Small Trappers' Camp: Difference between revisions
Line 3: | Line 3: | ||
== Overview == | == Overview == | ||
The '''Small Trappers' Camp''' is a small, crude version of the {{bl|Trappers' Camp}}. It's slower, and can only gather from small nodes. However, it's an [[Blueprints#Essential_Blueprints|Essential Blueprint]] that does not need to be unlocked via blueprint selection. | The '''Small Trappers' Camp''' is a small, crude version of the {{bl|Trappers' Camp}} for trappers going out into the wild to collect {{rl|Meat}}, {{rl|Insects}} and {{rl|Eggs}}. It's slower, and can only gather from small nodes. However, it's an [[Blueprints#Essential_Blueprints|Essential Blueprint]] that does not need to be unlocked via blueprint selection. | ||
If the blueprint for the Trappers' Camp is unlocked, any existing small camps will be instantly upgraded to the larger, more advanced version. | If the blueprint for the Trappers' Camp is unlocked, any existing small camps will be instantly upgraded to the larger, more advanced version. |
Revision as of 19:17, 30 April 2024
Small Trappers' Camp
Gathering Camp
(Resource Gathering)
A small, crude version of a specialized camp. It's slower, and can only gather from small nodes. Can collect: Meat (★), Insects (★), Eggs (★).
Specialization bonus:
Meat production (Proficiency)
ID = 'Primitive Trapper's Camp'
Overview
The Small Trappers' Camp is a small, crude version of the Trappers' Camp for trappers going out into the wild to collect Meat, Insects and Eggs. It's slower, and can only gather from small nodes. However, it's an Essential Blueprint that does not need to be unlocked via blueprint selection.
If the blueprint for the Trappers' Camp is unlocked, any existing small camps will be instantly upgraded to the larger, more advanced version.
Production Chain
Recipes in the Small Trappers' Camp
Building | Grade | Ingredient | Product | |
---|---|---|---|---|
|
★ 0:25 |
— | 1 Eggs | |
|
★ 0:25 |
— | 1 Meat | |
|
★ 0:25 |
— | 1 Insects |
Bonus Resources in the Small Trappers' Camp
Meat = 20% Leather
Eggs = 20% Meat
Insects = 20% Insects
Perks and Cornerstones
Perk | Rarity | Description | Source(s) |
---|---|---|---|
Meat Specialization | Epic | "You've managed to enlist some excellent hunters. <sprite name="[food raw] meat"> Meat production increases by +1 every 25 times it's produced." |
|
Perk | Rarity | Description | Source(s) |
---|---|---|---|
Nets | Rare | "+1 to <sprite name="[food raw] meat"> Meat production. Gain an additional <sprite name="[food raw] meat"> Meat every yield (from gathering, farming, fishing, or production)." |
|
Nets | Epic | "+2 to <sprite name="[food raw] meat"> Meat production. Gain an additional <sprite name="[food raw] meat"> Meat every yield (from gathering, farming, fishing, or production)." |
|
Perk | Rarity | Description | Source(s) |
---|---|---|---|
Egg Containers | Rare | "+1 to <sprite name="[food raw] eggs"> Eggs production. Gain an additional <sprite name="[food raw] eggs"> Eggs every yield (from gathering, farming, fishing, or production)." |
|
Egg Containers | Epic | "+2 to <sprite name="[food raw] eggs"> Eggs production. Gain an additional <sprite name="[food raw] eggs"> Eggs every yield (from gathering, farming, fishing, or production)." |
|
Perk | Rarity | Description | Source(s) |
---|---|---|---|
Surprise Child | Epic | "Gain 1 Lizard for every 25 <sprite name="[food raw] eggs"> Eggs produced." |
|
Perk | Rarity | Description | Source(s) | Price |
---|---|---|---|---|
Insect Traps | Rare | "Insect traps let you catch any insects feeding on mushrooms. Gain 1 <sprite name="[food raw] insects"> Insects for every 2 <sprite name="[food raw] mushrooms"> Mushrooms produced." |
| 21 |
Perk | Rarity | Description | Source(s) |
---|---|---|---|
Dye Extractor | Epic | "Gain 5 <sprite name="[crafting] dye"> Dye for every 10 <sprite name="[food raw] insects"> Insects produced." |
|
Perk | Rarity | Description | Source(s) | Price |
---|---|---|---|---|
Tanning Racks | Rare | "+1 to <sprite name="[mat raw] leather"> Leather production. Gain an additional <sprite name="[mat raw] leather"> Leather every yield (from gathering, farming, fishing, or production)." |
| 16 |
Tanning Racks | Epic | "+2 to <sprite name="[mat raw] leather"> Leather production. Gain an additional <sprite name="[mat raw] leather"> Leather every yield (from gathering, farming, fishing, or production)." |
| — |