Module:BuildingLink: Difference between revisions

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-------------------------------------------------------------------------------
---
-- Renders the {{Building_link}} template
--- This module renders the {{Building_link}} template.
--
--- https://hoodedhorse.com/wiki/Against_the_Storm/Template:Building_link
-- Takes an argument, the name of the building. Optionally, accepts a second  
---
-- argument, "med" or "large" or "huge" to render an icon when the link is
--- The template #invokes BuildingLink.renderLink(frame), below.
-- used outside of in-line with text.
---
-------------------------------------------------------------------------------
--- The template requires an argument, the name of the building to link to.
--- Optionally, the template accepts a second argument to render an icon next
--- to the link. The building is passed to Module:WorkshopsData, which is used
--- to identify the wiki page to link to.
---
--- Using the data returned, this module creates an icon and the name of the
--- building, and wraps both in a link to the building's wiki page. If no icon
--- size is specified, only the name of the building will be rendered by the
--- template.
---
--- The icons are sized consistently by using existing wiki templates,
--- {{ImgS}}, {{ImgM}}, etc. The sizes of the icons are not stored or known by
--- this module.
---
--- @module BuildingLink
local BuildingLink = {}


local BuildingLink = {}


local BuildingData = require("Module:BuildingData") -- lookup table for buildings


local WorkshopsData = require("Module:WorkshopsData")
local InstitutionsData = require("Module:InstitutionsData")
local FarmsData = require("Module:FarmsData")
local CampsData = require("Module:CampsData")
local CollectorsData = require("Module:CollectorsData")
--region Private constants
local DEFAULT_SIZE_SMALL = "small"
local ICON_SIZES = {
[DEFAULT_SIZE_SMALL] = mw.getCurrentFrame():expandTemplate{ title = "ImgS" },
["med"] = mw.getCurrentFrame():expandTemplate{ title = "ImgM" },
["large"] = mw.getCurrentFrame():expandTemplate{ title = "ImgL" },
["huge"] = mw.getCurrentFrame():expandTemplate{ title = "ImgH" }
}


local SPACE = " "


-------------------------------------------------------------------------------
--endregion
-- Constants
-------------------------------------------------------------------------------
local TEMPLATE_IMGSMALL = "ImgS"
local TEMPLATE_IMGMED = "ImgM"
local TEMPLATE_IMGLARGE = "ImgL"
local TEMPLATE_IMGHUGE = "ImgH"


local REPLACEMENT_FILENAME = "Question_mark.png"




--region Public methods


-------------------------------------------------------------------------------
---
-- Main rendering function
--- Renders an icon and the name of a building linked to a wiki page
-- uses ResourceData lookup function, parses the result and handles errors
--- corresponding to the provided building.
-- with default values, then assembles a final string to return to the wiki
---
-------------------------------------------------------------------------------
--- Uses MediaWiki markup to display the name of a wiki page and an icon that
--- has been uploaded to the wiki. Both must be known by the data model,
--- or the template's behavior may be different than expected.
---
--- @param frame table the template's calling context, with parameters
--- @return string wiki markup
function BuildingLink.renderLink(frame)
function BuildingLink.renderLink(frame)
-- Extract the template parameters.
local argBuildingName = frame.args.building
local argBuildingName = frame.args.building
local argBuildingIconSize = frame.args.iconsize
local argIconSize = frame.args.iconsize
 
if not argBuildingName then
-- Validate that there's a name to use.
return "Building_Link Error: no building given"
if not argBuildingName or "" == argBuildingName then
return "The Building Link template requires the a name of a building."
end
end
 
-- get the data about the building and then adopt the provided name
-- Look up the icon from the data sources. This validates that the building
-- in case we need to look it up again
-- name that was provided is spelled correctly and, if used, will link into
local tableData = BuildingData.getData(argBuildingName)
-- a valid page.
if not tableData then
local iconFilename
return "Building_Link Error: " .. argBuildingName .." not found"
 
local workshopIconFilename = WorkshopsData.getWorkshopIcon(argBuildingName)
if workshopIconFilename then
iconFilename = workshopIconFilename
else
local InstitutionIconFilename = InstitutionsData.getInstitutionIcon(argBuildingName)
if InstitutionIconFilename then
iconFilename = InstitutionIconFilename
else
local FarmIconFilename = FarmsData.getFarmIcon(argBuildingName)
if FarmIconFilename then
iconFilename = FarmIconFilename
else
local CampIconFilename = CampsData.getCampIcon(argBuildingName)
if CampIconFilename then
iconFilename = CampIconFilename
else
local CollectorIconFilename = CollectorsData.getCollectorIcon(argBuildingName)
if CollectorIconFilename then
iconFilename = CollectorIconFilename
else
return "No building found with provided name: " .. argBuildingName .. "."
end
end
end
end
end
end
local strPageName = tableData.page
 
-- if looking up the provided resource name returned no page, then render an error
-- Wiki link to the building's page just uses the in-game name.
if not strPageName then
local linkPart = "[[" .. argBuildingName .. "]]"
return "Building_Link Error: " .. argBuildingName .." not found"
 
-- If the specified size is small, skip the icon.
if argIconSize == DEFAULT_SIZE_SMALL then
return linkPart
end
end


-- if the icon filename didn't exist, then show a default but subtle question mark icon instead
local size = ICON_SIZES[argIconSize]
-- this will help people with troubleshooting, instead of just showing no icon then editors
 
