Module:RenderRecipe: Difference between revisions
From Against the Storm Official Wiki
(added back building cell to output table) |
(changed renderTable inner funcion to just make a row of a table; now the result is one table in all cases--some will have multiple rows) |
||
Line 48: | Line 48: | ||
local argProductName = frame.args.product | local argProductName = frame.args.product | ||
local argBuildingName = frame.args.building | local argBuildingName = frame.args.building | ||
-- build the table header | |||
local wikiTable = mw.html.create('table'):addClass(CSS_CLASS_WIKITABLE_SORTABLE) | |||
wikiTable:tag('tr') | |||
:tag('th'):wikitext("Building"):done() | |||
:tag('th'):wikitext("Ingredient #1"):done() | |||
:tag('th'):wikitext("Ingredient #2"):done() | |||
:tag('th'):wikitext("Ingredient #3"):done() | |||
:tag('th'):wikitext("Product") | |||
-- both product and building are specified | -- both product and building are specified | ||
Line 58: | Line 67: | ||
end | end | ||
-- only one to render | -- only one to render; renderTableRow returns the wikiTable passed to it | ||
-- | -- renderTableRow will use just the first place in the recipe, which is perfect for this version with only one place | ||
wikiTable = RenderRecipe.renderTableRow(recipe, wikiTable) | |||
-- only product is specified | -- only product is specified | ||
Line 70: | Line 79: | ||
return "Render_Recipe Error: no recipe found with product=" .. argProductName .. "." | return "Render_Recipe Error: no recipe found with product=" .. argProductName .. "." | ||
end | end | ||
-- go through each place and send a simplified (one place) version of tRecipe to the table renderer | -- go through each place and send a simplified (one place) version of tRecipe to the table renderer | ||
Line 78: | Line 85: | ||
local tempRecipe = { product=argProductName, pattern=tRecipe.pattern, places={place} } | local tempRecipe = { product=argProductName, pattern=tRecipe.pattern, places={place} } | ||
-- each call to renderTableRow adds a new row to the passed table | |||
wikiTable = RenderRecipe.renderTableRow(tempRecipe, wikiTable) | |||
end | end | ||
-- only building is specified | -- only building is specified | ||
Line 105: | Line 106: | ||
end | end | ||
-- | -- each call to renderTableRow adds a new row to the passed table | ||
wikiTable = RenderRecipe.renderTableRow(recipe, wikiTable) | |||
end | end | ||
-- something was bad about the arguments; can't print them since they may be nil | -- something was bad about the arguments; can't print them since they may be nil | ||
Line 116: | Line 115: | ||
end | end | ||
return mw.allToString(wikiTable) | |||
end | end | ||
Line 123: | Line 122: | ||
-- writes the wiki table markup to represent a recipe | -- writes the wiki table markup to represent a recipe | ||
-- takes a recipe table (pattern and place), and uses only the first place | -- takes a recipe table (pattern and place), and uses only the first place | ||
function RenderRecipe. | function RenderRecipe.renderTableRow(tRecipe, wikiTable) | ||
if not tRecipe then | if not tRecipe then | ||
Line 165: | Line 164: | ||
end | end | ||
-- write the first cell with the building | -- write the first cell with the building | ||
local wikiTableDataRow = wikiTable:tag('tr') | local wikiTableDataRow = wikiTable:tag('tr') | ||
:tag('td'):wikitext(RenderRecipe.blTemplate(building) .. BR .. RenderRecipe.starTemplate(stars) .. BR .. speed) | :tag('td'):wikitext(RenderRecipe.blTemplate(building) .. BR .. RenderRecipe.starTemplate(stars) .. BR .. speed) | ||
-- first fill in empty cells like in the recipe book, one for the blank ingredient with a border, then a space for a missing plus sign | -- first fill in empty cells like in the recipe book, one for the blank ingredient with a border, then a space for a missing plus sign | ||
Line 185: | Line 173: | ||
wikiTableDataRow:tag('td'):addClass(CSS_CLASS_EMPTY_INGREDIENT) | wikiTableDataRow:tag('td'):addClass(CSS_CLASS_EMPTY_INGREDIENT) | ||
end | end | ||
