Module:SpriteFinder: Difference between revisions
From Against the Storm Official Wiki
(Created to serve icons in perk and building descriptions) |
(Now also does grade stars) |
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Line 20: | Line 20: | ||
local ICON_SIZE = mw.getCurrentFrame():expandTemplate{ title="ImgS" } | local ICON_SIZE = mw.getCurrentFrame():expandTemplate{ title="ImgS" } | ||
local TEMPLATE_GRADE_ICON = { | |||
["grade1"] = "1Star", | |||
["grade2"] = "2Star", | |||
["grade3"] = "3Star" | |||
} | |||
--endregion | --endregion | ||
Line 41: | Line 47: | ||
function SpriteFinder.main(frame) | function SpriteFinder.main(frame) | ||
local | local id = frame.args[ARG_ID] | ||
if not | if not id or "" == id then | ||
return BLANK_RETURN | return BLANK_RETURN | ||
end | end | ||
-- Filter out the stars first. | |||
if TEMPLATE_GRADE_ICON[id] then | |||
return frame:expandTemplate{ title = TEMPLATE_GRADE_ICON[id] } | |||
-- The rest are IDs for goods. | |||
return BLANK_RETURN | else | ||
id = toTitleCase(id) | |||
local goodName = GoodsData.getGoodNameByID(id) | |||
if not goodName or "" == goodName then | |||
return BLANK_RETURN | |||
end | |||
local goodIcon = GoodsData.getGoodIconByID(id) | |||
if not goodIcon or "" == goodIcon then | |||
return BLANK_RETURN | |||
end | |||
return "[[File:" .. goodIcon .. "|" .. ICON_SIZE .. "|alt=" .. goodName .. "|link=" .. goodName .. "]]" | |||
end | end | ||
end | end | ||
Revision as of 23:39, 5 May 2024
Documentation for this module may be created at Module:SpriteFinder/doc
--- --- Replaces sprite XML tags in descriptions with small icons. --- ---@module SpriteFinder SpriteFinder = {} --region Dependencies local GoodsData = require("Module:GoodsData") --endregion --region Private constants local ARG_ID = "id" local BLANK_RETURN = "?" local ICON_SIZE = mw.getCurrentFrame():expandTemplate{ title="ImgS" } local TEMPLATE_GRADE_ICON = { ["grade1"] = "1Star", ["grade2"] = "2Star", ["grade3"] = "3Star" } --endregion --region Private methods local function toTitleCase(lowercaseString) return lowercaseString:gsub("(%a)([%w_']*)", function(first, rest) return first:upper() .. rest:lower() end) end --endregion --region public methods function SpriteFinder.main(frame) local id = frame.args[ARG_ID] if not id or "" == id then return BLANK_RETURN end -- Filter out the stars first. if TEMPLATE_GRADE_ICON[id] then return frame:expandTemplate{ title = TEMPLATE_GRADE_ICON[id] } -- The rest are IDs for goods. else id = toTitleCase(id) local goodName = GoodsData.getGoodNameByID(id) if not goodName or "" == goodName then return BLANK_RETURN end local goodIcon = GoodsData.getGoodIconByID(id) if not goodIcon or "" == goodIcon then return BLANK_RETURN end return "[[File:" .. goodIcon .. "|" .. ICON_SIZE .. "|alt=" .. goodName .. "|link=" .. goodName .. "]]" end end --endregion return SpriteFinder