Stonecutters' Camp: Difference between revisions
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== Overview == | == Overview == | ||
Starting point for stonecutters going out into the wild to gather {{rl|Stone}} and {{rl| | Starting point for stonecutters going out into the wild to gather {{rl|Stone}}, {{rl|Clay}} and {{rl|Sea Marrow}}. Essential building that does not require a Blueprint unlock. Can harvest from both Small and Large nodes. | ||
== Production Chain == | == Production Chain == | ||
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{{Recipe|building=Stonecutters' Camp}} | {{Recipe|building=Stonecutters' Camp}} | ||
=== Bonus Resources in the {{PAGENAME}} === | |||
Large {{rl|Clay}} Node: 75% {{rl|Copper Ore}} and 30% {{rl|Roots}} </br> | |||
Small {{rl|Clay}} Node: 50% {{rl|Copper Ore}} and 20% {{rl|Roots}} </br> | |||
</br> | |||
Large {{rl|Stone}} Node: 30% {{rl|Roots}}, 30% {{rl|Insects}} and 10% {{rl|Copper Ore}}</br> | |||
Small {{rl|Stone}} Node: 20% {{rl|Roots}} and 20% {{rl|Insects}} </br> | |||
</br> | |||
Large {{rl|Sea Marrow}} Node: 100% {{rl|Sea Marrow}}, 50% {{rl|Stone}} and 1% {{rl|Ancient Tablet}}</br> | |||
Small {{rl|Sea Marrow}} Node: 80% {{rl|Sea Marrow}} and 40% {{rl|Stone}} </br> | |||
== Perks and Cornerstones == | |||
{{PerkSearch|name= Steel Shovels}} | |||
{{PerkSearch|name= Steel Pickaxes}} | |||
{{PerkSearch|name= Fossil Leaching}} | |||
{{PerkSearch|name= Golden Marrow)) | |||
== Strategies == | == Strategies == |
Revision as of 16:44, 26 January 2024
Stonecutters' Camp
Gathering Camp
(Resource Gathering)
An advanced camp. Can gather large and giant resource nodes in addition to small ones. Can collect: Stone (★★), Clay (★★), Sea Marrow (★★).
Specialization bonus:
Masonry (Proficiency)
ID = 'Stonecutter's Camp'
Overview
Starting point for stonecutters going out into the wild to gather Stone, Clay and Sea Marrow. Essential building that does not require a Blueprint unlock. Can harvest from both Small and Large nodes.
Production Chain
Recipes in the Stonecutters' Camp
Building | Grade | Ingredient | Product | |
---|---|---|---|---|
|
★★ 0:05 |
— | 1 Stone | |
|
★★ 0:05 |
— | 1 Sea Marrow | |
|
★★ 0:05 |
— | 1 Clay |
Bonus Resources in the Stonecutters' Camp
Large Clay Node: 75% Copper Ore and 30% Roots
Small Clay Node: 50% Copper Ore and 20% Roots
Large Stone Node: 30% Roots, 30% Insects and 10% Copper Ore
Small Stone Node: 20% Roots and 20% Insects
Large Sea Marrow Node: 100% Sea Marrow, 50% Stone and 1% Ancient Tablet
Small Sea Marrow Node: 80% Sea Marrow and 40% Stone
Perks and Cornerstones
Perk | Rarity | Description | Source(s) | Price |
---|---|---|---|---|
Steel Shovels | Rare | "+1 to <sprite name="[mat raw] clay"> Clay production. Gain an additional <sprite name="[mat raw] clay"> Clay every yield (from gathering, farming, fishing, or production)." |
| 22 |
Steel Shovels | Epic | "+2 to <sprite name="[mat raw] clay"> Clay production. Gain an additional <sprite name="[mat raw] clay"> Clay every yield (from gathering, farming, fishing, or production)." |
| — |
Perk | Rarity | Description | Source(s) | Price |
---|---|---|---|---|
Steel Pickaxes | Rare | "+1 to <sprite name="[mat raw] stone"> Stone production. Gain an additional <sprite name="[mat raw] stone"> Stone every yield (from gathering, farming, fishing, or production)." |
| 20 |
Steel Pickaxes | Epic | "+2 to <sprite name="[mat raw] stone"> Stone production. Gain an additional <sprite name="[mat raw] stone"> Stone every yield (from gathering, farming, fishing, or production)." |
| — |
Perk | Rarity | Description | Source(s) | Price |
---|---|---|---|---|
Fossil Leaching | Rare | "+1 to <sprite name="[crafting] sea marrow"> Sea Marrow production. Gain an additional <sprite name="[crafting] sea marrow"> Sea Marrow every yield (from gathering, farming, fishing, or production)." |
| 29 |
Fossil Leaching | Epic | "+2 to <sprite name="[crafting] sea marrow"> Sea Marrow production. Gain an additional <sprite name="[crafting] sea marrow"> Sea Marrow every yield (from gathering, farming, fishing, or production)." |
| — |
{{PerkSearch|name= Golden Marrow))