Line 193: | Line 180: | ||
for i, group in ipairs(ingredients) do | for i, group in ipairs(ingredients) do | ||
local groupOfQuantities = quantities[i] | local groupOfQuantities = quantities[i] | ||
local wikiTableDataRowDataCell = wikiTableDataRow:tag('td') | local wikiTableDataRowDataCell = wikiTableDataRow:tag('td') | ||
Line 205: | Line 187: | ||
if 1 == #group then | if 1 == #group then | ||
wikiTableDataRowDataCell:addClass(CSS_CLASS_REQUIRED_INGREDIENT) | wikiTableDataRowDataCell:addClass(CSS_CLASS_REQUIRED_INGREDIENT) | ||
else | else | ||
wikiTableDataRowDataCell:addClass(CSS_CLASS_SWAPPABLE_INGREDIENT) | wikiTableDataRowDataCell:addClass(CSS_CLASS_SWAPPABLE_INGREDIENT) | ||
end | end | ||
Line 220: | Line 198: | ||
if j > 1 then | if j > 1 then | ||
wikiTableDataRowDataCell:wikitext(BR) | wikiTableDataRowDataCell:wikitext(BR) | ||
end | end | ||
wikiTableDataRowDataCell:wikitext(quant .. " " .. RenderRecipe.rlTemplate(alt)) | wikiTableDataRowDataCell:wikitext(quant .. " " .. RenderRecipe.rlTemplate(alt)) | ||
end | end | ||
end | end | ||
-- close up the table with the product | -- close up the table row with the product | ||
wikiTableDataRow:tag('td'):wikitext(number .. " " .. RenderRecipe.rlTemplate(product,"large")) | wikiTableDataRow:tag('td'):wikitext(number .. " " .. RenderRecipe.rlTemplate(product,"large")) | ||
-- | -- pass the table back in case more rows need to be added | ||
return wikiTable | |||
return | |||
end | end | ||
Revision as of 14:45, 10 February 2023
Documentation for this module may be created at Module:RenderRecipe/doc
------------------------------------------------------------------------------- -- Renders the {{recipe}} template -- -- Takes at least one argument. The first, requried, is the name of the -- resource for which the recipes are needed. Optionally, the second argument -- is the name of the building. -- This module renders small wikimarkup tables to represent one or more -- recipes: one table if the building was specified. several tables -- corresponding to all the buildings in which the resource can be produced. ------------------------------------------------------------------------------- local RenderRecipe = {} local RecipeData = require("Module:RecipeData") -- lookup table for recipes ------------------------------------------------------------------------------- -- Constants ------------------------------------------------------------------------------- local CSS_CLASS_WIKITABLE_SORTABLE = "wikitable sortable" local CSS_CLASS_RECIPE_TABLE = "ATSrecipe" local CSS_CLASS_RECIPE_CAPTION = "ATSrecipecaption" local CSS_CLASS_REQUIRED_INGREDIENT = "ATSrequired" local CSS_CLASS_SWAPPABLE_INGREDIENT = "ATSswappable" local CSS_CLASS_EMPTY_INGREDIENT = "ATSempty" local TEMPLATE_BUILDING_LINK = "Building_link" local TEMPLATE_RESOURCE_LINK = "Resource_link" local TEMPLATE_STAR_SUFFIX = "Star" local BR = "<br />" local NL = "\n\n" ------------------------------------------------------------------------------- -- Main rendering function -- uses ResourceData lookup function, parses the result and handles errors -- with default values, then assembles a final string to return to the wiki ------------------------------------------------------------------------------- -- need this in whole-class scope, sorry local thisFrame = {} function RenderRecipe.renderRecipe(frame) -- need to set the class variable so expandTemplate can work later thisFrame = frame local argProductName = frame.args.product local argBuildingName = frame.args.building -- build the table header local wikiTable = mw.html.create('table'):addClass(CSS_CLASS_WIKITABLE_SORTABLE) wikiTable:tag('tr') :tag('th'):wikitext("Building"):done() :tag('th'):wikitext("Ingredient #1"):done() :tag('th'):wikitext("Ingredient #2"):done() :tag('th'):wikitext("Ingredient #3"):done() :tag('th'):wikitext("Product") -- both product and building are specified if argProductName and argProductName ~= "" and argBuildingName and argBuildingName ~= "" then -- returns exactly