Glade Events: Difference between revisions
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| [[File:ATSgladeevent.PNG|thumb|A Glade Event is encountered after exploring a glade]]
| | == Overview == |
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| When exploring [[Glades]], a player may often encounter structures or creatures within the glades, called ''Glade Events''. These events are recognizable by an overhead exclamation mark, and often take the appearance of a ruined building, a survivor encampment, abandoned caches, etc. Events found in [[Dangerous Glades]] or [[Forbidden Glades]] are paramount to be handled quickly, as they often may pose a threat to your settlement if leaving unattended for too long.
| | You can view a list of Glade events and their information here: |
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| Each kind of Glade Events always offers an option of two choices, which (depending on the event) most of the time could be deconstructing them for [[Resources]], repairing the building or recruiting the survivors to expand your settlement, or to send all results to the Citadel in exchange for [[Amber]], and sometimes [[Reputation]]. Investigating a Glade Event always comes paired with a cost. Either with a payment of certain resources, a temporary effect affecting your settlement, or both. Each are explained in depth on the specific events below.
| | * [[Settler Glade Events]] |
| | | * [[Pioneer Glade Events]] |
| == Glade Event Types ==
| | * [[Veteran Glade Events]] |
| There are five types of Glade Events:
| | * [[Viceroy - P20 Glade Events]] |
| * [[Abandoned Caches]]
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| * [[Survivor Camps]] | |
| * [[Ruined Buildings]] | |
| * [[Dangerous Events]]
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| * [[Forbidden Events]] | |
Latest revision as of 02:47, 4 January 2024
Overview
You can view a list of Glade events and their information here: