Resources: Difference between revisions

From Against the Storm Official Wiki
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An arrow will indicate when a resource or type or resource is increasing or decreasing.


== Food ==
Every few minutes villagers will go on a break, gather around the Hearth, and try to eat food from the Storage. If they cannot eat they will get one stack of the Hunger effect. Each stack is a Resolve penalty, and if the Resolve of a species reaches 0, they will start to leave the settlement.
=== Raw food ===
Initially only raw food will be available, which will prevent villagers from getting hungry but will not satisfy their needs.
{| class="wikitable"
! Raw Food !! Cost !! Obtained in
|-
| [[File:Berries.png|50px]] Berries || 0.20 || Herbalists' Camp<br>Plantation<br>Herb Garden<br>Hallowed Herb Garden
|-
| [[File:Eggs.png|50px]] Eggs || 0.20 || Foragers' Camp<br>Trappers' Camp<br>Ranch
|-
| [[File:Insects.png|50px]] Insects ||0.20 || Scavengers' Camp<br>Trappers' Camp
|-
| [[File:Meat.png|50px]] Meat || 0.20 || Trappers' Camp<br>Ranch
|-
| [[File:Mushrooms.png|50px]] Mushrooms || 0.20 || Herbalists' Camp<br>Greengouse<br>Homestead
|-
| [[File:Roots.png|50px]] Roots || 0.20 || Scavengers' Camp<br>Herb Garden<br>Hallowed Herb Garden
|-
| [[File:Vegetables.png|50px]] Vegetables || 0.20 || Foragers' Camp<br>Homestead<br>Small Farm<br>Hallowed Small Farm
|}
=== Complex food ===
Complex food is cooked from Recipes and will satisfy the villagers' needs. Feeding complex food is also more efficient, as most Recipes in the game yield more goods than raw ingredients used in them.
{| class="wikitable"
! rowspan=2 | Complex Food !! rowspan=2 | Cost !! colspan=6 | Recipe
|-
! Amount produced !! Ingredient 1 !! Ingredient 2 !! Time !! Building !! Blightroot Footprint
|-
| [[File:Biscuits.png|50px]] Biscuits || 0.25 || 10 || [[File:Flour.png|25px]] 8 Flour || [[File:Berries.png|25px]] 3 Berries<br>[[File:Herbs.png|25px]] 3 Herbs<br>[[File:Roots.png|25px]] 3 Roots || 1:30 || [[File:Bakery icon.png|25px]] Bakery<br>[[File:Cookhouse icon.png|25px]] Cookhouse || [[File:FRAME Grade Blight 1.png]] 2%
|-
| [[File:Jerky.png|50px]] Jerky || 0.14 || 10 || [[File:Insects.png|25px]] 4 Insects<br>[[File:Meat.png|25px]] 4 Meat || [[File:Wood.png|25px]] 5 Wood<br>[[File:Oil.png|25px]] 2 Oil<br>[[File:Coal.png|25px]] 1 Coal<br>[[File:SeaMarrow.png|25px]] 1 Sea Marrow || 1:15 || [[File:Kiln icon.png|25px]] Kiln<br>[[File:Smokehouse icon.png|25px]] Smokehouse || [[File:FRAME Grade Blight 1.png]] 2%
|-
| [[File:PickledGoods.png|50px]] Pickled Goods || 0.20 || 10 || [[File:Barrels.png|25px]] 3 Barrels<br>[[File:Pottery.png|25px]] 3 Pottery<br>[[File:Waterskins.png|25px]] 3 Waterskins || [[File:Berries.png|25px]] 6 Berries<br>[[File:Mushrooms.png|25px]] 6 Mushrooms<br>[[File:Roots.png|25px]] 6 Roots<br>[[File:Vegetables.png|25px]] 6 Vegetables || 1:30 || [[File:Brewery icon.png|25px]] Brewery || [[File:FRAME Grade Blight 1.png]] 2%
|-
| [[File:Pie.png|50px]] Pie || 0.25 || 10 || [[File:Flour.png|25px]] 6 Flour || [[File:Berries.png|25px]] 4 Berries<br>[[File:Eggs.png|25px]] 4 Eggs<br>[[File:Herbs.png|25px]] 4 Herbs<br>[[File:Insects.png|25px]] 4 Insects<br>[[File:Meat.png|25px]] 4 Meat || 1:30 || [[File:Bakery icon.png|25px]] Bakery || [[File:FRAME Grade Blight 1.png]] 2%
|-
| [[File:Skewers.png|50px]] Skewers || 0.20 || 10 || [[File:Jerky.png|25px]] 3 Jerky<br>[[File:Insects.png|25px]] 4 Insects<br>[[File:Meat.png|25px]] 4 Meat<br>[[File:Mushrooms.png|25px]] 4 Mushrooms || [[File:Berries.png|25px]] 4 Berries<br>[[File:Eggs.png|25px]] 4 Eggs<br>[[File:Roots.png|25px]] 4 Roots<br>[[File:Vegetables.png|25px]] 4 Vegetables || 1:30 || [[File:Cookhouse icon.png|25px]] Cookhouse || [[File:FRAME Grade Blight 1.png]] 2%
|}
== Building materials ==
Building materials are used for construction. All materials are refunded if a building is demolished.