one recipe with one place local recipe = RecipeData.getRecipeAtBuilding(argProductName, argBuildingName) if not recipe then return "Render_Recipe Error: no recipe found with product=" .. argProductName .. " and building=" .. argBuildingName .. "." end -- only one to render; renderTableRow returns the wikiTable passed to it -- renderTableRow will use just the first place in the recipe, which is perfect for this version with only one place wikiTable = RenderRecipe.renderTableRow(recipe, wikiTable) -- only product is specified elseif argProductName and argProductName ~= "" then -- gets a whole product's recipe stack, which may be any number of places (1-6) local tRecipe = RecipeData.getRecipeForProduct(argProductName) if not tRecipe then return "Render_Recipe Error: no recipe found with product=" .. argProductName .. "." end -- go through each place and send a simplified (one place) version of tRecipe to the table renderer for i, place in ipairs(tRecipe.places) do local tempRecipe = { product=argProductName, pattern=tRecipe.pattern, places={place} } -- each call to renderTableRow adds a new row to the passed table wikiTable = RenderRecipe.renderTableRow(tempRecipe, wikiTable) end -- only building is specified elseif argBuildingName and argBuildingName ~= "" then -- gets a table of recipes for different products, each one has exactly one place local tableOfRecipes = RecipeData.getBuildingsRecipes(argBuildingName) if not tableOfRecipes then return "Render_Recipe Error: no recipes found at building=" .. argBuildingName .. "." end local strToReturn = "" -- go through each recipe and just send it straight to the table renderer, since the place already matches for j, recipe in ipairs(tableOfRecipes) do if j > 1 then strToReturn = strToReturn .. NL -- separate tables with new lines end -- each call to renderTableRow adds a new row to the passed table wikiTable = RenderRecipe.renderTableRow(recipe, wikiTable) end -- something was bad about the arguments; can't print them since they may be nil else return "Render_Recipe Error: invalid template parameters. at least a product or building is required" end return mw.allToString(wikiTable) end -- writes the wiki table markup to represent a recipe -- takes a recipe table (pattern and place), and uses only the first place function RenderRecipe.renderTableRow(tRecipe, wikiTable) if not tRecipe then return nil end -- call the helper functions to extract the data, make sure we have something usable, -- then get only the first values since we're assuming that there's only one top-level record in tRecipe local building, stars = RecipeData.getBuildingsAndStarsLists(tRecipe) if building and stars then building, stars = building[1], stars[1] else return "Render_Recipe Error: did not find building or stars in recipe." end local speed = RecipeData.getProductionSpeed(tRecipe) if speed then speed = speed[1] else return "Render_Recipe Error: did not find production speed in recipe." end local product, number = RecipeData.getProductAndNumbers(tRecipe) if product and number then number = number[1] else return "Render_Recipe Error: did not find product or output numbers in recipe." end -- need separate error checking, because ingredients is the same structure as EACH -- of the top-level elements of quantities local ingredients, quantities = RecipeData.getIngredientsAndQuantities(tRecipe) if not ingredients or 0 == #ingredients then return "Render_Recipe Error: did not find ingredients in recipe." end -- just want the first values since we're assuming there's only one top-level record in tRecipe if quantities then quantities = quantities[1] -- now ingredients and quantities have the same structure else return "Render_Recipe Error: did not find quantities in recipe." end -- write the first cell with the building local wikiTableDataRow = wikiTable:tag('tr') :tag('td'):wikitext(RenderRecipe.blTemplate(building) .. BR .. RenderRecipe.starTemplate(stars) .. BR .. speed) -- first fill in empty cells like in the recipe book, one for the