Module:BuildingLink: Difference between revisions

From Against the Storm Official Wiki
m (Undo revision 8878 by 76561197969631737 (talk))
Tag: Undo
(Maybe NOW it handles unnamed parameters?)
Line 20: Line 20:


--region Private constants
--region Private constants
local VALID_SIZE = {
["none"] = true,
["small"] = true,
["medium"] = true,
["large"] = true,
["huge"] = true,
}
local VALID_PLURAL = {
["s"] = true,
["es"] = true,
}


--endregion
--endregion
Line 79: Line 92:
local name = frame.args.name
local name = frame.args.name
local iconSize = frame.args.size
local iconSize = frame.args.size
local needsPlural = frame.args.plural
local display = frame.args.display
local display = frame.args.display
local needsPlural
-- Initialize the stack of unnamed parameters in reverse order, up to 3.
local parent = frame:getParent()
if parent then
local parameterStack = { parent.args[3], parent.args[2], parent.args[1], }
-- Then empty the stack and try to assign them as variables here.
while #parameterStack > 0 do
-- Pop the next parameter from the stack
local nextParameter = table.remove(parameterStack)
if nextParameter and nextParameter ~= "" then
-- Prioritize setting the name first.
if not name or name == "" then
name = nextParameter
else
-- These could happen in either order, because their valid values are non-overlapping
if not iconSize and VALID_SIZE[nextParameter] then
iconSize = nextParameter
else
if not plural and VALID_PLURAL[nextParameter] then
plural = nextParameter
end
end
end
end
end
end


-- If the iconSize was not specified, but plural was "s", then these will match. We need to unset the iconSize to be default.
-- Handle default icon size.
if iconSize == needsPlural and (needsPlural == "s" or needsPlural == "es") then
if not iconSize or iconSize == "" or not VALID_SIZE[iconSize] then
iconSize = nil
iconSize = "none"
end
end


-- It is valid by now; the above method already threw an error if not.
validatedIcon = validateBuildingName(name)
validatedIcon = validateBuildingName(name)


-- The only valid value for mustBePlural is "s," so then make on check to see if name ends in a way that we need to add "es" at the end instead of just "s". For names that end in "y", we swap out the last character for "ies" instead. (This will require one-time setup for redirect pages.)
-- The only valid value for mustBePlural is "s," so then make on check to see if name ends in a way that we need to add "es" at the end instead of just "s". For names that end in "y", we swap out the last character for "ies" instead. (This will require one-time setup for redirect pages.)
if needsPlural == "s" or needsPlural == "es" then
if needsPlural == "s" or needsPlural == "es" then
if string.match(name, "y$") then
if string.match(name,"y$") then
name = string.sub(name, 1, -2) .. "ies"
name = string.sub(name,1,-2) .. "ies"
needsPlural = nil -- unset, since it's incorporated into the name
needsPlural = nil -- unset now, since it's incorporated into the name itself
else
else
local needsSyllable = string.match(name, "[sxz]$") or string.match(name, "sh$") or string.match(name, "ch$")
local needsSyllable = string.match(name,"[sxz]$") or string.match(name,"sh$") or string.match(name,"ch$")
needsPlural = needsSyllable and "es" or "s"
needsPlural = needsSyllable and "es" or "s"
end
end
Line 115: Line 154:
args = viewParameters,
args = viewParameters,
}
}
end
end



Revision as of 01:08, 18 October 2024

Documentation for this module may be created at Module:BuildingLink/doc

--- @module BuildingLink
local BuildingLink = {}



--region Dependencies

-- This module lazily loads dependencies, since they're expensive but only one is needed, we just don't know which in advance.
local WorkshopsData
local InstitutionsData
local FarmsData
local CampsData
local CollectorsData

local VIEW_TEMPLATE = "Building_link/view"

--endregion



--region Private constants

local VALID_SIZE = {
	["none"] = true,
	["small"] = true,
	["medium"] = true,
	["large"] = true,
	["huge"] = true,
}

local VALID_PLURAL = {
	["s"] = true,
	["es"] = true,
}

--endregion



--region Private methods

local function tryData(name, buildingInterface)

	local buildingID = buildingInterface.getID(name)

	return buildingInterface.getIcon(buildingID)
end



local function validateBuildingName(name)

	-- Lazy-load of external data, since it's expensive. Start with the most likely so that most pages load as fast as possible.
	WorkshopsData = require("Module:WorkshopsData")
	local validatedIcon = tryData(name, WorkshopsData)
	if not validatedIcon then
		InstitutionsData = require("Module:InstitutionsData")
		validatedIcon = tryData(name, InstitutionsData)
		if not validatedIcon then
			FarmsData = require("Module:FarmsData")
			validatedIcon = tryData(name, FarmsData)
			if not validatedIcon then
				CollectorsData = require("Module:CollectorsData")
				validatedIcon = tryData(name, CollectorsData)
				if not validatedIcon then
					CampsData = require("Module:CampsData")
					validatedIcon = tryData(name, CampsData)
					if not validatedIcon then
						error("No building found with name: " .. name .. ". Please see the template documentation for how to use the parameters")
					end
				end
			end
		end
	end

	return validatedIcon
end

--endregion



--region Public methods

---main
--- Extracts parameters, validates the building by getting its icon, and then sends the data to the view template for rendering.
---
--- @param frame table the template's context, with arguments
--- @return string wiki markup
function BuildingLink.main(frame)

	local name = frame.args.name
	local iconSize = frame.args.size
	local display = frame.args.display
	local needsPlural

	-- Initialize the stack of unnamed parameters in reverse order, up to 3.
	local parent = frame:getParent()
	if parent then
		local parameterStack = { parent.args[3], parent.args[2], parent.args[1], }

		-- Then empty the stack and try to assign them as variables here.
		while #parameterStack > 0 do
			-- Pop the next parameter from the stack
			local nextParameter = table.remove(parameterStack)
			if nextParameter and nextParameter ~= "" then
				-- Prioritize setting the name first.
				if not name or name == "" then
					name = nextParameter
				else
					-- These could happen in either order, because their valid values are non-overlapping
					if not iconSize and VALID_SIZE[nextParameter] then
						iconSize = nextParameter
					else
						if not plural and VALID_PLURAL[nextParameter] then
							plural = nextParameter
						end
					end
				end
			end
		end
	end

	-- Handle default icon size.
	if not iconSize or iconSize == "" or not VALID_SIZE[iconSize] then
		iconSize = "none"
	end

	validatedIcon = validateBuildingName(name)

	-- The only valid value for mustBePlural is "s," so then make on check to see if name ends in a way that we need to add "es" at the end instead of just "s". For names that end in "y", we swap out the last character for "ies" instead. (This will require one-time setup for redirect pages.)
	if needsPlural == "s" or needsPlural == "es" then
		if string.match(name,"y$") then
			name = string.sub(name,1,-2) .. "ies"
			needsPlural = nil -- unset now, since it's incorporated into the name itself
		else
			local needsSyllable = string.match(name,"[sxz]$") or string.match(name,"sh$") or string.match(name,"ch$")
			needsPlural = needsSyllable and "es" or "s"
		end
	else
		needsPlural = nil
	end

	viewParameters = {
		["name"] = name,
		["plural"] = needsPlural,
		["iconfilename"] = validatedIcon,
		["iconsize"] = iconSize,
		["display"] = display,
	}

	return frame:expandTemplate{
		title = VIEW_TEMPLATE,
		args = viewParameters,
	}

end

--endregion

return BuildingLink