{| class="wikitable"
! rowspan=2 | Building Material !! rowspan=2 | Cost !! colspan=6 | Recipe
|-
! Amount produced !! Ingredient 1 !! Ingredient 2 !! Time !! Building !! Blightroot Footprint
|-
| [[File:Bricks.png|50px]] Bricks || 0.31 || 2 || [[File:Clay.png|25px]] 3 Clay<br>[[File:Stone.png|25px]] 3 Stone || - || 0:30 || [[File:Brickyard icon.png|25px]] Brickyard<br>[[File:Kiln icon.png|25px]] Kiln (33% more ingredients)<br>[[File:Crude Workstation icon.png|25px]] Crude Workstation (100% more ingredients) || [[File:FRAME Grade Blight 1.png]] 2%
|-
| [[File:Fabric.png|50px]] Fabric || 0.31 || 2 || [[File:Leather.png|25px]] 2 Leather<br>[[File:PlantFiber.png|25px]] 2 Plant Fiber<br>[[File:Reeds.png|25px]] 2 Reed || - || 0:20 || [[File:Weaver icon.png|25px]] Weaver<br>[[File:Leatherworks icon.png|25px]] Leatherworker (50% more ingredients) || [[File:FRAME Grade Blight 1.png]] 2%
|-
| [[File:Planks.png|50px]] Planks || 0.18 || 2 || [[File:Wood.png|25px]] 3 Wood || - || 0:20 || [[File:Lumbermill icon.png|25px]] Lumber Mill<br>[[File:Carpenter icon.png|25px]] Carpenter (66% more ingredients)<br>[[File:Crude Workstation icon.png|25px]] Crude Workstation (166% more ingredients) || [[File:FRAME Grade Blight 1.png]] 2%
|-
| [[File:Parts.png|50px]] Parts || 2.39 || 1 || [[File:Wood.png|25px]] 5 Wood<br>[[File:Oil.png|25px]] 2 Oil<br>[[File:Coal.png|25px]] 1 Coal || [[File:Clay.png|25px]] 15 Clay<br>[[File:Stone.png|25px]] 15 Stone<br>[[File:CopperBar.png|25px]] 4 Copper Bars<br>[[File:CrystalizedDew.png|25px]] 4 Crystalized Dew || 2:00 || [[File:Rainpunk Foundry icon.png|25px]] Rainpunk Foundry || [[File:FRAME Grade Blight 3.png]] 4%
|-
| [[File:Wildfire Essence.png|50px]] Wildfire Essence || 5.00 || colspan=6 | Cannot be obtained from recipes
|}
== Consumable items ==
Consumable items are used in various buildings to satisfy villagers' needs.