blank ingredient with a border, then a space for a missing plus sign local blanks = 3 - #ingredients for h = 1,blanks do wikiTableDataRow:tag('td'):addClass(CSS_CLASS_EMPTY_INGREDIENT) end -- looping over groups of alternative ingredients and quantities simultaneously, -- so use local group and groupOfQuantities for each i for i, group in ipairs(ingredients) do local groupOfQuantities = quantities[i] local wikiTableDataRowDataCell = wikiTableDataRow:tag('td') -- add a class to the table cell based on whether there's only one (required) or more (swappable) ingredients -- in the group if 1 == #group then wikiTableDataRowDataCell:addClass(CSS_CLASS_REQUIRED_INGREDIENT) else wikiTableDataRowDataCell:addClass(CSS_CLASS_SWAPPABLE_INGREDIENT) end -- for every group, list out the required or alternatives within that group for j, alt in ipairs(group) do local quant = groupOfQuantities[j] -- need to add breaks only between the first and any subsequent options if j > 1 then wikiTableDataRowDataCell:wikitext(BR) end wikiTableDataRowDataCell:wikitext(quant .. " " .. RenderRecipe.rlTemplate(alt)) end end -- close up the table row with the product wikiTableDataRow:tag('td'):wikitext(number .. " " .. RenderRecipe.rlTemplate(product,"large")) -- pass the table back in case more rows need to be added return wikiTable end -- redirect a rendering request to the recipe data and create appropriate -- templates for the list. The caller can decide how to output the list function RenderRecipe.getBuildingsAndStarsForProduct(frame) local argProductName = frame.args.product -- make sure there's an argument to work with if not tableRecipe then return "Render_Recipe Error: no product given." end -- get the associated recipe data, including all buildings local tableRecipe = RecipeData.getAllRecipes(argProductName) -- make sure what's returned is valid before we loop through it if not tableRecipe or not tableRecipe.places or #tableRecipe.places < 1 then return "Render_Recipe Error: no recipes found" end local listOfTemplates = {} local buildings, stars = RecipeData.getBuildingsAndStarsLists(tRecipe) -- loop through the buildings and stars and build the templates for i, building in pairs(buildings) do listOfTemplates[i] = RenderRecipe.blTemplate(building) .. " " .. RenderRecipe.pstarTemplate(stars[i]) end return listOfTemplates end ------------------------------------------------------------------------------- -- Helper rendering functions -- these do not call member functions, but write out the actual templates -- (which will in turn invoke the code. this is to protect variations in the -- modules, but we may decide later it should be different) ------------------------------------------------------------------------------- --use large size for recipes unless speified function RenderRecipe.blTemplate(strBuilding,strSize) if not strSize then strSize = "large" end --return "{{" .. TEMPLATE_BUILDING_LINK .. "|" .. strBuilding .. "|" .. strSize .. "}}" return thisFrame:expandTemplate{ title=TEMPLATE_BUILDING_LINK, args={ strBuilding, strSize } } end -- use recipe-sized icons, "med", unless specified function RenderRecipe.rlTemplate(strResource,strSize) if not strSize then strSize = "med" end --return "{{" .. TEMPLATE_RESOURCE_LINK .. "|" .. strResource .. "|" .. strSize .. "}}" return thisFrame:expandTemplate{ title=TEMPLATE_RESOURCE_LINK, args={ strResource, strSize } } end -- use the parentheses version, with "P" function RenderRecipe.pstarTemplate(intStars) --return "{{P" .. intStars .. "star}}" return thisFrame:expandTemplate{ title= "P" .. intStars .. TEMPLATE_STAR_SUFFIX} end -- no parens version function RenderRecipe.starTemplate(intStars) --return "{{" .. intStars .. "star}}" return thisFrame:expandTemplate{ title= intStars .. TEMPLATE_STAR_SUFFIX} end ------------------------------------------------------------------------------- -- Return when required into another Module. ------------------------------------------------------------------------------- return RenderRecipe