-- wonder what went wrong
-- If the specified size was invalid, skip the icon.
local strIconFilename = tableData.iconfile or REPLACEMENT_FILENAME
if not size then
return linkPart
-- use the established templates for image sizes, with the default being
-- no icon for buildings
local switchIconSize = {
["med"] = frame:expandTemplate{title=TEMPLATE_IMGMED},
["large"] = frame:expandTemplate{title=TEMPLATE_IMGLARGE},
["huge"] = frame:expandTemplate{title=TEMPLATE_IMGHUGE}
}
-- if it's not in the switch, then skip the file part and just return the link
local strIconSize = switchIconSize[argBuildingIconSize]
if not strIconSize then
return "[[" .. strPageName .. "]]"
end
end
 
-- combine the string parts to return to the page
local iconPart = "[[File:" .. iconFilename .. "|" .. size ..
local strFilePart = string.format("[[File:%s|left|%s|link=%s|alt=%s|%s]]", strIconFilename, strIconSize, strPageName, strPageName, strPageName)
"|link=" .. argBuildingName .. "|alt=" .. argBuildingName .. "|" .. argBuildingName .. "]]"
 
-- combine the file part with the link part
-- combine the file part with the link part
return strFilePart .. " [[" .. strPageName .. "]]"
return iconPart .. SPACE .. linkPart
end
end
--endregion


return BuildingLink
return BuildingLink

Latest revision as of 22:46, 11 January 2024

Documentation for this module may be created at Module:BuildingLink/doc

---
--- This module renders the {{Building_link}} template.
--- https://hoodedhorse.com/wiki/Against_the_Storm/Template:Building_link
---
--- The template #invokes BuildingLink.renderLink(frame), below.
---
--- The template requires an argument, the name of the building to link to.
--- Optionally, the template accepts a second argument to render an icon next
--- to the link. The building is passed to Module:WorkshopsData, which is used
--- to identify the wiki page to link to.
---
--- Using the data returned, this module creates an icon and the name of the
--- building, and wraps both in a link to the building's wiki page. If no icon
--- size is specified, only the name of the building will be rendered by the
--- template.
---
--- The icons are sized consistently by using existing wiki templates,
--- {{ImgS}}, {{ImgM}}, etc. The sizes of the icons are not stored or known by
--- this module.
---
--- @module BuildingLink
local BuildingLink = {}



local WorkshopsData = require("Module:WorkshopsData")
local InstitutionsData = require("Module:InstitutionsData")
local FarmsData = require("Module:FarmsData")
local CampsData = require("Module:CampsData")
local CollectorsData = require("Module:CollectorsData")



--region Private constants

local DEFAULT_SIZE_SMALL = "small"

local ICON_SIZES = {
	[DEFAULT_SIZE_SMALL] = mw.getCurrentFrame():expandTemplate{ title = "ImgS" },
	["med"] = mw.getCurrentFrame():expandTemplate{ title = "ImgM" },
	["large"] = mw.getCurrentFrame():expandTemplate{ title = "ImgL" },
	["huge"] = mw.getCurrentFrame():expandTemplate{ title = "ImgH" }
}

local SPACE = " "

--endregion



--region Public methods

---
--- Renders an icon and the name of a building linked to a wiki page
--- corresponding to the provided building.
---
--- Uses MediaWiki markup to display the name of a wiki page and an icon that
--- has been uploaded to the wiki. Both must be known by the data model,
--- or the template's behavior may be different than expected.
---
--- @param frame table the template's calling context, with parameters
--- @return string wiki markup
function BuildingLink.renderLink(frame)

	-- Extract the template parameters.
	local argBuildingName = frame.args.building
	local argIconSize = frame.args.iconsize

	-- Validate that there's a name to use.
	if not argBuildingName or "" == argBuildingName then
		return "The Building Link template requires the a name of a building."
	end

	-- Look up the icon from the data sources. This validates that the building
	-- name that was provided is spelled correctly and, if used, will link into
	-- a valid page.
	local iconFilename

	local workshopIconFilename = WorkshopsData.getWorkshopIcon(argBuildingName)
	if workshopIconFilename then
		iconFilename = workshopIconFilename
	else
		local InstitutionIconFilename = InstitutionsData.getInstitutionIcon(argBuildingName)
		if InstitutionIconFilename then
			iconFilename = InstitutionIconFilename
		else
			local FarmIconFilename = FarmsData.getFarmIcon(argBuildingName)
			if FarmIconFilename then
				iconFilename = FarmIconFilename
			else
				local CampIconFilename = CampsData.getCampIcon(argBuildingName)
				if CampIconFilename then
					iconFilename = CampIconFilename
				else
					local CollectorIconFilename = CollectorsData.getCollectorIcon(argBuildingName)
					if CollectorIconFilename then
						iconFilename = CollectorIconFilename
					else
						return "No building found with provided name: " .. argBuildingName .. "."
					end
				end
			end
		end
	end

	-- Wiki link to the building's page just uses the in-game name.
	local linkPart = "[[" .. argBuildingName .. "]]"

	-- If the specified size is small, skip the icon.
	if argIconSize == DEFAULT_SIZE_SMALL then
		return linkPart
	end

	local size = ICON_SIZES[argIconSize]

	-- If the specified size was invalid, skip the icon.
	if not size then
		return linkPart
	end

	local iconPart = "[[File:" .. iconFilename .. "|" .. size ..
			"|link=" .. argBuildingName .. "|alt=" .. argBuildingName .. "|" .. argBuildingName .. "]]"

	-- combine the file part with the link part
	return iconPart .. SPACE .. linkPart
end

--endregion

return BuildingLink