Small Trappers' Camp: Difference between revisions

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== Overview ==
== Overview ==
The '''Small Trappers' Camp''' is a small, crude version of the {{bl|Trappers' Camp}}. It's slower, and can only gather from small nodes. However, it's an [[Blueprints#Essential_Blueprints|Essential Blueprint]] that does not need to be unlocked via blueprint selection.
The '''Small Trappers' Camp''' is a small, crude version of the {{bl|Trappers' Camp}} for trappers going out into the wild to collect {{rl|Meat}}, {{rl|Insects}} and {{rl|Eggs}}. It's slower, and can only gather from small nodes. However, it's an [[Blueprints#Essential_Blueprints|Essential Blueprint]] that does not need to be unlocked via blueprint selection.


If the blueprint for the Trappers' Camp is unlocked, any existing small camps will be instantly upgraded to the larger, more advanced version.
If the blueprint for the Trappers' Camp is unlocked, any existing small camps will be instantly upgraded to the larger, more advanced version.

Revision as of 19:17, 30 April 2024

This article was last updated during version 0.63.2. The game is now in 1.4.17. Some information may be out of date. Help us keep the wiki up to date by comparing this article against the patch notes and updating it.

Small Trappers' Camp

Gathering Camp
(Resource Gathering)

A small, crude version of a specialized camp. It's slower, and can only gather from small nodes. Can collect: Meat Meat (★), Insects Insects (★), Eggs Eggs (★).

Specialization bonus:
Meat production Meat production (Proficiency) Lizards

Primitive Trapper's Camp icon.png

2 Worker round.png Worker round.png Workers

Recipes

10 Storage

Construction

10Wood Wood
3Parts Parts
1City score
14Build time
2 × 2Building size

Move Icon.png Movable

ID = 'Primitive Trapper's Camp'

Overview

The Small Trappers' Camp is a small, crude version of the Trappers' Camp for trappers going out into the wild to collect Meat Meat, Insects Insects and Eggs Eggs. It's slower, and can only gather from small nodes. However, it's an Essential Blueprint that does not need to be unlocked via blueprint selection.

If the blueprint for the Trappers' Camp is unlocked, any existing small camps will be instantly upgraded to the larger, more advanced version.

Production Chain

Recipes in the Small Trappers' Camp

3 recipes in the Small Trappers' Camp.
Building Grade Ingredient Product
Small Trappers' Camp

0:25
Eggs Eggs
Small Trappers' Camp

0:25
Meat Meat
Small Trappers' Camp

0:25
Insects Insects


Bonus Resources in the Small Trappers' Camp

Meat Meat = 20% Leather Leather
Eggs Eggs = 20% Meat Meat
Insects Insects = 20% Insects Insects

Perks and Cornerstones

1 perks named Meat Specialization.
PerkRarityDescriptionSource(s)
Meat Specialization Meat Specialization Epic "You've managed to enlist some excellent hunters. <sprite name="[food raw] meat"> Meat production increases by +1 every 25 times it's produced."
  • as a Cornerstone
2 perks named Nets.
PerkRarityDescriptionSource(s)
Nets Nets Rare "+1 to <sprite name="[food raw] meat"> Meat production. Gain an additional <sprite name="[food raw] meat"> Meat every yield (from gathering, farming, fishing, or production)."
  • from Order rewards
Nets Nets Epic "+2 to <sprite name="[food raw] meat"> Meat production. Gain an additional <sprite name="[food raw] meat"> Meat every yield (from gathering, farming, fishing, or production)."
  • from Glade Event rewards
2 perks named Egg Containers.
PerkRarityDescriptionSource(s)
Egg Containers Egg Containers Rare "+1 to <sprite name="[food raw] eggs"> Eggs production. Gain an additional <sprite name="[food raw] eggs"> Eggs every yield (from gathering, farming, fishing, or production)."
  • from Order rewards
Egg Containers Egg Containers Epic "+2 to <sprite name="[food raw] eggs"> Eggs production. Gain an additional <sprite name="[food raw] eggs"> Eggs every yield (from gathering, farming, fishing, or production)."
  • from Glade Event rewards
1 perks named Surprise Child.
PerkRarityDescriptionSource(s)
Surprise Child Surprise Child Epic "Gain 1 Lizard for every 25 <sprite name="[food raw] eggs"> Eggs produced."
  • as a Cornerstone
1 perks named Insect Traps.
PerkRarityDescriptionSource(s)Price
Insect Traps Insect Traps Rare "Insect traps let you catch any insects feeding on mushrooms. Gain 1 <sprite name="[food raw] insects"> Insects for every 2 <sprite name="[food raw] mushrooms"> Mushrooms produced."
  • from Glade Event rewards
  • purchased from a Trader
21 Amber
1 perks named Dye Extractor.
PerkRarityDescriptionSource(s)
Dye Extractor Dye Extractor Epic "Gain 5 <sprite name="[crafting] dye"> Dye for every 10 <sprite name="[food raw] insects"> Insects produced."
  • as a Cornerstone
  • from Order rewards
2 perks named Tanning Racks.
PerkRarityDescriptionSource(s)Price
Tanning Racks Tanning Racks Rare "+1 to <sprite name="[mat raw] leather"> Leather production. Gain an additional <sprite name="[mat raw] leather"> Leather every yield (from gathering, farming, fishing, or production)."
  • from Order rewards
  • purchased from a Trader
16 Amber
Tanning Racks Tanning Racks Epic "+2 to <sprite name="[mat raw] leather"> Leather production. Gain an additional <sprite name="[mat raw] leather"> Leather every yield (from gathering, farming, fishing, or production)."
  • as a Cornerstone
  • from Glade Event rewards


Strategies