Harvesters' Camp: Difference between revisions
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{{Version| | {{Version|1.4.15}} | ||
{{Buildingbox|Harvesters' Camp | {{Buildingbox|Harvesters' Camp}} | ||
== Overview == | == Overview == | ||
The | |||
The [[Harvesters' Camp]] is an advanced camp for harvesters going out into the wild to gather {{rl|Plant Fiber}}, {{rl|Reed}}, and {{rl|Leather}}. | |||
Harvesters' Camp is an [[Blueprints#Essential_Blueprints|Essential Blueprint]] that does not need to be unlocked via blueprint selection. It is always available. | |||
== Production Chain == | == Production Chain == | ||
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{{Recipe|building=Harvesters' Camp}} | {{Recipe|building=Harvesters' Camp}} | ||
=== Bonus Resources in the Harvesters' Camp === | |||
Large {{rl|Plant Fiber}} Node: 50% {{rl|Clay}}, 30% {{rl|Insects}} <br/> | |||
Small {{rl|Plant Fiber}} Node: 25% {{rl|Clay}}, 20% {{rl|Insects}} <br/> | |||
<br/> | |||
Large {{rl|Reed}} Node: 40% {{rl|Roots}}, 40% {{rl|Clay}}<br/> | |||
Small {{rl|Reed}} Node: 20% {{rl|Roots}}, 20% {{rl|Clay}}<br/> | |||
<br/> | |||
Large {{rl|Leather}} Node: 100% {{rl|Leather}}, 40% {{rl|Meat}}<br/> | |||
Small {{rl|Leather}} Node: 20% {{rl|Meat}} <br/> | |||
== Perks and Cornerstones == | == Perks and Cornerstones == | ||
{{ | {{Perks|description=Harvesters' Camp}} | ||
== Strategies == | == Strategies == |
Latest revision as of 23:31, 9 October 2024
Harvesters' Camp
Gathering Camp
(Resource Gathering)
An advanced camp. Can gather large and giant resource nodes in addition to small ones. Can collect: Plant Fiber (★★), Reed (★★), Leather (★★).
Specialization bonus:
None
ID = 'Harvester Camp'
Overview
The Harvesters' Camp is an advanced camp for harvesters going out into the wild to gather Plant Fiber, Reed, and Leather.
Harvesters' Camp is an Essential Blueprint that does not need to be unlocked via blueprint selection. It is always available.
Production Chain
Recipes in the Harvesters' Camp
Building | Grade | Ingredient | Product | |
---|---|---|---|---|
|
★★ 0:05 |
— | 1 Plant Fiber | |
|
★★ 0:05 |
— | 1 Reed | |
|
★★ 0:05 |
— | 1 Leather |
Bonus Resources in the Harvesters' Camp
Large Plant Fiber Node: 50% Clay, 30% Insects
Small Plant Fiber Node: 25% Clay, 20% Insects
Large Reed Node: 40% Roots, 40% Clay
Small Reed Node: 20% Roots, 20% Clay
Large Leather Node: 100% Leather, 40% Meat
Small Leather Node: 20% Meat
Perks and Cornerstones
No matching Perks found.