{| class="wikitable"
! rowspan=2 | Item !! rowspan=2 | Cost !! rowspan=2 | Used at !! colspan=6 | Recipe
|-
! Amount produced !! Ingredient 1 !! Ingredient 2 !! Time !! Building !! Blightroot Footprint
|-
| [[File:Coats.png|50px]] Coats || 0.10 || Directly || 10 || [[File:Fabric.png|25px]] 1 Fabric || - || 1:30 || [[File:Clothier icon.png|25px]] Clothier || [[File:FRAME Grade Blight 1.png]] 2%
|-
| [[File:Ale.png|50px]] Ale || 0.17 || Tavern<br>Monastery<br>Forum || 10 || [[File:Grain.png|25px]] 4 Grain<br>[[File:Roots.png|25px]] 4 Roots || [[File:Pottery.png|25px]] 2 Pottery<br>[[File:Waterskins.png|25px]] 2 Waterskins<br>[[File:Barrels.png|25px]] 1 Barrels || 1:15 || [[File:Brewery icon.png|25px]] Brewery || [[File:FRAME Grade Blight 3.png]] 4%
|-
| [[File:Incense.png|50px]] Incense || 0.18 || Clan Hall<br>Monastery<br>Temple<br>Holy Temple || 10 || [[File:Resin.png|25px]] 8 Resin<br>[[File:Herbs.png|25px]] 6 Herbs<br>[[File:Insects.png|25px]] 6 Insects<br>[[File:Roots.png|25px]] 6 Roots || [[File:Wood.png|25px]] 6 Wood<br>[[File:Oil.png|25px]] 3 Oil<br>[[File:Coal.png|25px]] 2 Coal<br>[[File:SeaMarrow.png|25px]] 2 Sea Marrow || 1:30 || [[File:Smokehouse icon.png|25px]] Smokehouse || [[File:FRAME Grade Blight 3.png]] 4%
|-
| [[File:Scrolls.png|50px]] Scrolls || 0.14 || Explorers' Lodge<br>Forum<br>Temple<br>Holy Temple || 8 || [[File:Pigment.png|25px]] 3 Pigment<br>[[File:Wine.png|25px]] 3 Wine || [[File:Wood.png|25px]] 10 Wood<br>[[File:Leather.png|25px]] 4 Leather<br>[[File:PlantFiber.png|25px]] 4 Plant Fiber || 1:00 || [[File:Clothier icon.png|25px]] Clothier<br>[[File:Lumbermill icon.png|25px]] Lumber Mill<br>[[File:Rain Mill icon.png|25px]] Rain Mill || [[File:FRAME Grade Blight 3.png]] 4%
|-
| [[File:TrainingGear.png|50px]] Training Gear || 0.21 || Clan Hall<br>Explorer's Lodge || 10 || [[File:Planks.png|25px]] 3 Planks<br>[[File:Reeds.png|25px]] 3 Reed || [[File:Stone.png|25px]] 8 Stone<br>[[File:CopperBar.png|25px]] 3 Copper Bars<br>[[File:CrystalizedDew.png|25px]] 3 Crystalized Dew || 1:30 || [[File:Weaver icon.png|25px]] Weaver || [[File:FRAME Grade Blight 3.png]] 4%
|}
== Crafting resources ==
Crafting resources are used in Recipes.
=== Raw resrouces ===
Raw resources are obtained directly from resource nodes.
{| class="wikitable"
! Resource !! Cost !! Obtained in
|-
| [[File:Clay.png|50px]] Clay || 0.14 || Stonecutters' Camp<br>Clay Pit
|-
| [[File:CopperBar.png|50px]] Copper Bars || 0.53 || Grill<br>Furnace<br>Stamping<br>Mill<br>Smelter
|-
| [[File:CopperOre.png|50px]] Copper Ore || 0.12 || Mine
|-
| [[File:Grain.png|50px]] Grain || 0.20 || Foragers' Camp<br>Small Farm<br>Hallowed Small Farm<br>Homestead
|-
| [[File:Herbs.png|50px]] Herbs || 0.20 || Herbalists' Camp<br>Greenhouse<br>Herb Garden<br>Hallowed Herb Garden
|-
| [[File:Leather.png|50px]] Leather || 0.14 || Ranch
|-
| [[File:PlantFiber.png|50px]] Plant Fiber || 0.14 || Plantation<br>Harvesters' Camp<br>Homestead
|-
| [[File:Reeds.png|50px]] Reed || 0.14 || Harvesters' Camp<br>Clay Pit
|-
| [[File:Resin.png|50px]] Resin || 0.14 || Grove
|-
| [[File:Stone.png|50px]] Stone || 0.14 || Stonecutter's Camp
|}
=== Refined resources ===
Refined resources are crafted from Recipes.
