Beginner's Guide: Difference between revisions

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== Orders ==
== Orders ==
Periodically the Citadel will assign new Orders, accessible from the envelope icon on the top-right. Orders will grant 1 Reputation as well as additional rewards.
Every 12 minutes (outside the tutorial) the Citadel will assign 3 new Orders, accessible from the envelope icon on the top-right. Orders will grant 1 Reputation as well as additional rewards.


== Seasons ==
== Seasons ==

Revision as of 21:14, 27 October 2022

Winning and Posing

A run is won then the entire Reputation Bar is filled.

A run is lost when the entire Queen's Impatience Bar is filled or when all villagers leave or die.

Reputation Points

You can gain Reputation Points in three different ways:

  • Completing Orders: Each completed order grants 1 Reputation.
  • Perks and Goods: Some Traders can offer Perks or Goods that increase Reputation.
  • Villagers Resolve: Once a villager's Resolve reaches a certain threshold (indicated by a blue line on the Resolve Bar) they will start to generate Reputation passively. With time, the villagers will become accustomed to their living conditions, raising the threshold and requiring more complex needs to be satisfied.
  • Glade Events: Give various amounts of Reputation, with Dangerous Glades and Forbidden Glades giving more.

Gaining a Rputation Point lowers the Queen's Impatience bar.

Orders

Every 12 minutes (outside the tutorial) the Citadel will assign 3 new Orders, accessible from the envelope icon on the top-right. Orders will grant 1 Reputation as well as additional rewards.

Seasons

There are three seasons.

  • Dizzle lasts 6:00 minutes. Crops are planted and positive Forest Mysteries are active.
  • Clearance lasts 4:15 minutes. Crops are harvested.
  • Storm lasts 1:40 minutes. Crops that are not harvested die and negative Forest Mysteries are active.