farm specified by its plain
| |
| --- language display name.
| |
| ---
| |
| --- Returns nil if the farm named was not found.
| |
| ---
| |
| ---@param displayName string the plain language name of the farm
| |
| ---@return number of storage capacity at the farm
| |
| function FarmsData.getFarmStorage(displayName)
| |
| | |
| local farm = FarmsData.getAllDataForFarm(displayName)
| |
| | |
| if not farm then
| |
| return nil
| |
| end
| |
| | |
| return farm[INDEX_STORAGE]
| |
| end
| |
| | |
| | |
| | |
| ---
| |
| --- Retrieves the table of workplaces for the farm specified by its
| |
| --- plain language display name.
| |
| ---
| |
| --- Returns nil if the farm named was not found.
| |
| ---
| |
| ---@param displayName string the plain language name of the farm
| |
| ---@return table of workplaces
| |
| function FarmsData.getAllFarmWorkplaces(displayName)
| |
| | |
| local farm = FarmsData.getAllDataForFarm(displayName)
| |
| | |
| if not farm then
| |
| return nil
| |
| end
| |
| | |
| return farm[INDEX_WORKPLACES]
| |
| end
| |
| | |
| | |
| | |
| ---
| |
| --- Retrieves the number of workplaces for the farm specified by its
| |
| --- plain language display name.
| |
| ---
| |
| --- Returns nil if the farm named was not found.
| |
| ---
| |
| ---@param displayName string the plain language name of the farm
| |
| ---@return number of workplaces
| |
| function FarmsData.getFarmNumberOfWorkplaces(displayName)
| |
| | |
| local farm = FarmsData.getAllDataForFarm(displayName)
| |
| | |
| if not farm then
| |
| return nil
| |
| end
| |
| | |
| return #farm[INDEX_WORKPLACES]
| |
| end
| |
| | |
| | |
| | |
| ---
| |
| --- Retrieves the table of recipes for the farm specified by its
| |
| --- plain language display name, in a table that looks like this:
| |
| ---
| |
| --- ["recipes"] = {
| |
| --- [1] = "recipe1_ID",
| |
| --- [2] = "recipe2_ID",
| |
| --- [3] = "recipe3_ID",
| |
| --- [4] = ... or missing if fewer
| |
| --- }
| |
| ---
| |
| --- Returns nil if the farm named was not found.
| |
| ---
| |
| ---@param displayName string the plain language name of the farm
| |
| ---@return table of recipe IDs
| |
| function FarmsData.getAllFarmRecipes(displayName)
| |
| | |
| local farm = FarmsData.getAllDataForFarm(displayName)
| |
| | |
| if not farm then
| |
| return nil
| |
| end
| |
| | |
| return farm[INDEX_RECIPES]
| |
| end
| |
| | |
| | |
| | |
| ---
| |
| --- Retrieves the number of recipes for the farm specified by its
| |
| --- plain language display name, in a table that looks like this:
| |
| ---
| |
| --- Returns nil if the farm named was not found.
| |
| ---
| |
| ---@param displayName string the plain language name of the farm
| |
| ---@return number of recipe at the farm
| |
| function FarmsData.getFarmNumberOfRecipes(displayName)
| |
| | |
| local farm = FarmsData.getAllDataForFarm(displayName)
| |
| | |
| if not farm then
| |
| return 0
| |
| end
| |
| | |
| recipes = farm[INDEX_RECIPES]
| |
| if not recipes then
| |
| return 0
| |
| end
| |
| | |
| return #recipes
| |
| end
| |
| | |
| | |
| | |
| ---
| |
| --- Retrieves the product's ID and the stack size produced by the specified
| |
| --- recipe at the farm specified by its plain language display name.
| |
| ---
| |
| --- Returns nil if the farm named was not found.
| |
| ---
| |
| ---@param displayName string the plain language name of the farm
| |
| ---@param recipeIndex number the index of the recipe ID
| |
| ---@return string the ID of the good produced by the specified recipe
| |
| ---@return number the stack size produced by the specified recipe
| |
| function FarmsData.getFarmRecipeProduct(displayName, recipeIndex)
| |
| | |
| local recipes = FarmsData.getAllFarmRecipes(displayName)
| |
| | |
| if not recipes then
| |
| return nil
| |
| end
| |
| | |
| local recipe = recipes[recipeIndex]
| |
| if not recipe then
| |
| return nil
| |
| end
| |
| | |
| return recipe[INDEX_RECIPE_GOOD_ID], recipe[INDEX_RECIPE_STACK_SIZE]
| |
| end
| |
| | |
| | |
| | |
| ---
| |
| --- Retrieves the other stats for specified recipe at the farm specified by
| |
| --- its plain language display name: the efficiency grade and the planting and
| |
| --- harvesting times.