{| class="wikitable"
! rowspan=2 | Resource !! rowspan=2 | Cost !! colspan=7 | Recipe
|-
! Amount produced !! Ingredient 1 !! Ingredient 2 !! Ingredient 3 !! Time !! Building !! Blightroot Footprint
|-
| [[File:Flour.png|50px]] Flour || 0.18 || 10 || [[File:Grain.png|25px]] 5 Grain<br>[[File:Mushrooms.png|25px]] 5 Mushrooms<br>[[File:Roots.png|25px]] 5 Roots || - || - || 0:45 || [[File:Rain Mill icon.png|25px]] Rain Mill<br>[[File:Provisioner icon.png|25px]] Provisioner (40% more ingredients) || [[File:FRAME Grade Blight 2.png]] 3%
|-
| [[File:Pigment.png|50px]] Pigment || 0.12 || 10 || [[File:Coal.png|25px]] 3 Coal<br>[[File:Berries.png|25px]] 4 Berries<br>[[File:Insects.png|25px]] 4 Insects<br>[[File:CopperOre.png|25px]] 4 Copper Ore || - || - || 1:30 || [[File:Cookhouse icon.png|25px]] Cookhouse || [[File:FRAME Grade Blight 2.png]] 3%
|-
| [[File:Barrels.png|50px]] Barrels || 0.20 || 10 || [[File:Planks.png|25px]] 2 Planks || [[File:CopperBar.png|25px]] 2 Copper Bars<br>[[File:CrystalizedDew.png|25px]] 2 Crystalized Dew || - || 1:30 || [[File:Provisioner icon.png|25px]] Provisioner || [[File:FRAME Grade Blight 2.png]] 3%
|-
| [[File:Pottery.png|50px]] Pottery || 0.18 || 5 || [[File:Clay.png|25px]] 3 Clay || [[File:Wood.png|25px]] 5 Wood<br>[[File:Oil.png|25px]] 2 Oil<br>[[File:Coal.png|25px]] 1 Coal<br>[[File:SeaMarrow.png|25px]] 1 Sea Marrow || - || 1:00 || [[File:Bakery icon.png|25px]] Bakery<br>[[File:Brickyard icon.png|25px]] Brickyard<br>[[File:Smokehouse icon.png|25px]] Smokehouse || [[File:FRAME Grade Blight 2.png]] 3%
|-
| [[File:Waterskins.png|50px]] Waterskins || 0.18 || 10 || [[File:Leather.png|25px]] 4 Leather || [[File:Meat.png|25px]] 2 Meat<br>[[File:Oil.png|25px]] 3 Oil || - || 0:45 || [[File:Leatherworks icon.png|25px]] Leatherworker<br>[[File:Clothier icon.png|25px]] Clothier (50% more ingredients) || [[File:FRAME Grade Blight 2.png]] 3%
|-
| [[File:CrystalizedDew.png|50px]] Crystalized Dew || 0.59 || 2 || [[File:Sparkdew.png|25px]] 6 Sparkdew || [[File:Clay.png|25px]] 3 Clay<br>[[File:Stone.png|25px]] 3 Stone || [[File:Herbs.png|25px]] 2 Herbs<br>[[File:Insects.png|25px]] 2 Insects<br>[[File:Resin.png|25px]] 2 Resin<br>[[File:Vegetables.png|25px]] 2 Vegetables || 0:30 || [[File:Brickyard icon.png|25px]] Brickyard || [[File:FRAME Grade Blight 3.png]] 4%
|}
== Trade goods ==
Trand goods are used in Trades or Orders.
{| class="wikitable"
! rowspan=2 | Goods !! rowspan=2 | Cost !! colspan=6 | Recipe
|-
! Amount produced !! Ingredient 1 !! Ingredient 2 !! Time !! Building !! Blightroot Footprint
|-
| [[File:BuildingMaterials.png|50px]] Pack of Building Materials || 0.87 || 2 || [[File:CopperOre.png|25px]] 12 Copper Ore<br>[[File:Planks.png|25px]] 8 Planks<br>[[File:Bricks.png|25px]] 5 Bricks<br>[[File:Fabric.png|25px]] 5 Fabric || - || 0:30 || [[File:Rain Mill icon.png|25px]] Rain Mill<br>[[File:Makeshift Post icon.png|25px]] Makeship Post (20% more ingredients) || [[File:FRAME Grade Blight 1.png]] 2%
|-
| [[File:Crops.png|50px]] Pack of Crops || 0.59 || 2 || [[File:Grain.png|25px]] 5 Grain<br>[[File:Mushrooms.png|25px]] 5 Mushrooms<br>[[File:Roots.png|25px]] 5 Roots<br>[[File:Vegetables.png|25px]] 5 Vegetables || - || 0:30 || [[File:Brewery icon.png|25px]] Brewery<br>[[File:Makeshift Post icon.png|25px]] Makeship Post (20% more ingredients) || [[File:FRAME Grade Blight 1.png]] 2%
|-
