Module:SpriteFinder: Difference between revisions
From Against the Storm Official Wiki
(Now also does grade stars) |
m (adding grade 0 sprite) |
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(One intermediate revision by the same user not shown) | |||
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local TEMPLATE_GRADE_ICON = { | local TEMPLATE_GRADE_ICON = { | ||
["grade0"] = "0Star", | |||
["grade1"] = "1Star", | ["grade1"] = "1Star", | ||
["grade2"] = "2Star", | ["grade2"] = "2Star", | ||
Line 35: | Line 36: | ||
return lowercaseString:gsub("(%a)([%w_']*)", function(first, rest) | return lowercaseString:gsub("(%a)([%w_']*)", function(first, rest) | ||
-- Skip the word "of" in packs of goods | |||
if first == "o" and rest == "f" then | |||
return first .. rest | |||
end | |||
return first:upper() .. rest:lower() | return first:upper() .. rest:lower() | ||
end) | end) |
Latest revision as of 03:11, 9 October 2024
Documentation for this module may be created at Module:SpriteFinder/doc
--- --- Replaces sprite XML tags in descriptions with small icons. --- ---@module SpriteFinder SpriteFinder = {} --region Dependencies local GoodsData = require("Module:GoodsData") --endregion --region Private constants local ARG_ID = "id" local BLANK_RETURN = "?" local ICON_SIZE = mw.getCurrentFrame():expandTemplate{ title="ImgS" } local TEMPLATE_GRADE_ICON = { ["grade0"] = "0Star", ["grade1"] = "1Star", ["grade2"] = "2Star", ["grade3"] = "3Star" } --endregion --region Private methods local function toTitleCase(lowercaseString) return lowercaseString:gsub("(%a)([%w_']*)", function(first, rest) -- Skip the word "of" in packs of goods if first == "o" and rest == "f" then return first .. rest end return first:upper() .. rest:lower() end) end --endregion --region public methods function SpriteFinder.main(frame) local id = frame.args[ARG_ID] if not id or "" == id then return BLANK_RETURN end -- Filter out the stars first. if TEMPLATE_GRADE_ICON[id] then return frame:expandTemplate{ title = TEMPLATE_GRADE_ICON[id] } -- The rest are IDs for goods. else id = toTitleCase(id) local goodName = GoodsData.getGoodNameByID(id) if not goodName or "" == goodName then return BLANK_RETURN end local goodIcon = GoodsData.getGoodIconByID(id) if not goodIcon or "" == goodIcon then return BLANK_RETURN end return "[[File:" .. goodIcon .. "|" .. ICON_SIZE .. "|alt=" .. goodName .. "|link=" .. goodName .. "]]" end end --endregion return SpriteFinder