| |
| ---
| |
| --- Returns nil if the farm named was not found.
| |
| ---
| |
| ---@param displayName string the plain language name of the farm
| |
| ---@param recipeIndex number the index of the recipe ID
| |
| ---@return number of stars, the grade of the specified recipe
| |
| ---@return number of seconds for planting
| |
| ---@return number of seconds for harvesting
| |
| function FarmsData.getFarmRecipeStats(displayName, recipeIndex)
| |
| | |
| local recipes = FarmsData.getAllFarmRecipes(displayName)
| |
| | |
| if not recipes then
| |
| return nil
| |
| end
| |
| | |
| local recipe = recipes[recipeIndex]
| |
| if not recipe then
| |
| return nil
| |
| end
| |
| | |
| return recipe[INDEX_RECIPE_GRADE], recipe[INDEX_RECIPE_PLANTING_TIME], recipe[INDEX_RECIPE_HARVESTING_TIME]
| |
| end
| |
| | |
| | |
| | |
| ---
| |
| --- Retrieves the icon filename for the farm specified by its plain
| |
| --- language display name.
| |
| ---
| |
| --- Returns nil if the farm named was not found.
| |
| ---
| |
| ---@param displayName string the plain language name of the farm
| |
| ---@return string the farm's icon filename, including the extension
| |
| function FarmsData.getFarmIcon(displayName)
| |
| | |
| local farm = FarmsData.getAllDataForFarm(displayName)
| |
| | |
| if not farm then
| |
| return nil
| |
| end
| |
| | |
| -- the base string of the icon is the ID. It has to be not nil to
| |
| -- concatenate
| |
| if farm[INDEX_ID] then
| |
| return farm[INDEX_ID] .. "_icon.png"
| |
| else
| |
| return nil
| |
| end
| |
| end
| |
| | |
| | |
| | |
| ---
| |
| --- Retrieves the plain language display name for the farm specified by
| |
| --- its ID.
| |
| ---
| |
| --- Returns nil if the farm named was not found.
| |
| ---
| |
| ---@param farmID string the ID of the farm
| |
| ---@return string the farm's name as seen in-game
| |
| function FarmsData.getFarmNameByID(farmID)
| |
| | |
| local farm = FarmsData.getAllDataForFarmByID(farmID)
| |
| | |
| if not farm then
| |
| return nil
| |
| end
| |
| | |
| return farm[INDEX_NAME]
| |
| end
| |
| | |
| | |
| | |
| ---
| |
| --- Retrieves the icon filename for the the farm specified by its ID.
| |
| ---
| |
| --- Returns nil if the farm named was not found.
| |
| ---
| |
| ---@param farmID string the ID of the farm
| |
| ---@return string the farm's icon filename, including the extension
| |
| function FarmsData.getFarmIconByID(farmID)
| |
| | |
| local farm = FarmsData.getAllDataForFarmByID(farmID)
| |
| | |
| if not farm then
| |
| return nil
| |
| end
| |
| | |
| -- the base string of the icon is the ID. It has to be not nil to
| |
| -- concatenate
| |
| if farm[INDEX_ID] then
| |
| return farm[INDEX_ID] .. "_icon.png"
| |
| else
| |
| return nil
| |
| end
| |
| end
| |
| | |
| | |
| | |
| ---
| |
| --- Retrieve all display names of farms that have a recipe that produces the
| |
| --- specified product ID.
| |
| ---
| |
| ---@param productID string the ID of the good to produce
| |
| ---@return table of farm names that produce the specified good
| |
| function FarmsData.getFarmNamesWithRecipeProductID(productID)
| |
| | |
| -- At runtime, this should never be nil or empty.
| |
| if not productID or productID == "" then
| |
| error("Parameter is nil or empty for product ID.")
| |
| end
| |
| | |
| if not farmsTable then
| |
| loadData()
| |
| end
| |
| | |
| return mapRecipeGoodIDsToFarmNames[productID]
| |
| end
| |
| | |
| | |
| | |
| ---
| |
| --- Retrieves the name of the farm at the specified index.