| [[File:Luxury.png|50px]] Pack of Luxury Goods || 0.65 || 2 || [[File:Ale.png|25px]] 4 Ale<br>[[File:Cosmetics.png|25px]] 4 Cosmetics<br>[[File:Incense.png|25px]] 4 Incense<br>[[File:Scrolls.png|25px]] 4 Scrolls<br>[[File:TrainingGear.png|25px]] 4 Training Gear<br>[[File:Wine.png|25px]] 4 Wine || - || 0:30 || [[File:Carpenter icon.png|25px]] Carpenter<br>[[File:Leatherworks icon.png|25px]] Leatherworker (25% more ingredients) || [[File:FRAME Grade Blight 1.png]] 2%
|-
| [[File:Provisions.png|50px]] Pack of Provisions || 0.40 || 3 || [[File:Berries.png|25px]] 4 Berries<br>[[File:Eggs.png|25px]] 4 Eggs<br>[[File:Herbs.png|25px]] 4 Herbs<br>[[File:Insects.png|25px]] 4 Insects<br>[[File:Meat.png|25px]] 4 Meat || - || 0:30 || [[File:Provisioner icon.png|25px]] Provisioner<br>[[File:Makeshift Post icon.png|25px]] Makeship Post (50% more ingredients) || [[File:FRAME Grade Blight 1.png]] 2%
|-
| [[File:TradeGoods.png|50px]] Pack of Trade Goods || 0.80 || 2 || [[File:Oil.png|25px]] 8 Oil<br>[[File:Pigment.png|25px]] 8 Pigment<br>[[File:Barrels.png|25px]] 6 Barrels<br>[[File:Flour.png|25px]] 6 Flour<br>[[File:Pottery.png|25px]] 6 Pottery<br>[[File:Waterskins.png|25px]] 6 Waterskins || - || 0:30 || [[File:Lumbermill icon.png|25px]] Lumber Mill || [[File:FRAME Grade Blight 1.png]] 2%
|-
| [[File:Amber.png|50px]] Amber || 1.00 || 1 || [[File:Resin.png|25px]] 3 Resin || [[File:Sparkdew.png|25px]] 3 Sparkdew<br>[[File:Oil.png|25px]] 1 Oil || 0:30 || [[File:Finesmith icon.png|25px]] Finesmith || [[File:FRAME Grade Blight 3.png]] 4%
|-
| [[File:AncientTablet.png|50px]] AncientTablet || 8.00 || colspan=6 | Cannot be obtained from recipes
|}
== Fuel & exploration ==
{| class="wikitable"
! rowspan=2 | Resource !! rowspan=2 | Cost !! colspan=7 | Recipe
|-
! Amount produced !! Ingredient 1 !! Ingredient 2 !! Ingredient 3 !! Time !! Building !! Blightroot Footprint
|-
| [[File:Coal.png|50px]] Coal || 0.31 || 5 || [[File:Wood.png|25px]] 10 Wood || - || - || 1:00 || [[File:Kiln icon.png|25px]] Kiln || [[File:FRAME Grade Blight 1.png]] 2%
|-
| [[File:SimpleTools.png|50px]] Simple Tools || 1.38 || 2 || [[File:Wood.png|25px]] 8 Wood<br>[[File:Planks.png|25px]] 2 Planks || [[File:CopperBar.png|25px]] 3 Copper Bars<br>[[File:CrystalizedDew.png|25px]] 3 Crystalized Dew || - || 1:10 || [[File:Carpenter icon.png|25px]] Carpenter || [[File:FRAME Grade Blight 3.png]] 4%
|-
| [[File:InfusedTools.png|50px]] Infused Tools || 1.76 || 2 || [[File:Sparkdew.png|25px]] 4 Sparkdew || [[File:CopperBar.png|25px]] 2 Copper Bars<br>[[File:CrystalizedDew.png|25px]] 2 Crystalized Dew || [[File:Wood.png|25px]] 6 Wood<br>[[File:Planks.png|25px]] 1 Planks || 1:00 || [[File:Finesmith icon.png|25px]] Finesmith<br>[[File:Rainpunk Foundry icon.png|25px]] Rainpunk Foundry || [[File:FRAME Grade Blight 3.png]] 4%
|-
| [[File:Oil.png|50px]] Oil || 0.16 || colspan=7 | Cannot be obtained from recipes
|-
| [[File:SeaMarrow.png|50px]] Sea Marrow || 0.31 || colspan=7 | Cannot be obtained from recipes
|-
| [[File:Wood.png|50px]] Wood || 0.06 || colspan=7 | Cannot be obtained from recipes
|}
== Smoldering City resources ==
There are three resources that can be used to buy upgrades in Smoldering City:
* [[File:Icon MetaResource FoodStockpiles.png|25px]] Food Stockpiles: Basic currency in the realm. Workers are eager to exchange their labor for food for their families. Most used resource.
* [[File:Icon MetaResource Machinery.png|25px]] Machinery: Rainpunk technology ripped from the past. Repurposed with skill and labor.
* [[File:Icon MetaResource Artifact.png|25px]] Artifacts: Curiosities of varying nature. Fascinating, sinister, both and all between.

Revision as of 13:18, 29 October 2022