Template:LuaCodeToAccessCSVDataTemplates: Difference between revisions
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< | You can use this wiki's data templates to retrieve the game data for use in any Lua module on this wiki. A utility module, <code>CsvUtils</code> processes the document for you, giving you just the CSV data, if you need to parse it yourself. Or, the utility module can split it for you into a Lua table. | ||
To do this, you need these two lines in your Lua code: | |||
# <code>local CsvUtils = require("Module:CsvUtils")</code> | |||
# <code>local luaTable, headerLookup = CsvUtils.extractTables({{{1|Template:Data_Template_csv}}})</code> | |||
If you need the raw CSV code for some reason, to process it differently, the method '''extractTables''' is a shortcut method that calls two methods you can instead call directly: '''extractCSV''' and '''luaTableFromCSV.''' However, this is not advised.<noinclude> | |||
== Usage == | |||
This is a little reusable documentation snippet for data templates. | |||
[[Category:Templates/Text]]</noinclude> | |||
Latest revision as of 04:04, 1 October 2024
You can use this wiki's data templates to retrieve the game data for use in any Lua module on this wiki. A utility module, CsvUtils
processes the document for you, giving you just the CSV data, if you need to parse it yourself. Or, the utility module can split it for you into a Lua table.
To do this, you need these two lines in your Lua code:
local CsvUtils = require("Module:CsvUtils")
local luaTable, headerLookup = CsvUtils.extractTables(Template:Data_Template_csv)
If you need the raw CSV code for some reason, to process it differently, the method extractTables is a shortcut method that calls two methods you can instead call directly: extractCSV and luaTableFromCSV. However, this is not advised.
Usage
This is a little reusable documentation snippet for data templates.