| |
| ---
| |
| ---@param index number index
| |
| ---@return string name of the building at the specified index
| |
| function FarmsData.getFarmNameFromDatabase(index)
| |
| | |
| if not index then
| |
| return nil
| |
| end
| |
| | |
| if not farmsTable then
| |
| loadData()
| |
| end
| |
| | |
| return farmsNames[index]
| |
| end
| |
| | |
| | |
| | |
| ---
| |
| --- Returns the number of buildings that can be retrieved from this
| |
| --- module's database.
| |
| ---
| |
| ---@return number of records
| |
| function FarmsData.getNumberOfFarmsInDatabase()
| |
| | |
| if not farmsTable then
| |
| loadData()
| |
| end
| |
| | |
| return #farmsNames
| |
| end
| |
| | |
| --endregion
| |
| | |
| | |
| | |
| --region Public Building interface
| |
| -- getID(displayName)
| |
| -- getCategory
| |
| -- getCityScore
| |
| -- getConstructionCosts (as [goodName] = stack size)
| |
| -- getConstructionTime
| |
| -- getDescription
| |
| -- getIcon
| |
| -- isMovable
| |
| -- getName
| |
| -- getNumberOfWorkplaces
| |
| -- getSize (as "X x Y")
| |
| -- getStorage
| |
| | |
| function FarmsData.getID(displayName)
| |
| load()
| |
| return mapNamesToIDs[displayName]
| |
| end
| |
| | |
| function FarmsData.getCategory(id)
| |
| load()
| |
| return farmsTable[id] ~= nil and farmsTable[id][INDEX_CATEGORY]
| |
| end
| |
| | |
| function FarmsData.getCityScore(id)
| |
| load()
| |
| return farmsTable[id] ~= nil and farmsTable[id][INDEX_CITY_SCORE]
| |
| end
| |
| | |
| function FarmsData.getConstructionCosts(id)
| |
| | |
| load()
| |
| GoodsData = require("Module:GoodsData")
| |
| | |
| farm = farmsTable[id]
| |
| if not farm then
| |
| return false
| |
| end
| |
| | |
| local constructionCosts = {}
| |
| for _, stacks in ipairs(farm[INDEX_REQUIRED_GOODS]) do
| |
| local goodName = GoodsData.getGoodNameByID(stacks[INDEX_CONSTRUCTION_GOODS_GOOD_ID])
| |
| constructionCosts[goodName] = stacks[INDEX_CONSTRUCTION_GOODS_STACK_SIZE]
| |
| end
| |
| | |
| return constructionCosts
| |
| end
| |
| | |
| function FarmsData.getConstructionTime(id)
| |
| load()
| |
| return farmsTable[id] ~= nil and farmsTable[id][INDEX_CONSTRUCTION_TIME]
| |
| end
| |
| | |
| function FarmsData.getDescription(id)
| |
| load()
| |
| return farmsTable[id] ~= nil and farmsTable[id][INDEX_DESCRIPTION]
| |
| end
| |
| | |
| function FarmsData.getIcon(id)
| |
| load()
| |
| return farmsTable[id] ~= nil and id .. "_icon.png"
| |
| end
| |
| | |
| function FarmsData.isMovable(id)
| |
| load()
| |
| return farmsTable[id] ~= nil and farmsTable[id][INDEX_MOVABLE]
| |
| end
| |
| | |
| function FarmsData.getName(id)
| |
| load()
| |
| return farmsTable[id] ~= nil and farmsTable[id][INDEX_NAME]
| |
| end
| |
| | |
| function FarmsData.getNumberOfWorkplaces(id)
| |
| load()
| |
| return farmsTable[id] ~= nil and #farmsTable[id][INDEX_WORKPLACES]
| |
| end
| |
| | |
| function FarmsData.getSize(id)
| |
| load()
| |
| | |
| farm = farmsTable[id]
| |
| if not farm then
| |
| return false
| |
| end
| |
| | |
| return farm[INDEX_SIZE_X] .. " × " .. farm[INDEX_SIZE_Y]
| |
| end
| |
| | |
| function FarmsData.getStorage(id)
| |
| load()
| |
| return farmsTable[id] ~= nil and farmsTable[id][INDEX_STORAGE]
| |
| end
| |
| | |
| return FarmsData
| |